Move tutors: Difference between revisions
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While TM-tutors do enable Pokémon to learn unprogrammed-in TMs, they lack the portability of conventional TMs and are only considered a makeshift workaround for the inexistence of those TMs; as such, they are only expected to exist temporarily until the items, themselves, are distributable. | While TM-tutors do enable Pokémon to learn unprogrammed-in TMs, they lack the portability of conventional TMs and are only considered a makeshift workaround for the inexistence of those TMs; as such, they are only expected to exist temporarily until the items, themselves, are distributable. | ||
{{MoveTutorTable|Move=Acrobatics|Contents= | |||
{{MTRow|Loc=[[Fortree City]]|P=15,000}} | |||
}} | |||
{{MoveTutorTable|Move=Aerial Ace|Contents= | |||
{{MTRow|Loc=[[Route 16]]|P=15,000}} | |||
}} | |||
{{MoveTutorTable|Move=Charge Beam|Contents= | |||
{{MTRow|Loc=[[Celadon City]] Gamecorner Stairs|P=15,000}} | |||
}} | |||
{{MoveTutorTable|Move=Dark Pulse|Contents= | {{MoveTutorTable|Move=Dark Pulse|Contents= | ||
| Line 256: | Line 268: | ||
{{MoveTutorTable|Move=Explosion|Contents= | {{MoveTutorTable|Move=Explosion|Contents= | ||
{{MTRow|Loc=[[Route 47]]|P=15,000}} | {{MTRow|Loc=[[Route 47]]|P=15,000}} | ||
}} | |||
{{MoveTutorTable|Move=Flame Charge|Contents= | |||
{{MTRow|Loc=[[Cinnabar Island]] Mansion 2|P=15,000}} | |||
}} | }} | ||
{{MoveTutorTable|Move=Flash Cannon|Contents= | {{MoveTutorTable|Move=Flash Cannon|Contents= | ||
{{MTRow|Loc=[[Valley of Steel]]|P=12,000}} | {{MTRow|Loc=[[Valley of Steel]]|P=12,000}} | ||
}} | |||
{{MoveTutorTable|Move=Giga Impact|Contents= | |||
{{MTRow|Loc=[[Celadon City]] Gamecorner Stairs|P=30,000}} | |||
}} | }} | ||
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{{MoveTutorTable|Move=Rock Polish|Contents= | {{MoveTutorTable|Move=Rock Polish|Contents= | ||
{{MTRow|Loc=[[Union Cave]] 1F|P=15,000}} | {{MTRow|Loc=[[Union Cave]] 1F|P=15,000}} | ||
}} | |||
{{MoveTutorTable|Move=Steel Wing|Contents= | |||
{{MTRow|Loc=[[Celadon City]] Gamecorner Stairs|P=15,000}} | |||
}} | }} | ||
Revision as of 05:59, 24 May 2017
Move tutors, oftentimes colloquially shortened to tutors, are NPCs that impart move techniques to compatibly learnable Pokémon tutees. They purvey another medium of move-learning to teach Pokémon moves that they might not learn regularly by other avenues or to help them relearn or expedite the acquisition of moves in their organic move pool.
Since move-tutors are locationally diverse throughout the game, one will need access to the area that they are stationed in, Pokémoney coverage for their monetary costs, and sometimes antecedent requirements, such as quests, in order to have access to their tutorship.
Do bear in mind that the Pokémoney price will be deducted from your Pokémon as soon as you accept the move and select a tutee even if you ultimately forego learning the move; this is irrefundable.
