PokemonRawList: Difference between revisions
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m Corrected all base-experience values (initially misdesignated due to a faulty generation-respective surmising) and added in Johto's tri-elemental starter-Pokemon subset. |
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Mewtwo,150,Psychic,,Pressure,,Unnerve,1,106,110,90,154,90,130,,3,0,0,0,3,0,0,Genderless,2,122,N,N,220 | Mewtwo,150,Psychic,,Pressure,,Unnerve,1,106,110,90,154,90,130,,3,0,0,0,3,0,0,Genderless,2,122,N,N,220 | ||
Mew,151,Psychic,,Synchronize,,,1,100,100,100,100,100,100,,45,3,0,0,0,0,0,Genderless,0.4,4,Y,N,64 | Mew,151,Psychic,,Synchronize,,,1,100,100,100,100,100,100,,45,3,0,0,0,0,0,Genderless,0.4,4,Y,N,64 | ||
Chikorita,152,Grass,,Overgrow,,Leaf Guard, | Chikorita,152,Grass,,Overgrow,,Leaf Guard,2,45,49,65,49,65,45,16,45,0,0,0,0,1,0,87.5,0.9,6.4,Y,Y,64 | ||
Bayleef,153,Grass,,Overgrow,,Leaf Guard, | Bayleef,153,Grass,,Overgrow,,Leaf Guard,2,60,62,80,63,80,60,32,45,0,0,1,0,1,0,87.5,1.2,15.8,N,N,141 | ||
Meganium,154,Grass,,Overgrow,,Leaf Guard, | Meganium,154,Grass,,Overgrow,,Leaf Guard,2,80,82,100,83,100,80,,45,0,0,1,0,2,0,87.5,1.8,100.5,N,N,208 | ||
Cyndaquil,155,Fire,,Blaze,,Flash Fire, | Cyndaquil,155,Fire,,Blaze,,Flash Fire,2,39,52,43,60,50,65,14,45,0,0,0,0,0,1,87.5,0.5,7.9,Y,Y,65 | ||
Quilava,156,Fire,,Blaze,,Flash Fire, | Quilava,156,Fire,,Blaze,,Flash Fire,2,58,64,58,80,65,80,36,45,0,0,0,1,0,1,87.5,0.9,19,N,N,142 | ||
Typhlosion,157,Fire,,Blaze,,Flash Fire, | Typhlosion,157,Fire,,Blaze,,Flash Fire,2,78,84,78,109,85,100,,45,0,0,0,3,0,0,87.5,1.7,79.5,N,N,209 | ||
Totodile,158,Water,,Torrent,,Sheer Force, | Totodile,158,Water,,Torrent,,Sheer Force,2,50,65,64,44,48,43,18,45,0,1,0,0,0,0,87.5,0.6,9.5,Y,Y,66 | ||
Croconaw,159,Water,,Torrent,,Sheer Force, | Croconaw,159,Water,,Torrent,,Sheer Force,2,65,80,80,59,63,58,30,45,0,1,1,0,0,0,87.5,1.1,25,N,N,143 | ||
Feraligatr,160,Water,,Torrent,,Sheer Force, | Feraligatr,160,Water,,Torrent,,Sheer Force,2,85,105,100,79,83,78,,45,0,2,1,0,0,0,87.5,2.3,88.8,N,N,210 | ||
</noinclude> | </noinclude> |
Revision as of 11:13, 30 November 2016
This is a collated list of all database-mapped Pokémon in Pokémon Revolution Online and all usable values. This is being done to streamline all the dynamic, modular templates for all the Pokémon data they may need to glean—with chief emphasis on data that's commonly reused among multiple pages.