TMs and HMs: Difference between revisions

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{{TMTable|Move=Earthquake|Locations=Sold by [[Viridian Gym]]'s greeter upon defeating Giovanni. 1 for {{Pdollar}}6,000; 5 for {{Pdollar}}24,000\Potential reward for defeating the [[Bruno_(boss)|Bruno]]-boss NPC}}
{{TMTable|Move=Earthquake|Locations=Sold by [[Viridian Gym]]'s greeter upon defeating Giovanni. 1 for {{Pdollar}}6,000; 5 for {{Pdollar}}24,000\Potential reward for defeating the [[Bruno_(boss)|Bruno]]-boss NPC}}
{{TMTable|Move=Fissure|Locations=Potential eventuality of a reward from [[Celadon City]]'s iteration of [[Daily Challenges]]}}
{{TMTable|Move=Fissure|Locations=Potential eventuality of a reward from [[Celadon City]]'s iteration of [[Daily Challenges]]}}
{{TMTable|Move=Dig|Locations=One-off freebie from the burglarized house in [[Cerulean City]] after defeating Misty in [[Cerulean Gym]]\[[Celadon Department Store]] for {{Pdollar}} 3,500 apiece\[[Route 36]] smuggler\[[Lilycove Department Store]] for {{Pdollar}}4,000 apiece}}
{{TMTable|Move=Dig|Locations=One-off freebie from the burglarized house in [[Cerulean City]] after defeating Misty in [[Cerulean Gym]]\[[Celadon Department Store]] for {{Pdollar}} 3,500 apiece\[[Route 36]] smuggler\[[Lilycove Department Store]] for {{Pdollar}}4,000 apiece\Ground-lootable on [[Route 114]]}}
{{TMTable|Move=Psychic|Locations=Purchasable from [[Saffron Gym]]'s greeter upon defeating Sabrina. 1 for {{Pdollar}}3,000; 5 for {{Pdollar}}12,000\Purchasable at [[Mauville Game Corner]] for {{Pdollar}}5,000 apiece}}
{{TMTable|Move=Psychic|Locations=Purchasable from [[Saffron Gym]]'s greeter upon defeating Sabrina. 1 for {{Pdollar}}3,000; 5 for {{Pdollar}}12,000\Purchasable at [[Mauville Game Corner]] for {{Pdollar}}5,000 apiece}}
{{TMTable|Move=Reflect|Locations=Purchasable at [[Goldenrod Department Store]] for {{Pdollar}}3,000 apiece\Purchasable at [[Lilycove Department Store]] for {{Pdollar}}5,500 apiece}}
{{TMTable|Move=Reflect|Locations=Purchasable at [[Goldenrod Department Store]] for {{Pdollar}}3,000 apiece\Purchasable at [[Lilycove Department Store]] for {{Pdollar}}5,500 apiece}}
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{{TMTable|Move=Brick Break|Locations=Purchasable at [[Trainers Valley]] for {{Pdollar}}7,500 apiece}}
{{TMTable|Move=Brick Break|Locations=Purchasable at [[Trainers Valley]] for {{Pdollar}}7,500 apiece}}
{{TMTable|Move=Flamethrower|Locations=Purchasable from [[Cinnabar Gym]]'s greeter after defeating Blaine. 1 for {{Pdollar}}3,000; 5 for {{Pdollar}}12,000\Purchasable from [[Mauville Game Corner]] for {{Pdollar}}5,000}}
{{TMTable|Move=Flamethrower|Locations=Purchasable from [[Cinnabar Gym]]'s greeter after defeating Blaine. 1 for {{Pdollar}}3,000; 5 for {{Pdollar}}12,000\Purchasable from [[Mauville Game Corner]] for {{Pdollar}}5,000}}
{{TMTable|Move=Sludge Bomb|Locations=Buyable from the vendor at [[Dewford Town]] after the [[Balance Badge]] has been obtained. 1 for {{Pdollar}}5,000; 5 for {{Pdollar}}20,000}}
{{TMTable|Move=Sandstorm|Locations=Purchasable at [[Celadon Department Store]] for {{Pdollar}}2,000 apiece\Purchasable at [[Goldenrod Department Store]] for {{Pdollar}}2,000 apiece\Sold by the TM-vendor at [[Slateport City]]'s marketplace for {{Pdollar}}3,500 apiece}}
