Gyms: Difference between revisions

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{{GymLeaderInfo|Leader=Giovanni|Type=Ground|Badge=Earth|Town=Viridian City|Lineup=Mewtwo|Sprite0=Armored Mewtwo|Moves0=Aura Sphere,Psychic,Flash Cannon,Ice Beam}}
{{GymLeaderInfo|Leader=Giovanni|Type=Ground|Badge=Earth|Town=Viridian City|Lineup=Mewtwo|Sprite0=Armored Mewtwo|Moves0=Aura Sphere,Psychic,Flash Cannon,Ice Beam}}


===Johto===
{{GymLeaderInfo|Leader=Falkner|Type=Flying|Badge=Zephyr|Town=Violet City|Lineup=Pidgey,Spearow,Pidgeotto|Moves0=Quick Attack,Gust,Hidden Power,Sand-Attack|Moves1=Growl,Pursuit,Fury Attack,Peck|Moves2=Gust,Quick Attack,Roost,Tackle}}
{{GymLeaderInfo|Leader=Bugsy|Type=Bug|Badge=Hive|Town=Azalea Town|Lineup=Pinsir,Parasect,Scyther|Moves0=X-Scissor,Seismic Toss,Protect,Vital Throw|Moves1=Cross Poison,Spore,Scratch,Fury Cutter|Moves2=Pursuit,Wing Attack,Fury Cutter,Vacuum Wave}}
{{GymLeaderInfo|Leader=Whitney|Type=Normal|Badge=Plain|Town=Goldenrod City|Lineup=Clefairy,Miltank|Moves0=Disarming Voice,Wake-Up Slap,Encore,Metronome|Moves1=Rollout,Rollout,Milk Drink,Zen Headbutt}}
{{GymLeaderInfo|Leader=Morty|Type=Ghost|Badge=Fog|Town=Ecruteak City|Lineup=Haunter,Mismagius,Drifblim,Gengar|Moves0=Hypnosis,Shadow Ball,Sucker Punch,Mean Look|Moves1=Pain Split,Magical Leaf,Psywave,Thunder Wave|Moves2=Ominous Wind,Baton Pass,Shadow Ball,Explosion|Moves3=Hypnosis,Dream Eater,Shadow Ball,Thunder Wave}}
{{GymLeaderInfo|Leader=Chuck|Type=Fighting|Badge=Storm|Town=Cianwood City|Lineup=Primeape,Lucario,Poliwrath|Moves0=Brick Break,Seismic Toss,Swagger,Assurance|Moves1=Aura Sphere,Force Palm,Swords Dance,Extreme Speed|Moves2=Submission,Bubblebeam,Toxic,Hypnosis}}
{{GymLeaderInfo|Leader=Jasmine|Type=Steel|Badge=Mineral|Town=Olivine City|Lineup=Magnezone,Skarmory,Magneton,Steelix|Moves0=Zap Cannon,Thunder Wave,Flash Cannon,Screech|Moves1=Stealth Rock,Whirlwind,Brave Bird,Spikes|Moves2=Zap Cannon,Thunder Wave,Tri Attack,Screech|Moves3=Rock Polish,Earthquake,Iron Tail,Stone Edge}}
{{GymLeaderInfo|Leader=Pryce|Type=Ice|Badge=Glacier|Town=Mahagony Town|Lineup=Glalie,Abomasnow,Walrein,Dewgong,Mamoswine|Moves0=Ice Beam,Ice Shard,Crunch,Headbutt|Moves1=Grass Whistle,Wood Hammer,Ice Shard,Hail|Moves2=Body Slam,Blizzard,Rest,Surf|Moves3=Hail,Ice Beam,Surf,Sheer Cold|Moves4=Earthquake,Ancient Power,Ice Shard,Blizzard}}
{{GymLeaderInfo|Leader=Claire|Type=Dragon|Badge=Rising|Town=Blackthorn City|Lineup=Kingdra,Aerodactyl,Dragonair,Dragonite,Charizard|Moves0=Dragon Dance,Rain Dance,Waterfall,Outrage|Moves1=Ancient Power,Stone Edge,Crunch,Thunder Fang|Moves2=Dragon Dance,Thunder Wave,Dragon Rush,Aqua Tail|Moves3=Dragon Claw,Dragon Dance,Extreme Speed,Earthquake|Moves4=Belly Drum,Flare Blitz,Wing Attack,Dragon Claw}}
==Move-technique rewards==
==Move-technique rewards==
As a supplementary reward to the gym's badge, most gym-greeters will also give a permanent congratulatory reward to the victorious trainer by imparting move techniques—a [[TMs|TM]] or [[Move tutors|move-tutorship access]] for a move of a type that tallies to the gym's specialistic type. The TM-selling gym-greeters will also offer cumulative-discount bundles of 5 TMs that cost as much as it would require to pay the single-purchase price of the TM four times, effectively discounting the price for 1 of the 5 TMs.
As a supplementary reward to the gym's badge, most gym-greeters will also give a permanent congratulatory reward to the victorious trainer by imparting move techniques—a [[TMs|TM]] or [[Move tutors|move-tutorship access]] for a move of a type that tallies to the gym's specialistic type. The TM-selling gym-greeters will also offer cumulative-discount bundles of 5 TMs that cost as much as it would require to pay the single-purchase price of the TM four times, effectively discounting the price for 1 of the 5 TMs.

