Nap Town: Difference between revisions
Jump to navigation
Jump to search
Created page with "{{AreaNavTable|Type=Land|Prev=Route 48|Post=Route 101|Category=Route}} {{Area|Type=Mountain|Region=Hoenn|East=Nap Shore|South=Route 135|West=Sleeping Path|WaterLevels=44|Item..." |
m Removed Route navigator |
||
| Line 1: | Line 1: | ||
{{Area|Type=Mountain|Region=Hoenn|East=Nap Shore|South=Route 135|West=Sleeping Path|WaterLevels=44|Items=2|BattleNPCs=1}} | {{Area|Type=Mountain|Region=Hoenn|East=Nap Shore|South=Route 135|West=Sleeping Path|WaterLevels=44|Items=2|BattleNPCs=1}} | ||
Revision as of 22:17, 7 October 2018
| Nap Town - Hoenn | |||||||||||||
Overview |
|||||||||||||
|
|||||||||||||
|
|||||||||||||
Nap Town is a Hoenn area and a sub-area of Nap Island, intersecting Nap Shore, Sleeping Path and Route 135.
Coming soon.
Notable miscellanies
Coming Soon.
Wild Pokémon
Water
| Pokémon | Level range | Times | Held Item | Rod | Rarity Tier | |||
|---|---|---|---|---|---|---|---|---|
| Barboach | 42-45 | Morning | Day | Night | Uncommon | |||
| Corphish | 42-45 | Morning | Day | Night | Rare | |||
| Magikarp | 42-45 | Morning | Day | Night | Common | |||
| Shellder | 42-45 | Morning | Day | Night | Rare | |||
| Staryu | 42-45 | Morning | Day | Night | Rare | |||
| Tentacool | 42-45 | Morning | Day | Night | Common | |||
| Wingull | 42-45 | Morning | Day | Night | Common | |||
| ||||||||
Items
Lootable items
| Item | Quantity | Cooldown | Location | |
|---|---|---|---|---|
| Ultra Ball | 1 | Indefinite | On the mountain in the middle west of the town, near the Pokemart | |
| Revival Herb | 1 | Indefinite | Inside the house on top of the mountain on the east side of the bridge. Note that the Pokeball does not disappear | |
Nap Town Mart | ||
| Item | Price | |
|---|---|---|
| Pokeball | ||
| Great Ball | ||
| Ultra Ball | ||
| Super Potion | ||
| Hyper Potion | ||
| Full Heal | ||
| Revive | ||
| Escape Rope | ||
NPC Trainers
Nap Town Trainers | ||||||||||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||||||||||
All NPCs cool down after 7 days unless noted contrariwise. | ||||||||||||||||||||||||||||||||||||