Evolutionary Items: Difference between revisions

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{{EvolutionaryItems|Type=Fairy|Item=Sachet|Function=It exists strictly for its evolutionary function; there is no in-battle effect|PreEvos=Spritzee|Evos=Aromatisse|Locations=Ground-lootbale in [[Nap Forest]] behind Collector Gabe}}
{{EvolutionaryItems|Type=Fairy|Item=Sachet|Function=It exists strictly for its evolutionary function; there is no in-battle effect|PreEvos=Spritzee|Evos=Aromatisse|Locations=Ground-lootbale in [[Nap Forest]] behind Collector Gabe}}
{{EvolutionaryItems|Type=Fairy|Item=Whipped Dream|Function=It exists strictly for its evolutionary function; there is no in-battle effect|PreEvos=Swirlix|Evos=Slurpuff|Locations=Ground-lootbale in [[Route 26]] House 1}}


==Conjunctive level-up items==
==Conjunctive level-up items==

Revision as of 16:40, 10 December 2019

Evolutionary items are instruments that induce evolution upon compatible Pokémon.

While evolutionary items are multi-methodical in how they trigger the evolution, they are all single-use; they will be expended upon successful evolution of your Pokémon. Additionally, they are usable at any level; this makes it much safer to wait until level 100 to evolve your Pokémon if you wish to train on a lesser experience-chart disparity than its evolution, as opposed to the more precarious level-up evolutions that are sometimes nixed depending on server instabilities at the juncture.

They can be subsumed into two categories: evolutionary stones and trade-evolving items; the latter will usually have secondary, in-battle functions, too, which makes them bifunctional Held Items.

Evolutionary stones

To use these items, simply select them from your inventory; it will trigger the evolutionary prompt wherein you can select the compatible Pokémon.











Trade-evolving items

These items must be held during a trade transaction in order for the evolution to be triggerable. Most of these also have secondary effects, typically effectuating in-battle.















Conjunctive level-up items

All items in this scope must be held in unison with the Pokémon's level-up and other specified conditions in order to trigger the evolution.