Revision as of 10:52, 13 July 2017

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Gyms are Pokémon-trainer facilities that have been officialized by the Pokémon League to certify challengers with badges—accolades that qualify a player's eligibility for the aforementioned league. The officials that preside over the gyms are referred to as gym-leaders.

Eight gyms are stationed in each of the three mainland regions (Kanto, Johto, and Hoenn); badges must be culled from each one of them in order to qualify for the regional Pokémon-league tournament. Because your access is localized to the environs of the gym city until you obtain its rewarded badge, every gym must be defeated in order for your regional travel and the compulsory storyline to be progressible.

Gym-leaders are not rechallengable after you have defeated them; they are only rechallengable upon losing to them, and all subsequent battles will void off any experience-points and Pokémoney payouts that would have been reaped from winning, otherwise. However, the peripheral trainers of the gym can be continually rechallenged after a one-week cooldown.

Leaders

Kanto

Brock
Type TownBadge
RockPewter CityBoulder Badge


Misty
Type TownBadge
WaterCerulean CityCascade Badge


Lt. Surge
Type TownBadge
ElectricVermilion CityThunder Badge


Erika
Type TownBadge
GrassCeladon CityRainbow Badge


Janine
Type TownBadge
PoisonFuchsia CitySoul Badge


Sabrina
Type TownBadge
PsychicSaffron CityMarsh Badge


Blaine
Type TownBadge
FireCinnabar IslandVolcano Badge


Giovanni
Type TownBadge
GroundViridian CityEarth Badge


Johto

Falkner
Type TownBadge
FlyingViolet CityZephyr Badge


Bugsy
Type TownBadge
BugAzalea TownHive Badge


Whitney
Type TownBadge
NormalGoldenrod CityPlain Badge


Morty
Type TownBadge
GhostEcruteak CityFog Badge


Chuck
Type TownBadge
FightingCianwood CityStorm Badge


Jasmine
Type TownBadge
SteelOlivine CityMineral Badge


Pryce
Type TownBadge
IceMahagony TownGlacier Badge


Claire
Type TownBadge
DragonBlackthorn CityRising Badge

Move-technique rewards

As a supplementary reward to the gym's badge, most gym-greeters will also give a permanent congratulatory reward to the victorious trainer by imparting move techniques—a TM or move-tutorship access for a move of a type that tallies to the gym's specialistic type. The TM-selling gym-greeters will also offer cumulative-discount bundles of 5 TMs that cost as much as it would require to pay the single-purchase price of the TM four times, effectively discounting the price for 1 of the 5 TMs.

Kanto

Gym Impartation Move Prices
First purchaseStandardFive
Pewter CityTM34Bide3757503,000
Cerulean CityTMError: no local variable "tm" has been set.Bubblebeam7501,5006,000
Vermilion CityTM24Thunderbolt1,5003,00012,000
Celadon CityTM21Mega Drain7501,5006,000
Fuchsia CityTM06Toxic1,0002,0008,000
Saffron CityTM29Psychic1,5003,00012,000
Cinnabar IslandTM85Flamethrower1,5003,00012,000
Viridian CityTM26Earthquake3,0006,00024,000

Johto

Gym Impartation Move Prices
First purchaseStandardFive
Violet CityTutorTail WindN/A10,000N/A
Azalea TownTMError: no local variable "tm" has been set.U-Turn1,2502,50010,000
Goldenrod CityTutorCovetN/A10,000N/A
Ecruteak CityTutorOminous WindN/A10,000N/A
Cianwood CityTutorDrain PunchN/A10,000N/A
Olivine CityTutorIron HeadN/A10,000N/A
Mahagony TownTM13Ice Beam2,0004,00016,000
Blackthorn CityTutorDragon PulseN/A10,000N/A

Hoenn

Gym Impartation Move Prices
First purchaseStandardFive
Rustboro CityTM89Rock Tomb1,5003,00012,000
Dewford TownTM58Bulk Up1,2502,50010,000
Lavaridge TownTM100Overheat3,5007,00028,000
Petalburg CityTM92Facade1,7503,50014,000
Mossdeep CityTM54Calm Mind1,0002,0008,000

Gym layouts

Kanto

Kanto Gyms
Pewter GymCerulean GymVermilion GymCeladon Gym
Fuchsia GymSaffron GymCinnabar GymViridian Gym

Johto

Johto Gyms
Violet GymAzalea GymGoldenrod GymEcruteak Gym
Cianwood GymOlivine GymMahogany GymBlackthorn Gym

Hoenn

Hoenn Gyms
Rustboro GymDewford GymMauville GymLavaridge Gym
Petalburg GymFortree GymMossdeep GymSootopolis Gym