{{TMTable|Move=Rock Tomb|Locations=Sold by [[Rustboro Gym]]'s greeter upon defeating Roxanne. 1 for {{Pdollar}}3,000; 5 for {{Pdollar}}12,000}}
{{TMTable|Move=Facade|Locations=Sold by [[Petalburg Gym]]'s greeter upon defeating Norman. 1 for {{Pdollar}}3,500; 5 for {{Pdollar}}14,000}}
{{TMTable|Move=Thief|Locations=Purchasable from the vendor on [[Celadon Department Store]]'s rooftop for {{Pdollar}}7,500 apiece thereupon completing the localized [[Celadon Mart Thievery (quest)|Celadon-mart quest]]}}
{{TMTable|Move=Thief|Locations=Purchasable from the vendor on [[Celadon Department Store]]'s rooftop for {{Pdollar}}7,500 apiece thereupon completing the localized [[Celadon Mart Thievery (quest)|Celadon-mart quest]]}}
{{TMTable|Move=Overheat|Locations=Sold by [[Lavaridge Gym]]'s greeter upon defeating Flannery. 1 for {{Pdollar}}7,000; 5 for {{Pdollar}}28,000}}
{{TMTable|Move=False Swipe|Locations=Freebie in [[Rustboro City]]'s [[Pokémart]]\Purchasable at [[Route 48]]. 1 for {{Pdollar}}4,000; 5 for {{Pdollar}}16,000\Purchasable at [[Lilycove Department Store]] for {{Pdollar}}4,000 apiece}}
{{TMTable|Move=False Swipe|Locations=Freebie in [[Rustboro City]]'s [[Pokémart]]\Purchasable at [[Route 48]]. 1 for {{Pdollar}}4,000; 5 for {{Pdollar}}16,000\Purchasable at [[Lilycove Department Store]] for {{Pdollar}}4,000 apiece}}
{{TMTable|Move=Scald|Locations=Purchasable at [[Lilycove Department Store]] for {{Pdollar}}8,000 apiece}}
{{TMTable|Will-o-Wisp|Locations=Purchasable at [[Celadon Department Store]] for {{Pdollar}}5,000 apiece}}
{{TMTable|Move=Rock Smash|Locations=One-off freebie from a Professor Oak aide on the second floor of [[Route 11]]'s stophouse (requires 30 caught-data entries)\Purchasable at [[Celadon Department Store]] for {{Pdollar}}3,500 apiece\Purchasable from the smuggler on [[Route 36]] for {{Pdollar}}5,000 apiece\Purchasable from a vendor in a [[Mauville City]] house}}
{{TMTable|Move=Rock Smash|Locations=One-off freebie from a Professor Oak aide on the second floor of [[Route 11]]'s stophouse (requires 30 caught-data entries)\Purchasable at [[Celadon Department Store]] for {{Pdollar}}3,500 apiece\Purchasable from the smuggler on [[Route 36]] for {{Pdollar}}5,000 apiece\Purchasable from a vendor in a [[Mauville City]] house}}
{{TMTable|Move=Shadow Claw|Locations=Potential reward from defeating [[Officer Wargreymon_(boss)|Wargreymon]] in [[Pewter Jail]]\Potential reward from [[Celadon City]]'s iteration of [[Daily Challenges]]\Ground-lootable on [[Burned Tower]]'s second floor\Sold by the TM-vendor at [[Slateport City]]'s marketplace for {{Pdollar}}3,500}}
{{TMTable|Move=Volt Switch|Locations=Purchasable at [[Mauville Game Corner]] for {{Pdollar}}2,500 apiece}}
{{TMTable|Move=Sleep Talk|Locations=Purchasable at [[Lilycove Department Store]] for {{Pdollar}}7,000 apiece}}
{{TMTable|Move=U-Turn|Locations=Purchasable from [[Azalea Gym]]'s greeter upon defeating Bugsy. 1 for {{Pdollar}}2,500; 5 for {{Pdollar}}10,000\Potential reward for defeating the [[Bugsy_(boss)|Bugsy-boss NPC]]}}
{{TMTable|Move=U-Turn|Locations=Purchasable from [[Azalea Gym]]'s greeter upon defeating Bugsy. 1 for {{Pdollar}}2,500; 5 for {{Pdollar}}10,000\Potential reward for defeating the [[Bugsy_(boss)|Bugsy-boss NPC]]}}


