Pastoria City: Difference between revisions
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{{AreaNavTable|Type=Water|Prev=Veilstone City|Post=|Category=Town}} | {{AreaNavTable|Type=Water|Prev=Veilstone City|Post=Celestic Town|Category=Town}} | ||
{{Area|Type=Water|Region=Sinnoh|West=Route 212 South|East=Route 213|North=Sinnoh Safari| | {{Area|Type=Water|Region=Sinnoh|West=Route 212 South|East=Route 213|North=Sinnoh Safari|Badge=Fen|Leader=Wake|GymType=Water|BattleNPCs=5|BerryTrees=4}} | ||
'''{{PAGENAME}}''' is a | '''{{PAGENAME}}''' is a [[Sinnoh]] city located between [[Route 212 South]] and [[Route 213]]. It is particularly known as the city where the Great Marsh, or renamed [[Sinnoh Safari]] in Pokémon Revolution Online, is located at. | ||
__TOC__ | __TOC__ | ||
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==Notable miscellanies== | ==Notable miscellanies== | ||
===Galactic Grunt Chase quest=== | |||
After completing the city's gym, the next objective will be to talk to the Galactic Grunt near the entrance to the [[Sinnoh Safari]]. He will run away to the gate of [[Route 213]]. Talking to him again, he will run away to [[Route 213]], and this chase game will continue for a little while. | |||
==Items== | |||
===Lootable items=== | |||
{{AreaItems|Contents= | |||
{{AIR|Item=Lum Berry|Quantity=1-2|Cooldown=3 days|Location=Berry Trees east of the gym. There are two of them}} | |||
{{AIR|Item=Leppa Berry|Quantity=1-2|Cooldown=3 days|Location=Berry Trees east of the gym. There are two of them}} | |||
}} | |||
== | ===[[Pokémart]]=== | ||
{{ShopTable|Contents= | |||
{{ShopItem|Item=Pokeball|Price=200}} | |||
{{ShopItem|Item=Great Ball|Price=600}} | |||
{{ShopItem|Item=Hyper Potion|Price=1,200}} | |||
{{ShopItem|Item=Revive|Price=1,500}} | |||
{{ShopItem|Item=Super Repel|Price=500}} | |||
{{ShopItem|Item=Burn Heal|Price=250}} | |||
{{ShopItem|Item=Awakening|Price=250}} | |||
{{ShopItem|Item=Escape Rope|Price=550}} | |||
{{ShopItem|Item=Ice Heal|Price=250}} | |||
}} | |||
==Pastoria Gym== | ==Pastoria Gym== | ||
The Gym layout is fairly easy. There are a few bridges that are displayed as a block with a water symbol on top of it; these cannot be crosses. It is necessary to find the corresponding lever and press it to turn the water bridges into crossable bridges. Some of the switches actually teleport the player though. | |||
The gym-greeter will not offer to sell or teach any move after defeating Wake. | |||
===Gym trainers=== | ===Gym trainers=== | ||
{{ | {{NPCTable|Location={{PAGENAME}} Gym|Contents= | ||
{{NPCTrainer|Class=Tuber|Name=Kenny|Gender=boy|Lineup= | {{NPCTrainer|Class=Tuber|Name=Kenny|Gender=boy|Lineup= | ||
{{ | {{NPCLineup|Pokemon=Buizel|Levels=37}} | ||
}} | }} | ||
{{NPCTrainer|Class=Swimmer|Name= | {{NPCTrainer|Class=Swimmer|Name=Tobby|Gender=boy|Lineup= | ||
{{ | {{NPCLineup|Pokemon=Seaking|Levels=32}} | ||
}} | }} | ||
{{NPCTrainer|Class=Tuber|Name=Candy|Gender=girl|Lineup= | {{NPCTrainer|Class=Tuber|Name=Candy|Gender=girl|Lineup= | ||
{{ | {{NPCLineup|Pokemon=Azurill,Marill,Azumarill|Levels=29,30,31}} | ||
}} | }} | ||
{{NPCTrainer|Class=Tuber|Name=Franky|Gender=boy|Lineup= | {{NPCTrainer|Class=Tuber|Name=Franky|Gender=boy|Lineup= | ||
{{ | {{NPCLineup|Pokemon=Vaporeon|Levels=34}} | ||
}} | }} | ||
{{NPCTrainer|Class=Swimmer|Name=Jenny|Gender=girl|Lineup= | {{NPCTrainer|Class=Swimmer|Name=Jenny|Gender=girl|Lineup= | ||
