RawMovesList: Difference between revisions
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Removed type-specific variants of Hidden Power. It's redundant now that HP types are selectable for the NPCMove template, which is the more efficient master-planning anyhow. |
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Line 259: | Line 259: | ||
Hex,Ghost,Special,65,100,10,Y,N,0,,,Y | Hex,Ghost,Special,65,100,10,Y,N,0,,,Y | ||
Hidden Power,Normal,Special,60,100,15,N,Y,0,60,, | Hidden Power,Normal,Special,60,100,15,N,Y,0,60,, | ||
High Horsepower,Ground,Physical,95,95,10,N,N,0,,, | High Horsepower,Ground,Physical,95,95,10,N,N,0,,, | ||
High Jump Kick,Fighting,Physical,130,90,10,N,N,0,,,Y | High Jump Kick,Fighting,Physical,130,90,10,N,N,0,,,Y |
Revision as of 18:37, 5 July 2023
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