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{{TMTable|Scope=HM|Move=Flash|Locations=Claimable in one of [[Route 2]]'s stophouses (the [[Diglett's Cave]] segment of the route) from a Professor Oak aide. It requires 10 caught-data entries to have been registered on your [[Pokédex]]}}
{{TMTable|Scope=HM|Move=Flash|Locations=Claimable in one of [[Route 2]]'s stophouses (the [[Diglett's Cave]] segment of the route) from a Professor Oak aide. It requires 10 caught-data entries to have been registered on your [[Pokédex]]}}
{{TMTable|Scope=HM|Move=Dive|Locations=Claimable at [[Mossdeep Space Center]] 1F}}
{{TMTable|Scope=HM|Move=Dive|Locations=Claimable at [[Mossdeep Space Center]] 1F}}
{{TMTable|Scope=HM|Move=Waterfall|Obtainable within [[Cave of Origin]] on B3F}}


==See also==
==See also==

Revision as of 00:06, 17 January 2017

This article has been identified as a stub; its content needs to be either furtherly developed, rewritten, or updated. Read the discussion page for possible information, regardingly. You can help Pokemon Revolution Online Wiki by expanding it.


Technical Machines and Hidden Machines, respectively abbreviated as TMs and HMs, are disk-resemblant devices that encapsulate move techniques that can be taught to compatible Pokémon. These provide avenues for learning moves that might not otherwise be learnable via the Pokémon's level-up/instinctual pool, Move Tutors, or Egg Moves.

For the out-of-battle navigational functionality of HM-learned moves, the HM item must be possessed in your inventory in addition to a Pokémon that totes the move or, particularly for the Surf technique, a surfable Mount.

Differences

The two devices can be dichotomized mainly by their reusability; TMs are single-use items that will be expended when used, whereas HMs are infinitely reusable. Fittingly enough, HMs mostly encapsulate navigational moves that are used outside-of-battle; this is mainly why they are reusable, as a player may end up stranded in an area if they were to replace one of their HM-learned moves and be incapacitated from traversing their way out of the environment.

Contrary to the handheld games, HM-learned moves can be overwritten, here.

List of available TMs and HMs

For a list of compatible Pokémon, refer to the individual move page; you can handily access it by clicking on the move-name link on the tables below.

TMs

TM01
Mega Punch
Type Normal Category Physical
Base power
80
Accuracy
85
Priority
0
PP
20



TM02
Razor Wind
Type Normal Category Special
Base power
80
Accuracy
100
Priority
0
PP
10



TM04
Whirlwind
Type Normal Category Status
Base power
Accuracy
Priority
-6
PP
20



TM05
Mega Kick
Type Normal Category Physical
Base power
120
Accuracy
75
Priority
0
PP
5



TM06
Toxic
Type Poison Category Status
Base power
Accuracy
90
Priority
0
PP
10



TM08
Body Slam
Type Normal Category Physical
Base power
80
Accuracy
100
Priority
0
PP
15



TM09
Take Down
Type Normal Category Physical
Base power
90
Accuracy
85
Priority
0
PP
20



<table style="width:50%; background-color:

  1. {{Error: no local variable "movetype" has been set._color}}; border: 5px solid
  2. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; color:
  3. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; padding: 4px; text-align: center;">

<tr style="background-color:

  1. {{Error: no local variable "movetype" has been set._color_light}}; "><td colspan="2" style="border-radius: 25px 1px 1px 25px; padding: 3px; border: 3px solid
  2. {{Error: no local variable "movetype" has been set._color_dark}};"><td style="background-color:#FFFFFF; border-radius: 25px; border: 1px solid
  3. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 3px;">[[File:TM-Error: no local variable "movetype" has been set..png]]
  4. TMError: no local variable "tm" has been set.
    <td colspan="2" style="border-radius: 1px 25px 25px 1px; border: 3px solid
  5. {{Error: no local variable "movetype" has been set._color_dark}};>[[Error: no local variable "technique" has been set.|<span style="color:
  6. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.]]

