Horn Drill: Difference between revisions

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===Bugs===
===Bugs===
*Unlike in the original games, Horn Drill does not make [[contact]]. It does not trigger on-contact abilities and items like [[Rough Skin]], [[Static]] and [[Rocky Helmet]]. ([https://pokemonrevolution.net/forum/index.php?threads/moves-horn-drill-and-guillotine-do-not-trigger-contact-abilities-and-items.108641/ Report thread])
*Unlike in the original games, Horn Drill does not make [[contact]]. It does not trigger on-contact abilities and items like [[Rough Skin (ability)|Rough Skin]], [[Static (ability)|Static]] and [[Rocky Helmet]]. ([https://pokemonrevolution.net/forum/index.php?threads/moves-horn-drill-and-guillotine-do-not-trigger-contact-abilities-and-items.108641/ Report thread])
*If the opposing Pokémon blocks Horn Drill with the [[Sturdy (ability)|Sturdy]] ability, the regular "But it failed" message is displayed, not informing that it failed because of [[Sturdy (ability)|Sturdy]].
*If the opposing Pokémon blocks Horn Drill with the [[Sturdy (ability)|Sturdy]] ability, the regular "But it failed" message is displayed, not informing that it failed because of [[Sturdy (ability)|Sturdy]].


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{{PKM|Name=Nidorino|l=58}}
{{PKM|Name=Nidorino|l=58}}
{{PKM|Name=Rhyhorn|l=53}}
{{PKM|Name=Rhyhorn|l=53}}
{{PKM|Name=Rhydon}}
{{PKM|Name=Rhydon|l=62}}
{{PKM|Name=Goldeen|l=37}}
{{PKM|Name=Goldeen|l=37}}
{{PKM|Name=Seaking|l=40}}
{{PKM|Name=Seaking|l=40}}

Latest revision as of 02:19, 19 July 2020

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<table class="informational-box" align="right" style="border: 4px solid

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<td colspan="5" style="color:

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  2. {{Error: no local variable "movetype" has been set._color_light}}; border-radius: 25px; border: 3px solid
  3. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "technique" has been set.

<td style="color:

  1. {{Error: no local variable "movetype" has been set._color_dark}}; background-color:
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  3. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Categories
<td style="border-radius: 25px 1px 1px 25px; color:
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  3. {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">Element<div style="background-color:
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  5. {{Error: no local variable "movetype" has been set._color}}; width: 58%; margin: auto auto; color:#000000; font-weight: normal;">[[Error: no local variable "movetype" has been set._(type)|Error: no local variable "movetype" has been set.]]
<td style="color:
  1. {{Error: no local variable "movetype" has been set._color_light}}; background-color:
  2. {{Error: no local variable "movetype" has been set._color_dark}}; width: 33%; font-weight: bold; border: 1px solid
  3. {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px; border-radius: 1px 25px 25px 1px;">Type<div style="background-color:#{{Error: no local variable "category" has been set._color}}; border-radius: 25px; border: 2px solid #{{Error: no local variable "category" has been set._color_dark}}; width: 63%; margin: auto auto; font-weight: normal;">[[Error: no local variable "category" has been set. moves|Error: no local variable "category" has been set.]]

<td style="color:

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  3. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; padding: 3px;">Statistical Attributes
<td style="width: 25%; border-radius: 25px 1px 1px 25px; color:
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  3. {{Error: no local variable "movetype" has been set._color}}; padding: 7px;">Base Power<div style="background-color:#FFFFFF; border: 1px solid
  4. {{Error: no local variable "movetype" has been set._color_dark}}; color:#000000; border-radius: 25px; width: 38%; margin: auto auto; font-weight: normal;">Error: no local variable "power" has been set.
<td style="color:
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  2. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold; border: 1px solid
  3. {{Error: no local variable "movetype" has been set._color}}; margin-bottom: 7px;">Accuracy<div style="background-color:#FFFFFF; color:#000000; border-radius: 25px; width: 39%; margin: auto auto; font-weight: normal; border: 1px solid
  4. {{Error: no local variable "movetype" has been set._color_dark}};">Error: no local variable "accuracy" has been set.
<td style="color:
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<td colspan="4" style="background-color:

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  3. {{Error: no local variable "movetype" has been set._color_dark}}; font-weight: bold;">Extra Information

<td colspan="4" style="background-color: #FFFFFF; border-radius: 1px 1px 25px 25px; border: solid 3px

  1. {{Error: no local variable "movetype" has been set._color_dark}}; text-align: left;">
    • Does not make contact
    • Does not have an animation
    • Has minor bugs
    • Banned in Ranked PvP

<table style="color:

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Obtainability

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  • Level-up/instinctual
<th style="background-color:
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  • {{{TMLocations}}}

[[Category:Error: no local variable "movetype" has been set.-type moves]] [[Category:Error: no local variable "category" has been set. moves]]

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Horn Drill is a Normal-type one-hit-knockout move.


Function

Horn Drill inflicts damage equal to the target's current HP, guaranteeing that it faints if the move hits. It's accuracy is based on the difference in level between the user and the target, using the following formula:

  • Acc = ( ( user_level - target_level) + 30 )%

This means that the accuracy is 30% at equal level, and increases by 1% for every level of difference, reaching 100% accuracy with a level difference of 70. Furthermore, accuracy and evasion changes do not affect Horn Drill's accuracy.

If the target is higher level than the user, or if the target has the Sturdy ability, Horn Drill will always fail.

Ranked PvP

The use of Horn Drill is forbidden in Ranked PvP as per the OHKO clause.

Bugs

  • Unlike in the original games, Horn Drill does not make contact. It does not trigger on-contact abilities and items like Rough Skin, Static and Rocky Helmet. (Report thread)
  • If the opposing Pokémon blocks Horn Drill with the Sturdy ability, the regular "But it failed" message is displayed, not informing that it failed because of Sturdy.

Learnset

Level-up

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<tr style="color:

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  5. {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
  6. {{Error: no local variable "movetype" has been set._color_dark}};">Type 2<th style="width: 13%; border-top-right-radius: 25px; border: 1px solid
  7. {{Error: no local variable "movetype" has been set._color_dark}};">Level

032 Nidoran Male Poison 45 033 Nidorino Poison 58 111 Rhyhorn Ground Rock 53 112 Rhydon Ground Rock 62 118 Goldeen Water 37 119 Seaking Water 40 464 Rhyperior Ground Rock 71 530 Excadrill Ground Steel 31 696 Tyrunt Rock Dragon 49 697 Tyrantrum Rock Dragon 53 <td colspan="6" style="text-align: left; border: 1px solid

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Emboldened Pokémon avail from a STAB bonus for this move.


Egg Moves

<table cellspacing="3" style="width: 60%; background-color:

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<tr style="color:

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  3. {{Error: no local variable "movetype" has been set._color_dark}}; width: 17%;">No.<th style="width: 27%; border: 1px solid
  4. {{Error: no local variable "movetype" has been set._color_dark}};">Pokémon<th style="width: 20%; border: 1px solid
  5. {{Error: no local variable "movetype" has been set._color_dark}};">Type 1<th style="width: 20%; border: 1px solid
  6. {{Error: no local variable "movetype" has been set._color_dark}}; border-top-right-radius: 25px;">Type 2

077 Ponyta Fire 078 Rapidash Fire 086 Seel Water 087 Dewgong Water Ice 131 Lapras Water Ice <td colspan="6" style="text-align: left; border: 1px solid

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Emboldened Pokémon avail from a STAB bonus for this move.