{{ | {{NPCLineup|Pokemon=Wartortle,Croconaw,Marshtomp,Prinplup|Levels=28,28,28,28}} | ||
}} | }} | ||
}} | }} | ||
===Wake=== | ===Wake=== | ||
Wake is the [[Water (type)|Water]] type specialist of [[Sinnoh]]. His team is fairly simple however. His type's two weaknesses, [[Grass (type)|Grass]] and [[Electric (type)|Electric]], are both checked by [[Ice Fang]] and [[Mud Bomb]] respectively. [[Electric (type)|Electric]], in particular, will be completely walled by his [[Quagsire]]. However, the moves of his Pokémons are a little lacking in power and coverage, so it is easily possible to play defensively with many types. | |||
{{GymLeaderLineup|Lineup=Gyarados,Quagsire,Floatzel|Moves0=Brine,Dragon Dance,Ice Fang,Crunch|Moves1=Mud Bomb,Rain Dance,Surf,Slam|Moves2=Brine,Pursuit,Ice Fang,Headbutt}} |
Latest revision as of 19:13, 6 February 2023
← Veilstone City | Pokémon Revolution Online Town | Celestic Town → |
Pastoria City - Sinnoh | |||||||||||||
Overview File:Pastoria City.png |
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Location ![]() A positional vantage point of Pastoria City in Sinnoh. | |||||||||||||
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Pastoria City is a Sinnoh city located between Route 212 South and Route 213. It is particularly known as the city where the Great Marsh, or renamed Sinnoh Safari in Pokémon Revolution Online, is located at.
Notable miscellanies
Galactic Grunt Chase quest
After completing the city's gym, the next objective will be to talk to the Galactic Grunt near the entrance to the Sinnoh Safari. He will run away to the gate of Route 213. Talking to him again, he will run away to Route 213, and this chase game will continue for a little while.
Items
Lootable items
Item | Quantity | Cooldown | Location | |
---|---|---|---|---|
![]() |
Lum Berry | 1-2 | 3 days | Berry Trees east of the gym. There are two of them |
![]() |
Leppa Berry | 1-2 | 3 days | Berry Trees east of the gym. There are two of them |
Pokémart
Pastoria City Mart | ||
Item | Price | |
---|---|---|
![]() | Pokeball | ![]() |
![]() | Great Ball | ![]() |
![]() | Hyper Potion | ![]() |
![]() | Revive | ![]() |
![]() | Super Repel | ![]() |
![]() | Burn Heal | ![]() |
![]() | Awakening | ![]() |
![]() | Escape Rope | ![]() |
![]() | Ice Heal | ![]() |
Pastoria Gym
The Gym layout is fairly easy. There are a few bridges that are displayed as a block with a water symbol on top of it; these cannot be crosses. It is necessary to find the corresponding lever and press it to turn the water bridges into crossable bridges. Some of the switches actually teleport the player though.
The gym-greeter will not offer to sell or teach any move after defeating Wake.
Gym trainers
Pastoria City Gym Trainers | ||||||||||||||||||||||||||||||||||||
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All NPCs cool down after 7 days unless noted contrariwise. |
Wake
Wake is the Water type specialist of Sinnoh. His team is fairly simple however. His type's two weaknesses, Grass and Electric, are both checked by Ice Fang and Mud Bomb respectively. Electric, in particular, will be completely walled by his Quagsire. However, the moves of his Pokémons are a little lacking in power and coverage, so it is easily possible to play defensively with many types.
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