<tr style="background-color:

  1. {{Error: no local variable "movetype" has been set._color_light}};">

<td style="border-radius: 25px 1px 1px 25px; border: 3px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Type

<td style="border-radius: 1px 25px 25px 1px; border: 3px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; background-color:
  2. {{Error: no local variable "movetype" has been set._color_dark}};">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]

<td style="border-radius: 25px 1px 1px 25px; border: 3px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Category

<td style="border-radius: 1px 25px 25px 1px; border: 3px solid #{{Error: no local variable "category" has been set._color_dark}}; padding: 4px; background-color:#{{Error: no local variable "category" has been set._color}};">[[Error: no local variable "category" has been set._Moves|Error: no local variable "category" has been set.]] <tr style="background-color:

  1. {{Error: no local variable "movetype" has been set._color_light}};>

<td style="border-radius: 25px 1px 1px 25px; border: 3px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Base power

<div style="background-color:#FFFFFF; border: 1px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "power" has been set.

<td style="border: 3px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}};">Accuracy<div style="background-color:#FFFFFF; border: 1px solid
  2. {{Error: no local variable "movetype" has been set._color_dark}}; width: 30%; border-radius: 25px; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "accuracy" has been set.

<td style="border: 3px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_dark}};">Priority

<div style="background-color:#FFFFFF; border: 1px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">0

<td style="border-radius: 1px 25px 25px 1px; border: 3px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">PP

<div style="background-color:#FFFFFF; border: 1px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; border-radius: 25px; font-weight: normal;">Error: no local variable "pp" has been set.

<td colspan="4" style="border-radius: 25px; border: 3px solid

  1. {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
  2. {{Error: no local variable "movetype" has been set._color_light}}; padding: 3px;">



    TM12
    Water Gun
    Type Water Category Special
    Base power
    40
    Accuracy
    100
    Priority
    0
    PP
    25



    TM13
    Ice Beam
    Type Ice Category Special
    Base power
    90
    Accuracy
    100
    Priority
    0
    PP
    10



    TM14
    Blizzard
    Type Ice Category Special
    Base power
    110
    Accuracy
    70
    Priority
    0
    PP
    5



    TM15
    Hyper Beam
    Type Normal Category Special
    Base power
    150
    Accuracy
    90
    Priority
    0
    PP
    5



    TM16
    Pay Day
    Type Normal Category Physical
    Base power
    40
    Accuracy
    100
    Priority
    0
    PP
    20



    TM17
    Submission
    Type Fighting Category Physical
    Base power
    80
    Accuracy
    80
    Priority
    0
    PP
    25



    TM19
    Seismic Toss
    Type Fighting Category Physical
    Base power
    Accuracy
    100
    Priority
    0
    PP
    20



    <table style="width:50%; background-color:

    1. {{Error: no local variable "movetype" has been set._color}}; border: 5px solid
    2. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; color:
    3. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; padding: 4px; text-align: center;">

    <tr style="background-color:

    1. {{Error: no local variable "movetype" has been set._color_light}}; "><td colspan="2" style="border-radius: 25px 1px 1px 25px; padding: 3px; border: 3px solid
    2. {{Error: no local variable "movetype" has been set._color_dark}};"><td style="background-color:#FFFFFF; border-radius: 25px; border: 1px solid
    3. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 3px;">[[File:TM-Error: no local variable "movetype" has been set..png]]
    4. TMError: no local variable "tm" has been set.
      <td colspan="2" style="border-radius: 1px 25px 25px 1px; border: 3px solid
    5. {{Error: no local variable "movetype" has been set._color_dark}};>[[Error: no local variable "technique" has been set.|<span style="color:
    6. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.]]

