Wonder Room
| Wonder Room | |||||||||||
Categories
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Statistical Attributes
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Wonder Room is a Psychic-type Status move.
Functionality
Wonder Room switches the Defense and Special Defense of all Pokémon in battle, for 5 turns.
Z-Wonder Room: Restores the user's negative stat stages to 0, then uses Wonder Room.
Learnability
Level-Up/Instinctual
| No. | Pokémon | Type 1 | Type 2 | Level | |
|---|---|---|---|---|---|
| 054 | Psyduck | Water | 43 | ||
| 055 | Golduck | Water | 51 | ||
| 338 | Solrock | Rock | Psychic | 49 | |
| 577 | Solosis | Psychic | 48 | ||
| 578 | Duosion | Psychic | 53 | ||
| 579 | Reuniclus | Psychic | 59 | ||
| 605 | Elgyem | Psychic | 56 | ||
| 720 | Hoopa | Psychic | Ghost | 50 | |
| 793 | Nihilego | Rock | Poison | 67 | |
Emboldened Pokémon avail from a STAB bonus for this move. |
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These Pokémon can learn Wonder Room as an egg move.
| No. | Pokémon | Type 1 | Type 2 | ||
|---|---|---|---|---|---|
| 079 | Slowpoke | Water | Psychic | ||
| 080 | Slowbro | Water | Psychic | ||
| 199 | Slowking | Water | Psychic | ||
| 200 | Misdreavus | Ghost | |||
| 429 | Mismagius | Ghost | |||
| 728 | Popplio | Water | |||
| 729 | Brionne | Water | |||
| 730 | Primarina | Water | Fairy | ||
| 765 | Oranguru | Normal | Psychic | ||
Emboldened Pokémon avail from a STAB bonus for this move. |
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A Move Tutor for the move Wonder Room can be found in the north-east of the town. He will teach the move to any compatible Pokémon for the price of
10,000.