TMs and HMs: Difference between revisions
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{{TMTable|Move=Body Slam|Locations=Purchasable from [[Celadon Department Store]] for {{Pdollar}}3,500 apiece\Purchasable from [[Goldenrod Department Store]] for {{Pdollar}}1,500 apiece}} | {{TMTable|Move=Body Slam|Locations=Purchasable from [[Celadon Department Store]] for {{Pdollar}}3,500 apiece\Purchasable from [[Goldenrod Department Store]] for {{Pdollar}}1,500 apiece}} | ||
{{TMTable|Move=Take Down|Locations=Purchasable from [[Celadon Department Store]] for {{Pdollar}}3,500 apiece\Ground-lootable in [[Mt. Moon]] 1F}} | {{TMTable|Move=Take Down|Locations=Purchasable from [[Celadon Department Store]] for {{Pdollar}}3,500 apiece\Ground-lootable in [[Mt. Moon]] 1F}} | ||
{{TMTable|Move= | {{TMTable|Move=Bubble Beam|Locations=Buyable from [[Cerulean Gym]]'s greeter upon defeating Misty. 1 for {{Pdollar}}1,500; 5 for {{Pdollar}}6,000}} | ||
{{TMTable|Move=Water Gun|Locations=Ground-lootable in [[Mt. Moon]] B1F}} | {{TMTable|Move=Water Gun|Locations=Ground-lootable in [[Mt. Moon]] B1F}} | ||
{{TMTable|Move=Ice Beam|Locations=Purchasable at [[Mahogany Gym]]'s greeter after defeating Pryce. 1 for {{Pdollar}}4,000; 5 for {{Pdollar}}16,000\Potential reward for defeating the [[Lorelei_(boss)|Lorelei]]-boss NPC\Purchasable at [[Mauville Game Corner]] for {{Pdollar}}5,000\Purchasable at Hoenn [[Abandoned Ship Quest|Abandoned Ship B1F Room 4]] for {{Pdollar}}5,000}} | {{TMTable|Move=Ice Beam|Locations=Purchasable at [[Mahogany Gym]]'s greeter after defeating Pryce. 1 for {{Pdollar}}4,000; 5 for {{Pdollar}}16,000\Potential reward for defeating the [[Lorelei_(boss)|Lorelei]]-boss NPC\Purchasable at [[Mauville Game Corner]] for {{Pdollar}}5,000\Purchasable at Hoenn [[Abandoned Ship Quest|Abandoned Ship B1F Room 4]] for {{Pdollar}}5,000}} | ||
Revision as of 00:09, 12 December 2019
Technical Machines and Hidden Machines, respectively abbreviated as TMs and HMs, are disk-resemblant devices that encapsulate move techniques that can be taught to compatible Pokémon. These provide avenues for learning moves that might not otherwise be learnable via the Pokémon's level-up/instinctual pool, Move Tutors, or Egg Moves.
For the out-of-battle navigational functionality of HM-learned moves, the HM item must be possessed in your inventory in addition to a Pokémon that totes the move or, particularly for the Surf technique, a surfable Mount.
Differences
The two devices can be dichotomized mainly by their reusability; TMs are single-use items that will be expended when used, whereas HMs are infinitely reusable. Fittingly enough, HMs mostly encapsulate navigational moves that are used outside-of-battle; this is mainly why they are reusable, as a player may end up stranded in an area if they were to replace one of their HM-learned moves and be incapacitated from traversing their way out of the environment.
Contrary to the handheld games, HM-learned moves can be overwritten, here.
List of available TMs and HMs
For a list of compatible Pokémon, refer to the individual move page; you can handily access it by clicking on the move-name link on the tables below.
TMs
| Mega Punch | ||||
| Type | Normal | Category | Physical | ||
| Base power
80 |
Accuracy 85 |
Priority
0
|
PP
20 |
||
| |||||
| Razor Wind | ||||
| Type | Normal | Category | Special | ||
| Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
| |||||
| Whirlwind | ||||
| Type | Normal | Category | Status | ||
| Base power
— |
Accuracy — |
Priority
-6
|
PP
20 |
||
| |||||
| Mega Kick | ||||
| Type | Normal | Category | Physical | ||
| Base power
120 |
Accuracy 75 |
Priority
0
|
PP
5 |
||
| |||||
| Toxic | ||||
| Type | Poison | Category | Status | ||
| Base power
— |
Accuracy 90 |
Priority
0
|
PP
10 |
||
| |||||
| Body Slam | ||||
| Type | Normal | Category | Physical | ||
| Base power
80 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
| |||||
| Take Down | ||||
| Type | Normal | Category | Physical | ||
| Base power
90 |
Accuracy 85 |
Priority
0
|
PP
20 |
||
| |||||
| Bubble Beam | ||||
| Type | Water | Category | Special | ||
| Base power
65 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
| |||||
| Water Gun | ||||
| Type | Water | Category | Special | ||
| Base power
40 |
Accuracy 100 |
Priority
0
|
PP
25 |
||
| |||||
| Ice Beam | ||||
| Type | Ice | Category | Special | ||
| Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
| |||||
| Blizzard | ||||
| Type | Ice | Category | Special | ||
| Base power
110 |
Accuracy 70 |
Priority
0
|
PP
5 |
||
| |||||
| Hyper Beam | ||||
| Type | Normal | Category | Special | ||
| Base power
150 |
Accuracy 90 |
Priority
0
|
PP
5 |
||
| |||||
| Pay Day | ||||
| Type | Normal | Category | Physical | ||
| Base power
40 |
Accuracy 100 |
Priority
0
|
PP
20 |
||
| |||||
| Submission | ||||
| Type | Fighting | Category | Physical | ||
