Surf: Difference between revisions
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{{Move|NoLvl=|DEV=HM|TMLocations=Safari House 4 in Kanto Safari Area 3 | {{Move|NoLvl=|DEV=HM|Extra=Does not make [[contact]]|TMLocations=Safari House 4 in [[Kanto Safari Zone]] Area 3|MTLocations=Victor on [[Route 19]] for {{Pdollar}}8,000}} | ||
'''{{PAGENAME}}''' is a [[ | '''{{PAGENAME}}''' is a [[Water_(type)|Water]]-type damage-dealing move. It is also known as [[TMs and HMs|HM03]]. As an HM, it has unlimited use unlike TMs. | ||
== | __TOC__ | ||
<br clear="all"> | |||
==Functionality== | |||
===In Battle=== | ===In Battle=== | ||
{{PAGENAME}} inflicts damage and has no secondary effect. | |||
Surf is able to hit opponents during their semi-invulnerable turn of [[Dive]]. When it does, the move will deal double damage. | |||
===Out of Battle=== | ===Out of Battle=== | ||
The move can be used to travel across bodies of water. Players will also need to have a | The move can be used to travel across bodies of water. Players will also need to have a Pokémon on their team that knows it unless a surf [[Pokémon Mounts|mount]] is owned. Furthermore, it is necessary to have both [[TMs and HMs#HMs|HM03]] and a specific badge of the current region to be able to use Surf or a surf [[Pokémon Mounts|mount]] outside of battle. | ||
The badge required for each region are the followings: | |||
*[[Kanto]]: Soul Badge ([[Fuchsia City]]) | |||
*[[Johto]]: Fog Badge ([[Ecruteak City]]) | |||
*[[Hoenn]]: Balance Badge ([[Petalburg City]]) | |||
*[[Sinnoh]]: Fen Badge ([[Pastoria City]]) | |||
==Learnset== | |||
===[[TMs and HMs|HM]]=== | ===[[TMs and HMs|HM]]=== | ||
HM03 is acquired at the following: | HM03 is acquired at the following: | ||
*Safari House 4 in Kanto Safari Area 3. | *Safari House 4 in [[Kanto Safari Zone]] Area 3. The Safari is in [[Fuchsia City]], however, you will need to first beat the Gym and defeat Victor before searching for [[TMs and HMs#HMs|HM03]]. Once done with the Gym, go south to the beach which is where Victor is. | ||
{{MoveTableGeneric|Contents= | {{MoveTableGeneric|Contents= | ||
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{{MTP|Name=Wartortle}} | {{MTP|Name=Wartortle}} | ||
{{MTP|Name=Blastoise}} | {{MTP|Name=Blastoise}} | ||
{{MTP|Name=Nidoqueen}} | {{MTP|Name=Nidoqueen}} | ||
{{MTP|Name=Nidoking}} | {{MTP|Name=Nidoking}} | ||
Line 82: | Line 90: | ||
{{MTP|Name=Mantine}} | {{MTP|Name=Mantine}} | ||
{{MTP|Name=Kingdra}} | {{MTP|Name=Kingdra}} | ||
{{MTP|Name= | {{MTP|Name=Miltank}} | ||
{{MTP|Name=Suicune}} | {{MTP|Name=Suicune}} | ||
{{MTP|Name=Tyranitar}} | {{MTP|Name=Tyranitar}} | ||
Line 191: | Line 199: | ||
{{MTP|Name=Bergmite}} | {{MTP|Name=Bergmite}} | ||
{{MTP|Name=Avalugg}} | {{MTP|Name=Avalugg}} | ||
}} | |||
===[[Move Tutors]]=== | |||
{{MoveTableGeneric|Contents= | |||
{{MTP|Name=Pikachu}} | |||
}} | }} |
Latest revision as of 04:07, 5 February 2023
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<table class="informational-box" align="right" style="border: 4px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color}}; width: 42%; max-width: 52%; padding: 4px; border-radius: 25px; text-align: center; border-spacing: 5px;">
<td colspan="5" style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; font-size: 18px; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.
<td style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; font-weight: bold; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Categories
- {{Error: no local variable "movetype" has been set._color_light}}; width: 33%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">Element<div style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; width: 58%; margin: auto auto; color:#000000; font-weight: normal;">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]
- {{Error: no local variable "movetype" has been set._color_light}}; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 33%; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px; border-radius: 1px 25px 25px 1px;">Type<div style="background-color:#{{Error: no local variable "category" has been set._color}}; border-radius: 25px; border: 2px solid #{{Error: no local variable "category" has been set._color_dark}}; width: 63%; margin: auto auto; font-weight: normal;">[[Error: no local variable "category" has been set. moves|Error: no local variable "category" has been set.]]
<td style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; font-weight: bold; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Statistical Attributes
- {{Error: no local variable "movetype" has been set._color_light}}; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">Base Power<div style="background-color:#FFFFFF; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; color:#000000; border-radius: 25px; width: 38%; margin: auto auto; font-weight: normal;">Error: no local variable "power" has been set.
