RawMovesList: Difference between revisions

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Gio (talk | contribs)
mNo edit summary
Removed type-specific variants of Hidden Power. It's redundant now that HP types are selectable for the NPCMove template, which is the more efficient master-planning anyhow.
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Hex,Ghost,Special,65,100,10,Y,N,0,,,Y
Hex,Ghost,Special,65,100,10,Y,N,0,,,Y
Hidden Power,Normal,Special,60,100,15,N,Y,0,60,,
Hidden Power,Normal,Special,60,100,15,N,Y,0,60,,
Hidden Power Fire,Fire,Special,60,100,15,N,Y,0,60,,
Hidden Power Ice,Ice,Special,60,100,15,N,Y,0,60,,
High Horsepower,Ground,Physical,95,95,10,N,N,0,,,
High Horsepower,Ground,Physical,95,95,10,N,N,0,,,
High Jump Kick,Fighting,Physical,130,90,10,N,N,0,,,Y
High Jump Kick,Fighting,Physical,130,90,10,N,N,0,,,Y

Revision as of 18:37, 5 July 2023

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