Available move-tutors
| Ancient Power | |||||||||||||
| Type | Rock | Category | Special | ||||||||||
| Base power 60 | Accuracy 100 | Priority 0 | PP 5 | ||||||||||
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| Aqua Tail | |||||||||||||
| Type | Water | Category | Physical | ||||||||||
| Base power 90 | Accuracy 90 | Priority 0 | PP 10 | ||||||||||
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| Bounce | |||||||||||||
| Type | Flying | Category | Physical | ||||||||||
| Base power 85 | Accuracy 85 | Priority 0 | PP 5 | ||||||||||
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| Bug Bite | |||||||||||||
| Type | Bug | Category | Physical | ||||||||||
| Base power 60 | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Counter | |||||||||||||
| Type | Fighting | Category | Physical | ||||||||||
| Base power — | Accuracy 100 | Priority -5 | PP 20 | ||||||||||
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| Covet | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power 60 | Accuracy 100 | Priority 0 | PP 25 | ||||||||||
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| Dark Pulse | |||||||||||||
| Type | Dark | Category | Special | ||||||||||
| Base power 80 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Double-Edge | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power 120 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Draco Meteor | |||||||||||||
| Type | Dragon | Category | Special | ||||||||||
| Base power 140 | Accuracy 90 | Priority 0 | PP 5 | ||||||||||
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| Dragon Pulse | |||||||||||||
| Type | Dragon | Category | Special | ||||||||||
| Base power 85 | Accuracy 100 | Priority 0 | PP 10 | ||||||||||
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| Drain Punch | |||||||||||||
| Type | Fighting | Category | Physical | ||||||||||
| Base power 75 | Accuracy 100 | Priority 0 | PP 10 | ||||||||||
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| Dream Eater | |||||||||||||
| Type | Psychic | Category | Special | ||||||||||
| Base power 100 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Drill Run | |||||||||||||
| Type | Ground | Category | Physical | ||||||||||
| Base power 80 | Accuracy 95 | Priority 0 | PP 10 | ||||||||||
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| Dynamic Punch | |||||||||||||
| Type | Fighting | Category | Physical | ||||||||||
| Base power 100 | Accuracy 50 | Priority 0 | PP 5 | ||||||||||
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| Earth Power | |||||||||||||
| Type | Ground | Category | Special | ||||||||||
| Base power 90 | Accuracy 100 | Priority 0 | PP 10 | ||||||||||
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| Endeavor | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power — | Accuracy 100 | Priority 0 | PP 5 | ||||||||||
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| Explosion | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power 250 | Accuracy 100 | Priority 0 | PP 5 | ||||||||||
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| Fire Punch | ||||||||||||||||
| Type | Fire | Category | Physical | |||||||||||||
| Base power 75 | Accuracy 100 | Priority 0 | PP 15 | |||||||||||||
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| Fury Cutter | |||||||||||||
| Type | Bug | Category | Physical | ||||||||||
| Base power 40 | Accuracy 95 | Priority 0 | PP 20 | ||||||||||
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| Giga Drain | |||||||||||||
| Type | Grass | Category | Special | ||||||||||
| Base power 75 | Accuracy 100 | Priority 0 | PP 10 | ||||||||||
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| Headbutt | ||||||||||||||||
| Type | Normal | Category | Physical | |||||||||||||
| Base power 70 | Accuracy 100 | Priority 0 | PP 15 | |||||||||||||
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| Heal Bell | |||||||||||||
| Type | Normal | Category | Status | ||||||||||
| Base power — | Accuracy — | Priority 0 | PP 5 | ||||||||||
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| Heat Wave | |||||||||||||
| Type | Fire | Category | Special | ||||||||||
| Base power 95 | Accuracy 90 | Priority 0 | PP 10 | ||||||||||
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| Hyper Voice | |||||||||||||
| Type | Normal | Category | Special | ||||||||||
| Base power 90 | Accuracy 100 | Priority 0 | PP 10 | ||||||||||
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| Hypnosis | |||||||||||||
| Type | Psychic | Category | Status | ||||||||||
| Base power — | Accuracy 60 | Priority 0 | PP 20 | ||||||||||
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| Ice Punch | |||||||||||||||||||
| Type | Ice | Category | Physical | ||||||||||||||||
| Base power 75 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||||||||
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| Icy Wind | ||||||||||||||||
| Type | Ice | Category | Special | |||||||||||||
| Base power 55 | Accuracy 95 | Priority 0 | PP 15 | |||||||||||||
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| Iron Head | |||||||||||||
| Type | Steel | Category | Physical | ||||||||||
| Base power 80 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Knock Off | |||||||||||||
| Type | Dark | Category | Physical | ||||||||||
| Base power 65 | Accuracy 100 | Priority 0 | PP 25 | ||||||||||