- {{Error: no local variable "movetype" has been set._color_light}}; width: 25%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px;">Accuracy<div style="background-color:#FFFFFF; color:#000000; border-radius: 25px; width: 39%; margin: auto auto; font-weight: normal; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "accuracy" has been set.
- {{Error: no local variable "movetype" has been set._color_light}}; width: 25%; background-color:
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 1px 25px 25px 1px; font-weight: bold; border: 1px solid
- {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">PP<div style="background-color:#FFFFFF; border-radius: 25px; border: 2px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 35%; margin: auto auto; color:#000000; font-weight: normal; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "pp" has been set.
<td colspan="4" style="background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; border: 3px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px 25px 1px 1px; color:
- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold;">Extra Information
<td colspan="4" style="background-color: #FFFFFF; border-radius: 1px 1px 25px 25px; border: solid 3px
- {{Error: no local variable "movetype" has been set._color_dark}}; text-align: left;">
- Does not make contact
<table style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
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- {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px; width: 100%;">
Obtainability
<th style="background-color:- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px 25px 1px 1px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_light}};">HMError: no local variable "tm" has been set.
|
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 25px 25px 1px 1px;"><span style="color: #{{Error: no local variable "movetype" has been set._color_light}};">Move tutors
|
[[Category:Error: no local variable "movetype" has been set.-type moves]] [[Category:Error: no local variable "category" has been set. moves]]
Expression error: Unexpected < operator.
Surf is a Water-type damage-dealing move. It is also known as HM03. As an HM, it has unlimited use unlike TMs.
Functionality
In Battle
Surf inflicts damage and has no secondary effect.
Surf is able to hit opponents during their semi-invulnerable turn of Dive. When it does, the move will deal double damage.
Out of Battle
The move can be used to travel across bodies of water. Players will also need to have a Pokémon on their team that knows it unless a surf mount is owned. Furthermore, it is necessary to have both HM03 and a specific badge of the current region to be able to use Surf or a surf mount outside of battle.
The badge required for each region are the followings:
- Kanto: Soul Badge (Fuchsia City)
- Johto: Fog Badge (Ecruteak City)
- Hoenn: Balance Badge (Petalburg City)
- Sinnoh: Fen Badge (Pastoria City)
Learnset
HM
HM03 is acquired at the following:
- Safari House 4 in Kanto Safari Zone Area 3. The Safari is in Fuchsia City, however, you will need to first beat the Gym and defeat Victor before searching for HM03. Once done with the Gym, go south to the beach which is where Victor is.
<table cellspacing="3" style="width: 60%; background-color:
- {{Error: no local variable "movetype" has been set._color}}; border: 4px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; border-radius: 25px; text-align: center;">
<tr style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}};"><th colspan="2" style="border-top-left-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 17%;">No.<th style="width: 27%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Pokémon<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-top-right-radius: 25px;">Type 2
007
Squirtle
Water
008
Wartortle
Water
009
Blastoise
Water
031
Nidoqueen
Poison
Ground
034
Nidoking
Poison
Ground
054
Psyduck
Water
055
Golduck
Water
060
Poliwag
Water
061
Poliwhirl
Water
062
Poliwrath
Water
Fighting
072
Tentacool
Water
Poison
073
Tentacruel
Water
Poison
079
Slowpoke
Water
Psychic
080
Slowbro
Water
Psychic
086
Seel
Water
087
Dewgong
Water
Ice
090
Shellder
Water
091
Cloyster
Water
Ice
098
Krabby
Water
099
Kingler
Water
108
Lickitung
Normal
112
Rhydon
Ground
Rock
115
Kangaskhan
Normal
116
Horsea
Water
117
Seadra
Water
118
Goldeen
Water
119
Seaking
Water
120
Staryu
Water
121
Starmie
Water
Psychic
128
Tauros
Normal
130
Gyarados
Water
Flying
131
Lapras
Water
