Disable: Difference between revisions
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==Functionality== | ==Functionality== | ||
{{PAGENAME}} prevents the use of a move for 4 turns. The move that is disabled is the last one that has been used prior to Disable being used. If the opponent's current | {{PAGENAME}} prevents the use of a move for 4 turns. The move that is disabled is the last one that has been used prior to Disable being used. If the opponent's current Pokémon has not used a move since it has been switched in, Disable will fail. Disable cannot disable two moves at the same time, and will fail if there's already a disabled move. | ||
If Disable is used first in a turn and disables the move that the opponent attempts using that turn, the opponent's move will fail. | If Disable is used first in a turn and disables the move that the opponent attempts using that turn, the opponent's move will fail. | ||
If the disabled | If the disabled Pokémon is unable to select any other move than its disabled move, it will be forced into using [[Struggle]] if it decides to attack instead of switching. | ||
===Bugs=== | ===Bugs=== | ||
*If Disable is used against a move that prevents the pokemon from choosing any option in the next turn such as [[Outrage]], [[Solar Beam]] and [[Hyper Beam]], the disabled | *If Disable is used against a move that prevents the pokemon from choosing any option in the next turn such as [[Outrage]], [[Solar Beam]] and [[Hyper Beam]], the disabled Pokémon will be unable to complete the move and will be unable to switch or attack until Disable ends. ([https://pokemonrevolution.net/forum/index.php?threads/moves-disable-locks-opponents-when-used-on-any-multiple-turn-move-that-has-not-ended.109789/ Report thread]) | ||
*When an opponent's move fails to be used due to Disable being used in the same turn, a PP will still be spent. ([https://pokemonrevolution.net/forum/index.php?threads/moves-moves-that-failed-due-to-disable-still-lose-a-pp.109790/ Report thread]). | *When an opponent's move fails to be used due to Disable being used in the same turn, a PP will still be spent. ([https://pokemonrevolution.net/forum/index.php?threads/moves-moves-that-failed-due-to-disable-still-lose-a-pp.109790/ Report thread]). | ||
*[[Sleep Talk]] into a disabled moves will fail, unlike in the original games. ([https://pokemonrevolution.net/forum/index.php?threads/moves-sleep-talking-into-a-disabled-move-fails.109799/ Report thread]). | *[[Sleep Talk]] into a disabled moves will fail, unlike in the original games. ([https://pokemonrevolution.net/forum/index.php?threads/moves-sleep-talking-into-a-disabled-move-fails.109799/ Report thread]). |
Latest revision as of 18:45, 6 February 2023
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<table class="informational-box" align="right" style="border: 4px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color}}; width: 42%; max-width: 52%; padding: 4px; border-radius: 25px; text-align: center; border-spacing: 5px;">
<td colspan="5" style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; font-size: 18px; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.
<td style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; font-weight: bold; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Categories
- {{Error: no local variable "movetype" has been set._color_light}}; width: 33%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">Element<div style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; width: 58%; margin: auto auto; color:#000000; font-weight: normal;">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]
- {{Error: no local variable "movetype" has been set._color_light}}; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 33%; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px; border-radius: 1px 25px 25px 1px;">Type<div style="background-color:#{{Error: no local variable "category" has been set._color}}; border-radius: 25px; border: 2px solid #{{Error: no local variable "category" has been set._color_dark}}; width: 63%; margin: auto auto; font-weight: normal;">[[Error: no local variable "category" has been set. moves|Error: no local variable "category" has been set.]]
<td style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; font-weight: bold; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Statistical Attributes
- {{Error: no local variable "movetype" has been set._color_light}}; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">Base Power<div style="background-color:#FFFFFF; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; color:#000000; border-radius: 25px; width: 38%; margin: auto auto; font-weight: normal;">Error: no local variable "power" has been set.
- {{Error: no local variable "movetype" has been set._color_light}}; width: 25%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px;">Accuracy<div style="background-color:#FFFFFF; color:#000000; border-radius: 25px; width: 39%; margin: auto auto; font-weight: normal; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "accuracy" has been set.
- {{Error: no local variable "movetype" has been set._color_light}}; width: 25%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 1px 25px 25px 1px; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">PP<div style="background-color:#FFFFFF; border-radius: 25px; border: 2px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 35%; margin: auto auto; color:#000000; font-weight: normal; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "pp" has been set.
<td colspan="4" style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px 25px 1px 1px; color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold;">Extra Information
<td colspan="4" style="background-color: #FFFFFF; border-radius: 1px 1px 25px 25px; border: solid 3px
- {{Error: no local variable "movetype" has been set._color_dark}}; text-align: left;">
- Does not have an animation
- Has major bugs
<table style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; font-weight: bold; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px; width: 100%;">
Obtainability
<th style="background-color:- {{Error: no local variable "movetype" has been set._color_dark}}; color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px 25px 1px 1px;">Natural methods
|
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px 25px 1px 1px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_light}};">TMError: no local variable "tm" has been set.
|
[[Category:Error: no local variable "movetype" has been set.-type moves]] [[Category:Error: no local variable "category" has been set. moves]]
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Disable is a non-damaging Normal type move.