| Base power
80 |
Accuracy 80 |
Priority
0
|
PP
25 |
||
| |||||
| Seismic Toss | ||||
| Type | Fighting | Category | Physical | ||
| Base power
— |
Accuracy 100 |
Priority
0
|
PP
20 |
||
| |||||
| Mega Drain | ||||
| Type | Grass | Category | Special | ||
| Base power
40 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
| |||||
| Solar Beam | ||||
| Type | Grass | Category | Special | ||
| Base power
120 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
| |||||
| Dragon Rage | ||||
| Type | Dragon | Category | Physical | ||
| Base power
— |
Accuracy 100 |
Priority
0
|
PP
10 |
||
| |||||
| Thunderbolt | ||||
| Type | Electric | Category | Special | ||
| Base power
90 |
Accuracy 100 |
Priority
0
|
PP
15 |
||
| |||||
| Thunder | ||||
| Type | Electric | Category | Special | ||
| Base power
110 |
Accuracy 70 |
Priority
0
|
PP
10 |
||
| |||||
| Earthquake | ||||
| Type | Ground | Category | Physical | ||
| Base power
100 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
| |||||
| Fissure | ||||
| Type | Ground | Category | Physical | ||
| Base power
— |
Accuracy 30 |
Priority
0
|
PP
5 |
||
| |||||
| Dig | ||||
| Type | Ground | Category | Physical | ||
| Base power
80 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
| |||||
| Psychic | ||||
| Type | Psychic | Category | Special | ||
| Base power
90 |
Accuracy 100 |
Priority
0
|
PP
10 |
||
| |||||
| Teleport | ||||
| Type | Psychic | Category | Status | ||
| Base power
— |
Accuracy — |
Priority
-6
|
PP
20 |
||
| |||||
| Double Team | ||||
| Type | Normal | Category | Status | ||
| Base power
— |
Accuracy — |
Priority
0
|
PP
15 |
||
| |||||
| Reflect | ||||
| Type | Psychic | Category | Status | ||
| Base power
— |
Accuracy — |
Priority
0
|
PP
20 |
||
| |||||
| Bide | ||||
| Type | Normal | Category | Physical | ||
| Base power
— |
Accuracy — |
Priority
+1
|
PP
10 |
||
| |||||
<table style="width:50%; background-color:
- {{Error: no local variable "movetype" has been set._color}}; border: 5px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; color:
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; padding: 4px; text-align: center;">
<tr style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; "><td colspan="2" style="border-radius: 25px 1px 1px 25px; padding: 3px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}};"><td style="background-color:#FFFFFF; border-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 3px;">[[File:TM-Error: no local variable "movetype" has been set..png]]
- {{Error: no local variable "movetype" has been set._color_dark}};>[[Error: no local variable "technique" has been set.|<span style="color:
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.]]
| TMError: no local variable "tm" has been set. |
<tr style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}};">
<td style="border-radius: 25px 1px 1px 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Type
<td style="border-radius: 1px 25px 25px 1px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}};">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]
<td style="border-radius: 25px 1px 1px 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Category
<td style="border-radius: 1px 25px 25px 1px; border: 3px solid #{{Error: no local variable "category" has been set._color_dark}}; padding: 4px; background-color:#{{Error: no local variable "category" has been set._color}};">[[Error: no local variable "category" has been set._Moves|Error: no local variable "category" has been set.]] <tr style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}};>
<td style="border-radius: 25px 1px 1px 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Base power
<div style="background-color:#FFFFFF; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "power" has been set.
<td style="border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Accuracy<div style="background-color:#FFFFFF; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 30%; border-radius: 25px; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "accuracy" has been set.
<td style="border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_dark}};">Priority
<div style="background-color:#FFFFFF; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">0
<td style="border-radius: 1px 25px 25px 1px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">PP
<div style="background-color:#FFFFFF; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; border-radius: 25px; font-weight: normal;">Error: no local variable "pp" has been set.
<td colspan="4" style="border-radius: 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; padding: 3px;">
Obtainability <ul style="background-color:#FFFFFF; border: 1px solid - {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 20px; text-align: left; font-weight: normal; color:#000000;">
- Purchasable from Eumi Island Theme Park 1 for
5,000