Ice
134
Vaporeon
Water
138
Omanyte
Rock
Water
139
Omastar
Rock
Water
140
Kabuto
Rock
Water
141
Kabutops
Rock
Water
143
Snorlax
Normal
147
Dratini
Dragon
148
Dragonair
Dragon
149
Dragonite
Dragon
Flying
151
Mew
Psychic
158
Totodile
Water
159
Croconaw
Water
160
Feraligatr
Water
161
Sentret
Normal
162
Furret
Normal
170
Chinchou
Water
Electric
171
Lanturn
Water
Electric
183
Marill
Water
Fairy
184
Azumarill
Water
Fairy
186
Politoed
Water
194
Wooper
Water
Ground
195
Quagsire
Water
Ground
199
Slowking
Water
Psychic
211
Qwilfish
Water
Poison
215
Sneasel
Dark
Ice
222
Corsola
Water
Rock
223
Remoraid
Water
224
Octillery
Water
226
Mantine
Water
Flying
230
Kingdra
Water
Dragon
241
Miltank
Normal
245
Suicune
Water
248
Tyranitar
Rock
Dark
258
Mudkip
Water
259
Marshtomp
Water
Ground
260
Swampert
Water
Ground
263
Zigzagoon
Normal
264
Linoone
Normal
270
Lotad
Water
Grass
271
Lombre
Water
Grass
272
Ludicolo
Water
Grass
279
Pelipper
Water
Flying
295
Exploud
Normal
296
Makuhita
Fighting
297
Hariyama
Fighting
298
Azurill
Normal
Fairy
306
Aggron
Steel
Rock
318
Carvanha
Water
Dark
319
Sharpedo
Water
Dark
320
Wailmer
Water
321
Wailord
Water
339
Barboach
Water
Ground
340
Whiscash
Water
Ground
341
Corphish
Water
342
Crawdaunt
Water
Dark
349
Feebas
Water
350
Milotic
Water
363
Spheal
Ice
Water
364
Sealeo
Ice
Water
365
Walrein
Ice
Water
366
Clamperl
Water
367
Huntail
Water
368
Gorebyss
Water
369
Relicanth
Water
Rock
370
Luvdisc
Water
380
Latias
Dragon
Psychic
381
Latios
Dragon
Psychic
382
Kyogre
Water
384
Rayquaza
Dragon
Flying
393
Piplup
Water
394
Prinplup
Water
395
Empoleon
Water
Steel
399
Bidoof
Normal
400
Bibarel
Normal
Water
409
Rampardos
Rock
418
Buizel
Water
419
Floatzel
Water
422
Shellos
Water
423
Gastrodon
Water
Ground
445
Garchomp
Dragon
Ground
446
Munchlax
Normal
456
Finneon
Water
457
Lumineon
Water
458
Mantyke
Water
Flying
461
Weavile
Dark
Ice
463
Lickilicky
Normal
464
Rhyperior
Ground
Rock
484
Palkia
Water
Dragon
489
Phione
Water
490
Manaphy
Water
493
Arceus
Normal
501
Oshawott
Water
503
Samurott
Water
507
Herdier
Normal
508
Stoutland
Normal
515
Panpour
Water
516
Simipour
Water
531
Audino
Normal
535
Tympole
Water
536
Palpitoad
Water
Ground
537
Seismitoad
Water
Ground
550
Basculin
Water
564
Tirtouga
Water
Rock
565
Carracosta
Water
Rock
580
Ducklett
Water
Flying
581
Swanna
Water
Flying
592
Frillish
Water
Ghost
593
Jellicent
Water
Ghost
594
Alomomola
Water
612
Haxorus
Dragon
613
Cubchoo
Ice
614
Beartic
Ice
618
Stunfisk
Ground
Electric
621
Druddigon
Dragon
626
Bouffalant
Normal
635
Hydreigon
Dark
Dragon
647
Keldeo
Water
Fighting
656
Froakie
Water
657
Frogadier
Water
658
Greninja
Water
Dark
659
Bunnelby
Normal
660
Diggersby
Normal
Ground
672
Skiddo
Grass
673
Gogoat
Grass
674
Pancham
Fighting
675
Pangoro
Fighting
Dark
676
Furfrou
Normal
684
Swirlix
Fairy
685
Slurpuff
Fairy
688
Binacle
Rock
Water
689
Barbaracle
Rock
Water
690
Skrelp
Poison
Water
691
Dragalge
Poison
Dragon
692
Clauncher
Water
693
Clawitzer
Water
694
Helioptile
Electric
Normal
695
Heliolisk
Electric
Normal
712
Bergmite
Ice
713
Avalugg
Ice
<td colspan="6" style="text-align: left; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 1px 1px 25px 25px; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; color:
- {{Error: no local variable "movetype" has been set._color_dark}}; padding-left: 10px;">
Emboldened Pokémon avail from a STAB bonus for this move.
Move Tutors
<table cellspacing="3" style="width: 60%; background-color:
- {{Error: no local variable "movetype" has been set._color}}; border: 4px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; padding: 4px; border-radius: 25px; text-align: center;">
<tr style="color:
- {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
- {{Error: no local variable "movetype" has been set._color_light}};"><th colspan="2" style="border-top-left-radius: 25px; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; width: 17%;">No.<th style="width: 27%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Pokémon<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-top-right-radius: 25px;">Type 2
025
Pikachu
Electric
<td colspan="6" style="text-align: left; border: 1px solid
- {{Error: no local variable "movetype" has been set._color_dark}}; border-radius: 1px 1px 25px 25px; background-color:
- {{Error: no local variable "movetype" has been set._color_light}}; color:
- {{Error: no local variable "movetype" has been set._color_dark}}; padding-left: 10px;">
Emboldened Pokémon avail from a STAB bonus for this move.