Functionality
Disable prevents the use of a move for 4 turns. The move that is disabled is the last one that has been used prior to Disable being used. If the opponent's current Pokémon has not used a move since it has been switched in, Disable will fail. Disable cannot disable two moves at the same time, and will fail if there's already a disabled move.
If Disable is used first in a turn and disables the move that the opponent attempts using that turn, the opponent's move will fail.
If the disabled Pokémon is unable to select any other move than its disabled move, it will be forced into using Struggle if it decides to attack instead of switching.
Bugs
- If Disable is used against a move that prevents the pokemon from choosing any option in the next turn such as Outrage, Solar Beam and Hyper Beam, the disabled Pokémon will be unable to complete the move and will be unable to switch or attack until Disable ends. (Report thread)
- When an opponent's move fails to be used due to Disable being used in the same turn, a PP will still be spent. (Report thread).
- Sleep Talk into a disabled moves will fail, unlike in the original games. (Report thread).
Learnset
Level-Up
<table cellspacing="3" style="width: 62%; background-color:
- {{Error: no local variable "movetype" has been set._color}}; border: 4px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; border-radius: 25px; text-align: center;">
<tr style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}};"><th colspan="2" style="border-top-left-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 17%;">No.<th style="width: 27%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Pokémon<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Type 2<th style="width: 13%; border-top-right-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Level
039
Jigglypuff
Normal
Fairy
1
040
Wigglytuff
Normal
Fairy
1
048
Venonat
Bug
Poison
1
049
Venomoth
Bug
Poison
1
054
Psyduck
Water
19
055
Golduck
Water
19
064
Kadabra
Psychic
18
065
Alakazam
Psychic
18
079
Slowpoke
Water
Psychic
19
080
Slowbro
Water
Psychic
19
088
Grimer
Poison
12
88A
Alolan Grimer
Poison
Dark
12
089
Muk
Poison
12
89A
Alolan Muk
Poison
Dark
12
096
Drowzee
Psychic
5
097
Hypno
Psychic
5
108
Lickitung
Normal
25
199
Slowking
Water
Psychic
19
355
Duskull
Ghost
6
356
Dusclops
Ghost
6
463
Lickilicky
Normal
25
477
Dusknoir
Ghost
6
491
Darkrai
Dark
1
562
Yamask
Ghost
5
563
Cofagrigus
Ghost
5
<td colspan="6" style="text-align: left; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 1px 1px 25px 25px; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; color:
- {{Error: no local variable "movetype" has been set._color_dark}}; padding-left: 10px;">
Emboldened Pokémon avail from a STAB bonus for this move.
Egg Moves
<table cellspacing="3" style="width: 60%; background-color:
- {{Error: no local variable "movetype" has been set._color}}; border: 4px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; border-radius: 25px; text-align: center;">
<tr style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}};"><th colspan="2" style="border-top-left-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 17%;">No.<th style="width: 27%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Pokémon<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-top-right-radius: 25px;">Type 2
023
Ekans
Poison
024
Arbok
Poison
029
Nidoran Female
Poison
030
Nidorina
Poison
031
Nidoqueen
Poison
Ground
032
Nidoran Male
Poison
033
Nidorino
Poison
034
Nidoking
Poison
Ground
037
Vulpix
Fire
37A
Alolan Vulpix
Ice
038
Ninetales
Fire
38A
Alolan Ninetales
Ice
Fairy
086
Seel
Water
087
Dewgong
Water
Ice
092
Gastly
Ghost
Poison
093
Haunter
Ghost
Poison
094
Gengar
Ghost
Poison
115
Kangaskhan
Normal
116
Horsea
Water
117
Seadra
Water
167
Spinarak
Bug
Poison
168
Ariados
Bug
Poison
230
Kingdra
Water
Dragon
234
Stantler
Normal
280
Ralts
Psychic
Fairy
281
Kirlia
Psychic
Fairy
282
Gardevoir
Psychic
Fairy
327
Spinda
Normal
331
Cacnea
Grass
332
Cacturne
Grass
Dark
335
Zangoose
Normal
351
Castform
Normal
352
Kecleon
Normal
353
Shuppet
Ghost
354
Banette
Ghost
358
Chimecho
Psychic
361
Snorunt
Ice
362
Glalie
Ice
425
Drifloon
Ghost
Flying
426
Drifblim
Ghost
Flying
433
Chingling
Psychic
442
Spiritomb
Ghost
Dark
475
Gallade
Psychic
Fighting
478
Froslass
Ice
Ghost
562
Yamask
Ghost
563
Cofagrigus
Ghost
595
Joltik
Bug
Electric
596
Galvantula
Bug
Electric
605
Elgyem
Psychic
606
Beheeyem
Psychic
682
Spritzee
Fairy
683
Aromatisse
Fairy
710
Pumpkaboo
Ghost
Grass
711
Gourgeist
Ghost
Grass
<td colspan="6" style="text-align: left; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 1px 1px 25px 25px; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; color:
- {{Error: no local variable "movetype" has been set._color_dark}}; padding-left: 10px;">
Emboldened Pokémon avail from a STAB bonus for this move.