TM37 Egg Bomb Type Normal Category Physical Base power 100Accuracy 75Priority 0PP 10Obtainability - Purchasable at Lilycove Department Store for
3,000 apiece

TM38 Fire Blast Type Fire Category Special Base power 110Accuracy 85Priority 0PP 5Obtainability - Purchasable from Goldenrod Department Store for
5,500 apiece - Purchasable from Lilycove Department Store for
5,000 apiece - Purchasable from the TM-vendor in Slateport City's marketplace for
5,000 apiece

TM39 Swift Type Normal Category Special Base power 60Accuracy —Priority 0PP 20Obtainability - Purchasable from Celadon Department Store for
3,500

TM40 Skull Bash Type Normal Category Physical Base power 100Accuracy 100Priority 0PP 15Obtainability - Purchasable from Lilycove Department Store for
4,000

TM41 Soft-Boiled Type Normal Category Status Base power —Accuracy —Priority 0PP 10Obtainability - Purchasable at Goldenrod Department Store for
3,000 apiece

TM42 Dream Eater Type Psychic Category Special Base power 100Accuracy 100Priority 0PP 15Obtainability - Potential reward from Celadon City's iteration of Daily Challenges
- Ground-lootable on Route 35

TM44 Rest Type Psychic Category Status Base power —Accuracy —Priority 0PP 10Obtainability - Purchasable at Lilycove Department Store for
6,000 apiece - Elder Maulana in Vermilion City. 1 for
6,000 and 5 for
24,000

TM45 Thunder Wave Type Electric Category Status Base power —Accuracy 100Priority 0PP 20Obtainability - Purchasable from Celadon Department Store for
2,000 - Random drop from Power Plant Pokéstop

TM46 Psywave Type Psychic Category Special Base power —Accuracy 80Priority 0PP 15Obtainability - Ground-lootable in Goldenrod Underground Path and Granite Cave B1F
- Sold by the TM-vendor at Slateport City's marketplace

TM48 Rock Slide Type Rock Category Physical Base power 75Accuracy 90Priority 0PP 10Obtainability - Purchasable at Goldenrod Department Store for
3,000

TM51 Endure Type Normal Category Status Base power —Accuracy —Priority +4PP 10Obtainability - Purchasable from Eumi Island Theme Park 1 for
5,000