    <tr style="background-color:

    1. {{Error: no local variable "movetype" has been set._color_light}};">

    <td style="border-radius: 25px 1px 1px 25px; border: 3px solid

    1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Type

    <td style="border-radius: 1px 25px 25px 1px; border: 3px solid

    1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; background-color:
    2. {{Error: no local variable "movetype" has been set._color_dark}};">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]

    <td style="border-radius: 25px 1px 1px 25px; border: 3px solid

    1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Category
    <td style="border-radius: 1px 25px 25px 1px; border: 3px solid #{{Error: no local variable "category" has been set._color_dark}}; padding: 4px; background-color:#{{Error: no local variable "category" has been set._color}};">[[Error: no local variable "category" has been set._Moves|Error: no local variable "category" has been set.]] <tr style="background-color:
    1. {{Error: no local variable "movetype" has been set._color_light}};>
    <td style="border-radius: 25px 1px 1px 25px; border: 3px solid
    1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Base power
    <div style="background-color:#FFFFFF; border: 1px solid
    1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "power" has been set.
    <td style="border: 3px solid
    1. {{Error: no local variable "movetype" has been set._color_dark}};">Accuracy<div style="background-color:#FFFFFF; border: 1px solid
    2. {{Error: no local variable "movetype" has been set._color_dark}}; width: 30%; border-radius: 25px; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "accuracy" has been set.
    <td style="border: 3px solid
    1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_dark}};">Priority
    <div style="background-color:#FFFFFF; border: 1px solid
    1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">0
    <td style="border-radius: 1px 25px 25px 1px; border: 3px solid
    1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">PP
    <div style="background-color:#FFFFFF; border: 1px solid
    1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; border-radius: 25px; font-weight: normal;">Error: no local variable "pp" has been set.
    <td colspan="4" style="border-radius: 25px; border: 3px solid
    1. {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
    2. {{Error: no local variable "movetype" has been set._color_light}}; padding: 3px;">



      TM23
      Dragon Rage
      Type Dragon Category Physical
      Base power
      Accuracy
      100
      Priority
      0
      PP
      10



      TM24
      Thunderbolt
      Type Electric Category Special
      Base power
      90
      Accuracy
      100
      Priority
      0
      PP
      15



      TM25
      Thunder
      Type Electric Category Special
      Base power
      110
      Accuracy
      70
      Priority
      0
      PP
      10



      TM26
      Earthquake
      Type Ground Category Physical
      Base power
      100
      Accuracy
      100
      Priority
      0
      PP
      10



      TM27
      Fissure
      Type Ground Category Physical
      Base power
      Accuracy
      30
      Priority
      0
      PP
      5



      TM28
      Dig
      Type Ground Category Physical
      Base power
      80
      Accuracy
      100
      Priority
      0
      PP
      10



      TM29
      Psychic
      Type Psychic Category Special
      Base power
      90
      Accuracy
      100
      Priority
      0
      PP
      10



      TM33
      Reflect
      Type Psychic Category Status
      Base power
      Accuracy
      Priority
      0
      PP
      20



      TM34
      Bide
      Type Normal Category Physical
      Base power
      Accuracy
      Priority
      +1
      PP
      10



      TM37
      Egg Bomb
      Type Normal Category Physical
      Base power
      100
      Accuracy
      75
      Priority
      0
      PP
      10



      TM39
      Swift
      Type Normal Category Special
      Base power
      60
      Accuracy
      Priority
      0
      PP
      20



      TM40
      Skull Bash
      Type Normal Category Physical
      Base power
      100
      Accuracy
      100
      Priority
      0
      PP
      15



      <table style="width:50%; background-color:

      1. {{Error: no local variable "movetype" has been set._color}}; border: 5px solid
      2. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; color:
      3. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; padding: 4px; text-align: center;">

      <tr style="background-color:

      1. {{Error: no local variable "movetype" has been set._color_light}}; "><td colspan="2" style="border-radius: 25px 1px 1px 25px; padding: 3px; border: 3px solid
      2. {{Error: no local variable "movetype" has been set._color_dark}};"><td style="background-color:#FFFFFF; border-radius: 25px; border: 1px solid
      3. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 3px;">[[File:TM-Error: no local variable "movetype" has been set..png]]
      4. TMError: no local variable "tm" has been set.
        <td colspan="2" style="border-radius: 1px 25px 25px 1px; border: 3px solid
      5. {{Error: no local variable "movetype" has been set._color_dark}};>[[Error: no local variable "technique" has been set.|<span style="color:
      6. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.]]

