Morty (boss): Difference between revisions

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==Lineup==
==Lineup==
{{BossNPCLineup
===Easy===
|Boss=Morty
{{BossNPCLineup|Boss=Morty|Lineup=
|Lineup=Gengar,Froslass,Gourgeist,Golurk,Cofagrigus,Giratina
{{BossPokemon|Name=Gengar|Nature=Timid|Ability=Cursed Body|Moveset=
|MoveNumber=4,4,4,4,4,4
{{NPCMove|Hex}}{{NPCMove|Hypnosis}}{{NPCMove|Will-O-Wisp}}{{NPCMove|Confuse Ray}}
|Moves0=Hex,Hypnosis,Will-O-Wisp,Confuse Ray
}}
|Moves1=Spikes,Shadow Ball,Icy Wind,Shock Wave
{{BossPokemon|Name=Froslass|Nature=Timid|Ability=Cursed Body|Moveset=
|Moves2=Shadow Sneak,Will-O-Wisp,Pain Split,Scary Face
{{NPCMove|Spikes}}{{NPCMove|Shadow Ball}}{{NPCMove|Icy Wind}}{{NPCMove|Shock Wave}}
|Moves3=Curse,Heavy Slam,Bulldoze,Ice Punch
}}
|Moves4=Will-O-Wisp,Pain Split,Shadow Ball,Dark Pulse
{{BossPokemon|Name=Gourgeist|Nature=Relaxed|Ability=Pickup|Moveset=
|Moves5=Will-O-Wisp,Ancient Power,Roar,Shadow Ball
{{NPCMove|Shadow Sneak}}{{NPCMove|Will-O-Wisp}}{{NPCMove|Pain Split}}{{NPCMove|Scary Face}}
|Item=None,None,None,None,None,None
}}
|Ability=Cursed Body,Cursed Body,Pickup,No Guard,Mummy,Pressure
{{BossPokemon|Name=Golurk|Nature=Adamant|Ability=No Guard|Moveset=
|Nature=Timid,Timid,Relaxed,Adamant,Bold,Quiet}}
{{NPCMove|Curse}}{{NPCMove|Heavy Slam}}{{NPCMove|Bulldoze}}{{NPCMove|Ice Punch}}
}}
{{BossPokemon|Name=Cofagrigus|Nature=Bold|Ability=Mummy|Moveset=
{{NPCMove|Will-O-Wisp}}{{NPCMove|Pain Split}}{{NPCMove|Shadow Ball}}{{NPCMove|Dark Pulse}}
}}
{{BossPokemon|Name=Giratina|Nature=Quiet|Ability=Pressure|Moveset=
{{NPCMove|Will-O-Wisp}}{{NPCMove|Ancient Power}}{{NPCMove|Roar}}{{NPCMove|Shadow Ball}}
}}
}}
 


===Medium/Hard===
===Medium/Hard===
{{BossNPCLineup
{{BossNPCLineup|Boss=Morty|Lineup=
|Boss=Morty
{{BossPokemon|Name=Gengar|Nature=Timid|Ability=Cursed Body|Item=Choice Specs|Moveset=
|Lineup=Gengar,Froslass,Gourgeist,Golurk,Cofagrigus,Giratina
{{NPCMove|Focus Blast}}{{NPCMove|Icy Wind}}{{NPCMove|Shadow Ball}}{{NPCMove|Sludge Wave}}
|MoveNumber=4,4,4,4,4,4
}}
|Moves0=Focus Blast,Icy Wind,Shadow Ball,Sludge Wave
{{BossPokemon|Name=Froslass|Nature=Timid|Ability=Cursed Body|Item=Life Orb|Moveset=
|Moves1=Shadow Ball,Thunder,Ice Beam,Signal Beam
{{NPCMove|Shadow Ball}}{{NPCMove|Thunder}}{{NPCMove|Ice Beam}}{{NPCMove|Signal Beam}}
|Moves2=Will-O-Wisp,Leech Seed,Seed Bomb,Rock Slide
}}
|Moves3=Dynamic Punch,Earthquake,Stone Edge,Ice Punch
{{BossPokemon|Name=Gourgeist|Nature=Relaxed|Ability=Pickup|Item=Leftovers|Moveset=
|Moves4=Will-O-Wisp,Pain Split,Shadow Ball,Protect
{{NPCMove|Will-O-Wisp}}{{NPCMove|Leech Seed}}{{NPCMove|Seed Bomb}}{{NPCMove|Rock Slide}}
|Moves5=Shadow Ball,Earth Power,Aura Sphere,Draco Meteor
}}
|Item=Choice Specs,Life Orb,Leftovers,Black Belt,Leftovers,Choice Specs
{{BossPokemon|Name=Golurk|Nature=Adamant|Ability=No Guard|Item=Black Belt|Moveset=
|Ability=Cursed Body,Cursed Body,Pickup,No Guard,Mummy,Pressure
{{NPCMove|Dynamic Punch}}{{NPCMove|Earthquake}}{{NPCMove|Stone Edge}}{{NPCMove|Ice Punch}}
|Nature=Timid,Timid,Relaxed,Adamant,Bold,Quiet}}
}}
{{BossPokemon|Name=Cofagrigus|Nature=Bold|Ability=Mummy|Item=Leftovers|Moveset=
{{NPCMove|Will-O-Wisp}}{{NPCMove|Pain Split}}{{NPCMove|Shadow Ball}}{{NPCMove|Protect}}
}}
{{BossPokemon|Name=Giratina|Nature=Quiet|Ability=Pressure|Item=Choice Specs|Moveset=
{{NPCMove|Shadow Ball}}{{NPCMove|Earth Power}}{{NPCMove|Aura Sphere}}{{NPCMove|Draco Meteor}}
}}
}}