TM52 Dragon Claw Type Dragon Category Physical Base power 80Accuracy 100Priority 0PP 15Obtainability - Purchasable at Celadon Department Store for
3,500 - Purchasable at Goldenrod Department Store for
8,000 - Purchasable at Mauville Game Corner for
3,500 - Rewardable from the Shary & Shaui boss

TM53 Psyshock Type Psychic Category Special Base power 80Accuracy 100Priority 0PP 10Obtainability - Purchasable at Celadon Department Store for
3,500

TM54 Calm Mind Type Psychic Category Status Base power —Accuracy —Priority 0PP 20Obtainability - Sold by Trainers Valley's TM-vendor for
5,000 apiece - Sold by Mossdeep Gym's greeter. 1 for
2,000; 5 for
10,000 - Rewardable from the Shary & Shaui boss

TM55 Roar Type Normal Category Status Base power —Accuracy —Priority -6PP 20Obtainability - Purchasable at Celadon Department Store for
2,000 apiece - Sold by the Katy Perry caricature on Route 114. 1 for
2,000; 5 for
8,000

TM57 Hail Type Ice Category Status Base power —Accuracy —Priority 0PP 10Obtainability - Purchasable at Celadon Department Store for
2,000 apiece

TM58 Bulk Up Type Fighting Category Status Base power —Accuracy —Priority 0PP 20Obtainability - Sold by Dewford Gym's greeter. 1 for
2,500; 5 for
10,000 - Purchasable at Veilstone Department Store for
3,500 apiece

TM59 Echoed Voice Type Normal Category Special Base power 40Accuracy 100Priority 0PP 15Obtainability - Purchasable from Eumi Island Theme Park 1 for
7,500

TM60 Hidden Power Type Normal Category Special Base power 60Accuracy 100Priority 0PP 15Obtainability - Purchasable from the TM-vendor at Slateport City's marketplace for
4,000 apiece

TM61 Sunny Day Type Fire Category Status Base power —Accuracy —Priority 0PP 5Obtainability - Purchasable at Celadon Department Store for
2,000

TM62 Taunt Type Dark Category Status Base power —Accuracy 100Priority 0PP 20Obtainability - Rewardable in the Trick House Prize Room
- Purchasable at Celadon Department Store for
2,000 apiece - Rewardable from the Shary & Shaui boss
- Ground-lootable in Goldenrod Underground Basement

TM63 Dynamic Punch Type Fighting Category Physical Base power 100Accuracy 50Priority 0PP 5Obtainability - Purchasable from Eumi Island Theme Park 1 for
7,500

TM65 Dragon Breath Type Dragon Category Special Base power 60Accuracy 100Priority 0PP 20Obtainability - Purchasable from Eumi Island Theme Park 1 for
5,000

TM66 Light Screen Type Psychic Category Status Base power —Accuracy —Priority 0PP 30Obtainability - Purchasable at Lilycove Department Store for
6,000 apiece

TM67 Protect Type Normal Category Status Base power —Accuracy —Priority +4PP 10Obtainability - Sold by the TM-vendor at Trainers Valley for
5,500 apiece - Purchasable at Veilstone Department Store for
6,000 apiece

TM68 Rain Dance Type Water Category Status Base power —Accuracy —Priority 0PP 5Obtainability - Purchasable at Celadon Department Store for
2,000 apiece

TM69 Roost Type Flying Category Status Base power —Accuracy —Priority 0PP 10Obtainability - Purchasable at Trainers Valley for
6,000 apiece

TM71 Dragon Pulse Type Dragon Category Special Base power 85Accuracy 100Priority 0PP 10Obtainability - Purchasable from Eumi Island Theme Park 1 for
7,500

TM75 Swords Dance Type Normal Category Status Base power —Accuracy —Priority 0PP 20Obtainability - Purchasable at Trainers Valley for
5,000 apiece

TM77 Curse Type Ghost Category Status Base power —Accuracy —Priority 0PP 10Obtainability - Purchasable from Eumi Island Theme Park 1 for
5,000 - Purchasable from Hearthome City(House 1). 1 for
15,000; 5 for
60,000