      <tr style="background-color:

      1. {{Error: no local variable "movetype" has been set._color_light}};">

      <td style="border-radius: 25px 1px 1px 25px; border: 3px solid

      1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Type

      <td style="border-radius: 1px 25px 25px 1px; border: 3px solid

      1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; background-color:
      2. {{Error: no local variable "movetype" has been set._color_dark}};">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]

      <td style="border-radius: 25px 1px 1px 25px; border: 3px solid

      1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Category
      <td style="border-radius: 1px 25px 25px 1px; border: 3px solid #{{Error: no local variable "category" has been set._color_dark}}; padding: 4px; background-color:#{{Error: no local variable "category" has been set._color}};">[[Error: no local variable "category" has been set._Moves|Error: no local variable "category" has been set.]] <tr style="background-color:
      1. {{Error: no local variable "movetype" has been set._color_light}};>
      <td style="border-radius: 25px 1px 1px 25px; border: 3px solid
      1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Base power
      <div style="background-color:#FFFFFF; border: 1px solid
      1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "power" has been set.
      <td style="border: 3px solid
      1. {{Error: no local variable "movetype" has been set._color_dark}};">Accuracy<div style="background-color:#FFFFFF; border: 1px solid
      2. {{Error: no local variable "movetype" has been set._color_dark}}; width: 30%; border-radius: 25px; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "accuracy" has been set.
      <td style="border: 3px solid
      1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_dark}};">Priority
      <div style="background-color:#FFFFFF; border: 1px solid
      1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">0
      <td style="border-radius: 1px 25px 25px 1px; border: 3px solid
      1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">PP
      <div style="background-color:#FFFFFF; border: 1px solid
      1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; border-radius: 25px; font-weight: normal;">Error: no local variable "pp" has been set.
      <td colspan="4" style="border-radius: 25px; border: 3px solid
      1. {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
      2. {{Error: no local variable "movetype" has been set._color_light}}; padding: 3px;">



        TM42
        Dream Eater
        Type Psychic Category Special
        Base power
        100
        Accuracy
        100
        Priority
        0
        PP
        15



        TM44
        Rest
        Type Psychic Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        10



        TM45
        Thunder Wave
        Type Electric Category Status
        Base power
        Accuracy
        100
        Priority
        0
        PP
        20



        TM46
        Psywave
        Type Psychic Category Special
        Base power
        Accuracy
        80
        Priority
        0
        PP
        15



        TM48
        Rock Slide
        Type Rock Category Physical
        Base power
        75
        Accuracy
        90
        Priority
        0
        PP
        10



        TM52
        Dragon Claw
        Type Dragon Category Physical
        Base power
        80
        Accuracy
        100
        Priority
        0
        PP
        15



        TM53
        Psyshock
        Type Psychic Category Special
        Base power
        80
        Accuracy
        100
        Priority
        0
        PP
        10



        TM54
        Calm Mind
        Type Psychic Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        20



        TM55
        Roar
        Type Normal Category Status
        Base power
        Accuracy
        Priority
        -6
        PP
        20



        TM57
        Hail
        Type Ice Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        10



        TM58
        Bulk Up
        Type Fighting Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        20



        TM60
        Hidden Power
        Type Normal Category Special
        Base power
        60
        Accuracy
        100
        Priority
        0
        PP
        15



        TM61
        Sunny Day
        Type Fire Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        5



        TM62
        Taunt
        Type Dark Category Status
        Base power
        Accuracy
        100
        Priority
        0
        PP
        20



        TM66
        Light Screen
        Type Psychic Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        30



        TM68
        Rain Dance
        Type Water Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        5



        TM69
        Roost
        Type Flying Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        10



        TM75
        Swords Dance
        Type Normal Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        20



        TM80
        Shadow Ball
        Type Ghost Category Special
        Base power
        80
        Accuracy
        100
        Priority
        0
        PP
        15



        TM81
        Brick Break
        Type Fighting Category Physical
        Base power
        75
        Accuracy
        100
        Priority
        0
        PP
        15



        TM85
        Flamethrower
        Type Fire Category Special
        Base power
        90
        Accuracy
        100
        Priority
        0
        PP
        15



