Eerie Impulse: Difference between revisions

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{{Move}}
{{Move}}


'''{{PAGENAME}}''' is an [[Electric_(type)|Electric]] type, [[Status Moves|Status]] move. It lowes the special attack of the foe by 2 stages.
'''{{PAGENAME}}''' is an [[Electric_(type)|Electric]] type, [[Status Moves|Status]] move.


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__TOC__


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==Functionality==
{{PAGENAME}} lowers the Special Attack of the target by 2 stages.
<br><br>
'''[[Z-Moves|Z-{{PAGENAME}}]]''': Raises the user's Special Defense by 1 stage, then uses {{PAGENAME}}.


==Learnability==
==Learnability==

Latest revision as of 14:28, 1 October 2025


Eerie Impulse
Categories
Element Type
Statistical Attributes
Base Power
Accuracy
100
PP
15
Obtainability
Natural methods
TM197
  • {{{TMLocations}}}


Eerie Impulse is an Electric type, Status move.


Functionality

Eerie Impulse lowers the Special Attack of the target by 2 stages.

Z-Eerie Impulse: Raises the user's Special Defense by 1 stage, then uses Eerie Impulse.

Learnability

Level Up

No.PokémonType 1Type 2Level
100 Voltorb Electric 6
101 Electrode Electric 6
171 Lanturn Water Electric 1
695 Heliolisk Electric Normal 1

Emboldened Pokémon avail from a STAB bonus for this move.


No.PokémonType 1Type 2
179 Mareep Electric
180 Flaaffy Electric
181 Ampharos Electric
194 Wooper Water Ground
195 Quagsire Water Ground
309 Electrike Electric
310 Manectric Electric
403 Shinx Electric
404 Luxio Electric
405 Luxray Electric
618 Stunfisk Ground Electric
702 Dedenne Electric Fairy

Emboldened Pokémon avail from a STAB bonus for this move.