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| Low Kick | |||||||||||||
| Type | Fighting | Category | Physical | ||||||||||
| Base power — | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Mega Kick | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power 120 | Accuracy 75 | Priority 0 | PP 5 | ||||||||||
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| Mega Punch | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power 80 | Accuracy 85 | Priority 0 | PP 20 | ||||||||||
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| Ominous Wind | |||||||||||||
| Type | Ghost | Category | Special | ||||||||||
| Base power 60 | Accuracy 100 | Priority 0 | PP 5 | ||||||||||
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| Outrage | |||||||||||||
| Type | Dragon | Category | Physical | ||||||||||
| Base power 120 | Accuracy 100 | Priority 0 | PP 10 | ||||||||||
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| Pain Split | |||||||||||||
| Type | Normal | Category | Status | ||||||||||
| Base power — | Accuracy — | Priority 0 | PP 20 | ||||||||||
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| Rock Slide | |||||||||||||
| Type | Rock | Category | Physical | ||||||||||
| Base power 75 | Accuracy 90 | Priority 0 | PP 10 | ||||||||||
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| Rollout | |||||||||||||
| Type | Rock | Category | Physical | ||||||||||
| Base power 30 | Accuracy 90 | Priority 0 | PP 20 | ||||||||||
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| Seed Bomb | |||||||||||||
| Type | Grass | Category | Physical | ||||||||||
| Base power 80 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Seismic Toss | |||||||||||||
| Type | Fighting | Category | Physical | ||||||||||
| Base power — | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Shock Wave | |||||||||||||
| Type | Electric | Category | Special | ||||||||||
| Base power 60 | Accuracy — | Priority 0 | PP 20 | ||||||||||
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| Signal Beam | |||||||||||||
| Type | Bug | Category | Special | ||||||||||
| Base power 75 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Sky Attack | |||||||||||||
| Type | Flying | Category | Physical | ||||||||||
| Base power 140 | Accuracy 90 | Priority 0 | PP 5 | ||||||||||
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Data load error: No move data found for Softboiled
| Stealth Rock | |||||||||||||
| Type | Rock | Category | Status | ||||||||||
| Base power — | Accuracy — | Priority 0 | PP 20 | ||||||||||
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| Sucker Punch | |||||||||||||
| Type | Dark | Category | Physical | ||||||||||
| Base power 80 | Accuracy 100 | Priority +1 | PP 5 | ||||||||||
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| Super Fang | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power — | Accuracy 90 | Priority 0 | PP 10 | ||||||||||
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| Superpower | |||||||||||||
| Type | Fighting | Category | Physical | ||||||||||
| Base power 120 | Accuracy 100 | Priority 0 | PP 5 | ||||||||||
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| Surf | |||||||||||||
| Type | Water | Category | Special | ||||||||||
| Base power 90 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Swagger | |||||||||||||
| Type | Normal | Category | Status | ||||||||||
| Base power — | Accuracy 90 | Priority 0 | PP 15 | ||||||||||
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| Swift | |||||||||||||
| Type | Normal | Category | Special | ||||||||||
| Base power 60 | Accuracy — | Priority 0 | PP 20 | ||||||||||
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| Tailwind | |||||||||||||
| Type | Flying | Category | Status | ||||||||||
| Base power — | Accuracy — | Priority 0 | PP 30 | ||||||||||
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| Thunder Punch | ||||||||||||||||
| Type | Electric | Category | Physical | |||||||||||||
| Base power 75 | Accuracy 100 | Priority 0 | PP 15 | |||||||||||||
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| Thunder Wave | |||||||||||||
| Type | Electric | Category | Status | ||||||||||
| Base power — | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Volt Switch | |||||||||||||
| Type | Electric | Category | Special | ||||||||||
| Base power 70 | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Water Pulse | |||||||||||||
| Type | Water | Category | Special | ||||||||||
| Base power 60 | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Zen Headbutt | |||||||||||||
| Type | Psychic | Category | Physical | ||||||||||
| Base power 80 | Accuracy 90 | Priority 0 | PP 15 | ||||||||||
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TM-tutors
TM-tutors are a special subtype of move-tutors that provide another modal avenue for learning TMs for those that do not yet have their items existentially programmed in. While TM-tutors are functionally identical to conventional move-tutors, they are dichotomous in the Pokémon move pools that they teach; for example, if a Seismic Toss TM-tutor were to exist, only Pokémon that were compatible with the TM in the handheld games would be teachable by this tutor, as opposed to those who learned the aforementioned technique via move-tutoring.
The only caveats to the TM move pool are that only the final-stage evolutions will be teachable in the Pokémon's evolutionary line.