        TM86
        Sludge Bomb
        Type Poison Category Special
        Base power
        90
        Accuracy
        100
        Priority
        0
        PP
        10



        TM87
        Sandstorm
        Type Ground Category Status
        Base power
        Accuracy
        Priority
        0
        PP
        10



        TM89
        Rock Tomb
        Type Rock Category Physical
        Base power
        60
        Accuracy
        95
        Priority
        0
        PP
        15



        TM92
        Facade
        Type Normal Category Physical
        Base power
        70
        Accuracy
        100
        Priority
        0
        PP
        20



        TM96
        Thief
        Type Dark Category Physical
        Base power
        60
        Accuracy
        100
        Priority
        0
        PP
        25



        TM100
        Overheat
        Type Fire Category Special
        Base power
        130
        Accuracy
        90
        Priority
        0
        PP
        5



        TM104
        False Swipe
        Type Normal Category Physical
        Base power
        40
        Accuracy
        100
        Priority
        0
        PP
        40



        TM105
        Scald
        Type Water Category Special
        Base power
        80
        Accuracy
        100
        Priority
        0
        PP
        15



        <table style="width:50%; background-color:

        1. {{Error: no local variable "movetype" has been set._color}}; border: 5px solid
        2. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; color:
        3. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; padding: 4px; text-align: center;">

        <tr style="background-color:

        1. {{Error: no local variable "movetype" has been set._color_light}}; "><td colspan="2" style="border-radius: 25px 1px 1px 25px; padding: 3px; border: 3px solid
        2. {{Error: no local variable "movetype" has been set._color_dark}};"><td style="background-color:#FFFFFF; border-radius: 25px; border: 1px solid
        3. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 3px;">[[File:TM-Error: no local variable "movetype" has been set..png]]
        4. TMError: no local variable "tm" has been set.
          <td colspan="2" style="border-radius: 1px 25px 25px 1px; border: 3px solid
        5. {{Error: no local variable "movetype" has been set._color_dark}};>[[Error: no local variable "technique" has been set.|<span style="color:
        6. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.]]

        <tr style="background-color:

        1. {{Error: no local variable "movetype" has been set._color_light}};">

        <td style="border-radius: 25px 1px 1px 25px; border: 3px solid

        1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Type

        <td style="border-radius: 1px 25px 25px 1px; border: 3px solid

        1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; background-color:
        2. {{Error: no local variable "movetype" has been set._color_dark}};">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]

        <td style="border-radius: 25px 1px 1px 25px; border: 3px solid

        1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Category
        <td style="border-radius: 1px 25px 25px 1px; border: 3px solid #{{Error: no local variable "category" has been set._color_dark}}; padding: 4px; background-color:#{{Error: no local variable "category" has been set._color}};">[[Error: no local variable "category" has been set._Moves|Error: no local variable "category" has been set.]] <tr style="background-color:
        1. {{Error: no local variable "movetype" has been set._color_light}};>
        <td style="border-radius: 25px 1px 1px 25px; border: 3px solid
        1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Base power
        <div style="background-color:#FFFFFF; border: 1px solid
        1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "power" has been set.
        <td style="border: 3px solid
        1. {{Error: no local variable "movetype" has been set._color_dark}};">Accuracy<div style="background-color:#FFFFFF; border: 1px solid
        2. {{Error: no local variable "movetype" has been set._color_dark}}; width: 30%; border-radius: 25px; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "accuracy" has been set.
        <td style="border: 3px solid
        1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_dark}};">Priority
        <div style="background-color:#FFFFFF; border: 1px solid
        1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">0
        <td style="border-radius: 1px 25px 25px 1px; border: 3px solid
        1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">PP
        <div style="background-color:#FFFFFF; border: 1px solid
        1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; border-radius: 25px; font-weight: normal;">Error: no local variable "pp" has been set.
        <td colspan="4" style="border-radius: 25px; border: 3px solid
        1. {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
        2. {{Error: no local variable "movetype" has been set._color_light}}; padding: 3px;">



          TM114
          Rock Smash
          Type Fighting Category Physical
          Base power
          40
          Accuracy
          100
          Priority
          0
          PP
          15



