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Substitute

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Revision as of 21:11, 9 January 2020 by Gio (talk | contribs) (created substitute page)
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  • Substitute
    Categories
    Element Type
    Statistical Attributes
    Base Power
    —
    Accuracy
    —
    PP
    16
    Extra Information
      {{#replace:
    • Not yet coded
    Obtainability
    Natural methods
    • Level-up/instinctual
    TM50
      {{#replace:
    • {{{TMLocations}}}
    • |\|
    • }}


    Substitute is a Normal type, Status move. It uses 1/4 of the users total HP and creates a substitute to take hits and status conditions. If used when under a binding moves, the substitute removes the binding effect.

    Weather damage and damage from status effects is still taken. Sound-based moves and Pokémon with Infiltrator bypass the substitute. Switching out removes the substitute. If the user doesn't have enough HP to create a substitute or already has one in place, the move will fail.

    Baton Pass passes the effect.


    Learnability

    Level Up

    No.PokémonType 1Type 2
    122 Mr. Mime Psychic Fairy 29
    352 Kecleon Normal 42
    439 Mime Jr. Psychic Fairy 29
    479 Rotom Electric Ghost 36
    479A Rotom-Wash Electric Water 36
    479B Rotom-Heat Electric Fire 36
    479C Rotom-Frost Electric Ice 36
    479D Rotom-Fan Electric Flying 36
    479E Rotom-Mow Electric Grass 36
    656 Froakie Water 35
    657 Frogadier Water 40
    658 Greninja Water Dark 42

    Emboldened Pokémon avail from a STAB bonus for this move.