Link (boss): Difference between revisions

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▪︎'''Shiny Emboar''' - [[Earthquake]], [[Stone Edge]], [[Sucker Punch]] and [[Zen Headbutt]]
▪︎'''Shiny Emboar''' - [[Earthquake]], [[Stone Edge]], [[Sucker Punch]] and [[Zen Headbutt]]
==Rewards==
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).
All rewarded Pokémon will be initialized at level 20.
Bosses which are coded in Python such as '''Neroli''' have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: '''Easy''', '''Medium''' and '''Hard'''.
For extra rewards, the Medium and Hard level have a three-time win streak.
'''Tier 1''': A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].
'''Tier 2''': A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up's]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].
'''Tier 3''': Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].
'''Easy''': 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.
'''Medium''': 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.
'''Hard''': 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.
====Items====
{{BossItem|Contents=
{{BossItemRow|Item=Ice Beam|Quantity=5|Reward Tier=N/A}}
}}
===Three-consecutive wins===
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.
{{NBossRewardTable|Contents=
{{RewardRow|Pokemon=Phanpy|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Skarmory|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Honedge|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Tepig|Reward Tier=Medium/Hard}}
{{RewardRow|Pokemon=Absol|Reward Tier=Medium/Hard}}
}}

Revision as of 21:15, 21 August 2019



Link
LocationTwinleaf Town House 2
Cooldown time12 days
Dates active2017—present
Basic requirements
  • Having completed the Sinnoh League.


"Oh, come on player I've explained this to you already!!!"

—Link

Link is the boss NPC of the Video Game Chatacter Link.



Boss rework 2019

Link was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server has crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and hold items do vary among other things - also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.

Challenging Link

Link is located in the top right house of Twinleaf Town

Interacting with him will automatically initiate a battle if you have completed the Sinnoh League. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Link will give you a warning if you are really sure to fight her.


Lineups

Easy

Electrode,Rapidash,Aegislash,Bronzong,Hitmontop,Absol
Link's Lineup
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium

Electrode,Rapidash,Aegislash,Bronzong,Hitmontop,Absol
Link's Lineup
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Hard

Hippowdon,Aegislash,Heatran,Donphan,Skarmory,Shiny Emboar
Link's Lineup
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


  • On Hard difficulty some of the Boss's pokemon have more than 4 moves. However 4 moves will be randomly generated for the battle.

Some of the following moves extra are:

▪︎Hippowdon - Iron Head and Ice Fang

▪︎Heatran - Earth Power and Dragon Pulse

▪︎Donphan - Fire Fang, Thunder Fang and Heavy Slam

▪︎Shiny Emboar - Earthquake, Stone Edge, Sucker Punch and Zen Headbutt

Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon will be initialized at level 20.

Bosses which are coded in Python such as Neroli have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard. For extra rewards, the Medium and Hard level have a three-time win streak.


Tier 1: A random amount of common items which depends on the boss, like Focus Sashes, Weakness Policies, Air Balloons,Lum Berries or Sitrus Berries.

Tier 2: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like PP Up's, Rare Candies, Small Train Ticket or Corphish.

Tier 3: Rare Pokémon depending on the boss, like Gible, Dratini, Bunnelby or Scyther.


Easy: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.

Medium: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.

Hard: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.

The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.

Items

Item Quantity Reward Tier
Ice Beam 5 N/A

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.


Pokédex NumberPokémonType 1Type 2Reward Tier
#231 Phanpy Ground Medium/Hard
#227 Skarmory Steel Flying Medium/Hard
#679 Honedge Steel Ghost Medium/Hard
#498 Tepig Fire Medium/Hard
#359 Absol Dark Medium/Hard