==Rewards==
==Rewards==

Revision as of 17:40, 13 November 2019



Morty
LocationMt.Pyre 4F
Cooldown time12 days
Dates active2016—present
Basic requirements

"Oh hey Player.

I felt empty at the end of our last battle. I needed sometime off. I heard about this place recently... it's perfect for some soul searching.

I have become one with the Ghost type!"

—Morty

Morty is the boss-NPC counterpart of the eponymous Ecruteak City gym-leader.


Boss rework 2019

Morty was part of the Boss rework in 2019 and was updated at the 15th June 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.

The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. EVs and hold items do vary among other things - also depending on the difficulty level.

  • Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.
  • Medium: bosses have 252 EVs in each stat and hold items.
  • Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as Revives.


Challenging Morty

Morty resides at the top of the Mt.Pyre, where he wants to be one with his Ghost pokemons.

Interacting with him will automatically initiate a battle if you have completed the Requirements. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Brock will give you a warning if you are really sure to fight him.


Lineup

Easy

Morty's Lineup
NatureAbilityItem
Timid Cursed Body None
NatureAbilityItem
Timid Cursed Body None
NatureAbilityItem
Relaxed Pickup None
NatureAbilityItem
Adamant No Guard None
NatureAbilityItem
Bold Mummy None
NatureAbilityItem
Quiet Pressure None
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Medium/Hard

Morty's Lineup
NatureAbilityItem
Timid Cursed Body Choice Specs
NatureAbilityItem
Timid Cursed Body Life Orb
NatureAbilityItem
Relaxed Pickup Leftovers
NatureAbilityItem
Adamant No Guard Black Belt
NatureAbilityItem
Bold Mummy Leftovers
NatureAbilityItem
Quiet Pressure Choice Specs
  • Emboldened moves avail from a STAB bonus when deployed by that Pokémon.
  • Italicized moves are functionally broken; see their individualized pages for more information.


Rewards

The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.

There is no shiny counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).

All rewarded Pokémon will be initialized at level 20.

Reworked bosses such as Morty have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: Easy, Medium and Hard. For extra rewards, the Medium and Hard level have a three-time win streak.

Randomized subset

All possible rewards are listed below.

Pokémon

Pokédex NumberPokémonType 1Type 2Reward Tier
#592 Frillish Water Ghost 1
#302 Sableye Dark Ghost 1
#622 Golett Ground Ghost 2
#710 Pumpkaboo Ghost Grass 2
#708 Phantump Ghost Grass 3
#479 Rotom Electric Ghost 3


Items

Item Quantity Reward Tier
Focus Sash 5-10 1
Spell Tag 1-2 1
TM80 - Shadow Ball 1-3 2
PP Up 3-8 2
Rare Candy 3-8 2

Three-consecutive wins

After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.


Pokédex NumberPokémonType 1Type 2Reward Tier
#479 Rotom Electric Ghost Medium/Hard
#710 Pumpkaboo Ghost Grass Medium/Hard
#708 Phantump Ghost Grass Medium/Hard
#562 Yamask Ghost Medium/Hard
#607 Litwick Ghost Fire Medium/Hard