          TM115
          Shadow Claw
          Type Ghost Category Physical
          Base power
          70
          Accuracy
          100
          Priority
          0
          PP
          15



          TM122
          Volt Switch
          Type Electric Category Special
          Base power
          70
          Accuracy
          100
          Priority
          0
          PP
          20



          TM138
          Sleep Talk
          Type Normal Category Status
          Base power
          Accuracy
          Priority
          0
          PP
          10



          <table style="width:50%; background-color:

          1. {{Error: no local variable "movetype" has been set._color}}; border: 5px solid
          2. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; color:
          3. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; padding: 4px; text-align: center;">

          <tr style="background-color:

          1. {{Error: no local variable "movetype" has been set._color_light}}; "><td colspan="2" style="border-radius: 25px 1px 1px 25px; padding: 3px; border: 3px solid
          2. {{Error: no local variable "movetype" has been set._color_dark}};"><td style="background-color:#FFFFFF; border-radius: 25px; border: 1px solid
          3. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 3px;">[[File:TM-Error: no local variable "movetype" has been set..png]]
          4. TMError: no local variable "tm" has been set.
            <td colspan="2" style="border-radius: 1px 25px 25px 1px; border: 3px solid
          5. {{Error: no local variable "movetype" has been set._color_dark}};>[[Error: no local variable "technique" has been set.|<span style="color:
          6. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.]]

          <tr style="background-color:

          1. {{Error: no local variable "movetype" has been set._color_light}};">

          <td style="border-radius: 25px 1px 1px 25px; border: 3px solid

          1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Type

          <td style="border-radius: 1px 25px 25px 1px; border: 3px solid

          1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; background-color:
          2. {{Error: no local variable "movetype" has been set._color_dark}};">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]

          <td style="border-radius: 25px 1px 1px 25px; border: 3px solid

          1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Category
          <td style="border-radius: 1px 25px 25px 1px; border: 3px solid #{{Error: no local variable "category" has been set._color_dark}}; padding: 4px; background-color:#{{Error: no local variable "category" has been set._color}};">[[Error: no local variable "category" has been set._Moves|Error: no local variable "category" has been set.]] <tr style="background-color:
          1. {{Error: no local variable "movetype" has been set._color_light}};>
          <td style="border-radius: 25px 1px 1px 25px; border: 3px solid
          1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Base power
          <div style="background-color:#FFFFFF; border: 1px solid
          1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "power" has been set.
          <td style="border: 3px solid
          1. {{Error: no local variable "movetype" has been set._color_dark}};">Accuracy<div style="background-color:#FFFFFF; border: 1px solid
          2. {{Error: no local variable "movetype" has been set._color_dark}}; width: 30%; border-radius: 25px; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "accuracy" has been set.
          <td style="border: 3px solid
          1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_dark}};">Priority
          <div style="background-color:#FFFFFF; border: 1px solid
          1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">0
          <td style="border-radius: 1px 25px 25px 1px; border: 3px solid
          1. {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">PP
          <div style="background-color:#FFFFFF; border: 1px solid
          1. {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; border-radius: 25px; font-weight: normal;">Error: no local variable "pp" has been set.
          <td colspan="4" style="border-radius: 25px; border: 3px solid
          1. {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
          2. {{Error: no local variable "movetype" has been set._color_light}}; padding: 3px;">


            HMs

            HM01
            Cut
            Type Normal Category Physical
            Base power
            50
            Accuracy
            95
            Priority
            0
            PP
            30



            HM02
            Fly
            Type Flying Category Physical
            Base power
            90
            Accuracy
            95
            Priority
            0
            PP
            15



            HM03
            Surf
            Type Water Category Special
            Base power
            90
            Accuracy
            100
            Priority
            0
            PP
            15



            HM05
            Flash
            Type Normal Category Status
            Base power
            Accuracy
            100
            Priority
            0
            PP
            20



            HM06
            Dive
            Type Water Category Physical
            Base power
            80
            Accuracy
            100
            Priority
            0
            PP
            10



            HM07
            Waterfall
            Type Water Category Physical
            Base power
            80
            Accuracy
            100
            Priority
            0
            PP
            15


            See also