TM80 Shadow Ball Type Ghost Category Special Base power 80Accuracy 100Priority 0PP 15Obtainability - Potential reward from Celadon City's iteration of Daily Challenges
- Ground-lootable in Lavender Town's Hall of Fame site and Route 210 North
- Purchasable at Lilycove Department Store for
4,000 apiece - Potential reward for defeating the Morty and Shary & Shaui bosses

TM81 Brick Break Type Fighting Category Physical Base power 75Accuracy 100Priority 0PP 15Obtainability - Purchasable at Trainers Valley for
7,500 apiece

TM85 Flamethrower Type Fire Category Special Base power 90Accuracy 100Priority 0PP 15Obtainability - Purchasable from Cinnabar Gym's greeter after defeating Blaine. 1 for
3,000; 5 for
12,000 - Purchasable from Mauville Game Corner for
5,000 - Rewardable from the Shary * Shaui boss

TM86 Sludge Bomb Type Poison Category Special Base power 90Accuracy 100Priority 0PP 10Obtainability - Buyable from the vendor at Dewford Town after the Balance Badge has been obtained. 1 for
5,000; 5 for
20,000

TM87 Sandstorm Type Ground Category Status Base power —Accuracy —Priority 0PP 10Obtainability - Purchasable at Celadon Department Store for
2,000 apiece - Purchasable at Goldenrod Department Store for
2,000 apiece - Sold by the TM-vendor at Slateport City's marketplace for
3,500 apiece

TM89 Rock Tomb Type Rock Category Physical Base power 60Accuracy 95Priority 0PP 15Obtainability - Sold by Rustboro Gym's greeter upon defeating Roxanne. 1 for
3,000; 5 for
12,000

TM91 Aurora Veil Type Ice Category Status Base power —Accuracy —Priority 0PP 20Obtainability - Purchasable at Snowpoint City House. 1 for
15,000; 5 for
60,000

TM92 Facade Type Normal Category Physical Base power 70Accuracy 100Priority 0PP 20Obtainability - Sold by Petalburg Gym's greeter upon defeating Norman. 1 for
3,500; 5 for
14,000 - Rewardable from the Shary & Shaui boss

TM96 Thief Type Dark Category Physical Base power 60Accuracy 100Priority 0PP 25Obtainability - Purchasable from the vendor on Celadon Department Store's rooftop for
7,500 apiece thereupon completing the localized Celadon-mart quest - Rewardable from the Shary & Shaui boss

TM100 Overheat Type Fire Category Special Base power 130Accuracy 90Priority 0PP 5Obtainability - Sold by Lavaridge Gym's greeter upon defeating Flannery. 1 for
7,000; 5 for
28,000 - Potential reward for defeating the Guardian-boss NPC
- Ground-lootable on Mt. Summer Exterior

TM104 False Swipe Type Normal Category Physical Base power 40Accuracy 100Priority 0PP 40Obtainability - Freebie in Rustboro City's Pokémart
- Purchasable at Route 48. 1 for
4,000; 5 for
16,000 - Purchasable at Lilycove Department Store and Veilstone Department Store for
4,000 apiece

TM105 Scald Type Water Category Special Base power 80Accuracy 100Priority 0PP 15Obtainability - Purchasable at Lilycove Department Store and Veilstone Department Store for
8,000 apiece

TM111 Will-O-Wisp Type Fire Category Status Base power —Accuracy 85Priority 0PP 15Obtainability - Purchasable at Celadon Department Store for
5,000 apiece

TM114 Rock Smash Type Fighting Category Physical Base power 40Accuracy 100Priority 0PP 15Obtainability - One-off freebie from a Professor Oak aide on the second floor of Route 11's stophouse (requires 30 caught-data entries)
- Purchasable at Celadon Department Store and Veilstone Department Store for
3,500 apiece - Purchasable from the smuggler on Route 36 for
5,000 apiece - Purchasable from a vendor in a Mauville City house for
5,000 apiece

TM115 Shadow Claw Type Ghost Category Physical Base power 70Accuracy 100Priority 0PP 15Obtainability - Potential reward from Celadon City's iteration of Daily Challenges
- Ground-lootable on Burned Tower's second floor
- Sold by the TM-vendor at Slateport City's marketplace for
3,500 - Potential reward for defeating the Morty and Shary & Shaui bosses