While TM-tutors do enable Pokémon to learn unprogrammed-in TMs, they lack the portability of conventional TMs and are only considered a makeshift workaround for the inexistence of those TMs; as such, they are only expected to exist temporarily until the items, themselves, are distributable.
| Acrobatics | |||||||||||||
| Type | Flying | Category | Physical | ||||||||||
| Base power 55 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Aerial Ace | |||||||||||||
| Type | Flying | Category | Physical | ||||||||||
| Base power 60 | Accuracy — | Priority 0 | PP 20 | ||||||||||
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| Charge Beam | |||||||||||||
| Type | Electric | Category | Special | ||||||||||
| Base power 50 | Accuracy 90 | Priority 0 | PP 10 | ||||||||||
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| Dark Pulse | |||||||||||||
| Type | Dark | Category | Special | ||||||||||
| Base power 80 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Dragon Tail | |||||||||||||
| Type | Dragon | Category | Physical | ||||||||||
| Base power 60 | Accuracy 90 | Priority -6 | PP 10 | ||||||||||
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| Defog | |||||||||||||
| Type | Flying | Category | Status | ||||||||||
| Base power — | Accuracy — | Priority 0 | PP 15 | ||||||||||
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| Explosion | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power 250 | Accuracy 100 | Priority 0 | PP 5 | ||||||||||
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| Flame Charge | |||||||||||||
| Type | Fire | Category | Physical | ||||||||||
| Base power 50 | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Flash Cannon | |||||||||||||
| Type | Steel | Category | Special | ||||||||||
| Base power 80 | Accuracy 100 | Priority 0 | PP 10 | ||||||||||
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| Giga Impact | |||||||||||||
| Type | Normal | Category | Physical | ||||||||||
| Base power 150 | Accuracy 90 | Priority 0 | PP 5 | ||||||||||
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| Grass Knot | |||||||||||||
| Type | Grass | Category | Special | ||||||||||
| Base power — | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Gyro Ball | |||||||||||||
| Type | Steel | Category | Physical | ||||||||||
| Base power — | Accuracy 100 | Priority 0 | PP 5 | ||||||||||
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| Poison Jab | |||||||||||||
| Type | Poison | Category | Physical | ||||||||||
| Base power 80 | Accuracy 100 | Priority 0 | PP 20 | ||||||||||
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| Rock Polish | |||||||||||||
| Type | Rock | Category | Status | ||||||||||
| Base power — | Accuracy — | Priority 0 | PP 20 | ||||||||||
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| Steel Wing | |||||||||||||
| Type | Steel | Category | Physical | ||||||||||
| Base power 70 | Accuracy 90 | Priority 0 | PP 25 | ||||||||||
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| Stone Edge | |||||||||||||
| Type | Rock | Category | Physical | ||||||||||
| Base power 100 | Accuracy 80 | Priority 0 | PP 5 | ||||||||||
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| Wild Charge | |||||||||||||
| Type | Electric | Category | Physical | ||||||||||
| Base power 90 | Accuracy 100 | Priority 0 | PP 15 | ||||||||||
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| Work Up | |||||||||||||
| Type | Normal | Category | Status | ||||||||||
| Base power — | Accuracy — | Priority 0 | PP 30 | ||||||||||
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| X-Scissor | |||||||||||||
| Type | Bug | Category | Physical | ||||||||||
| Base power 80 | Accuracy 100 | Priority 0 | PP 10 | ||||||||||
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Move Buffets
Also referred to more colloquially as move-relearners, move buffets will teach any move within the Pokémon's level-up and instinctual move pool that it satisfied the level requirement for; this means that the Pokémon must have already reached the level threshold that is designated for the move if it is to be relearnable. This is the principal means of restoring lost or forgotten moves.
Pre-evolution's moves will not fall within the purview of the move buffets; for example, Arcanine can not inherit Growlithe's moves in its pool of relearnable moves, meaning that lost of Growlithe's moves would need to be learned in that stage and retained by Arcanine in order to possess them. This limitation affects most stone-evolved Pokémon, meaning that it is a wise to acquire all the moves one may desire in that pre-evolution stage before they elect to evolve the Pokémon.
Move buffets will charge
2,000 per transaction, and two are stationed per region. They are available in all the areas outline hereunder:
- Kanto - Cerulean City; Saffron City
- Johto - Goldenrod City; Blackthorn City
- Hoenn - Slateport City marketplace; Sootopolis City
Egg-inheritable moves
- Main article: Egg-Inheritable Moves
As an implementary substitute for the egg-moves mechanics in the handheld games that entailed Pokémon-breeding, which is not featured in PRO, a move-tutor exists that amalgamates all egg-inherited moves in the handheld games. These move-tutors are stationed in every daycare center; access to them entails defeating Naero's eponymous boss NPC.
No interparental combinations are needed in order for the Pokémon to learn the Egg Move; the Pokémon will unrestrictedly have access to every Egg Move it would have in the handheld games, and an identical move pool will carry over to its evolutions if they are used as the tutees. It will cost
15,000 per transaction.