TM122 Volt Switch Type Electric Category Special Base power 70Accuracy 100Priority 0PP 20Obtainability - Purchasable at Mauville Game Corner for
2,500 apiece - Rewardable upon defeating Lt. Surge in New Mauville

TM138 Sleep Talk Type Normal Category Status Base power —Accuracy —Priority 0PP 10Obtainability - Purchasable at Lilycove Department Store for
7,000 apiece
<table style="width:50%; background-color:- {{Error: no local variable "movetype" has been set._color}}; border: 5px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; color:
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; padding: 4px; text-align: center;">
<tr style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; "><td colspan="2" style="border-radius: 25px 1px 1px 25px; padding: 3px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}};"><td style="background-color:#FFFFFF; border-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 3px;">[[File:TM-Error: no local variable "movetype" has been set..png]]
- {{Error: no local variable "movetype" has been set._color_dark}};>[[Error: no local variable "technique" has been set.|<span style="color:
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.]]
<td colspan="2" style="border-radius: 1px 25px 25px 1px; border: 3px solidTMError: no local variable "tm" has been set. <tr style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}};">
<td style="border-radius: 25px 1px 1px 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Type
<td style="border-radius: 1px 25px 25px 1px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}};">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]
<td style="border-radius: 25px 1px 1px 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Category
- {{Error: no local variable "movetype" has been set._color_light}};>
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">Base power
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "power" has been set.
- {{Error: no local variable "movetype" has been set._color_dark}};">Accuracy<div style="background-color:#FFFFFF; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 30%; border-radius: 25px; margin: auto auto; color:#000000; font-weight: normal;">Error: no local variable "accuracy" has been set.
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_dark}};">Priority
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; font-weight: normal;">0
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px;">PP
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px; width: 30%; margin: auto auto; color:#000000; border-radius: 25px; font-weight: normal;">Error: no local variable "pp" has been set.
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; padding: 3px;">
Obtainability <ul style="background-color:#FFFFFF; border: 1px solid - {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 20px; text-align: left; font-weight: normal; color:#000000;">
- Purchasable from Azalea Gym's greeter upon defeating Bugsy. 1 for
2,500; 5 for
10,000- Potential reward for defeating the Bugsy-boss NPC

TM167 Power-Up Punch Type Fighting Category Physical Base power 40Accuracy 100Priority 0PP 20Obtainability - Purchasable from Veilstone City. 1 for
15,000; 5 for
60,000
HMs

HM01 Cut Type Normal Category Physical Base power 50Accuracy 95Priority 0PP 30Obtainability - It's rewarded by the captain on the S.S. Anne thereupon completing its quest

HM02 Fly Type Flying Category Physical Base power 90Accuracy 95Priority 0PP 15Obtainability - Reaped from Yorkie on Route 16 upon completing the intraregional-subway quest

HM03 Surf Type Water Category Special Base power 90Accuracy 100Priority 0PP 15Obtainability - Found in a house in Safari Area 3, which is accessible after defeating Victor on Route 19

HM05 Flash Type Normal Category Status Base power —Accuracy 100Priority 0PP 20Obtainability - Claimable in one of Route 2's stophouses (the Diglett's Cave segment of the route) from a Professor Oak aide. It requires 10 caught-data entries to have been registered on your Pokédex

HM06 Dive Type Water Category Physical Base power 80Accuracy 100Priority 0PP 10Obtainability - Claimable at Mossdeep Space Center 1F

HM07 Waterfall Type Water Category Physical Base power 80Accuracy 100Priority 0PP 15Obtainability - Obtainable within Cave of Origin on B3F
- Found at Sinnoh Safari Area Zone 4 (only if you had not found it previously)
TM-tutors
- Main article: TM-tutors
TM-tutors are a subscope of move-tutors wherein TM techniques can be taught to technique-compatible tutees by move-tutors; this is a makeshift impartation for TM devices that are not programmed in—and thus not distributable—at this time. This avenue is employed to augment the pool of available TMs.
TM-tutors are expected to be defunctionalized once their respective techniques are programmed into distributable TM devices.
See also