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Abilities
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{{stub}} '''Abilities''' are intraneous faculties of Pokémon that are inherited by Pokémon upon obtaining them. Abilities perform passive effects in-battle for Pokémon; they can be beneficial, hindering, or bilateral in nature. The possessor is usually the beneficiary of the ability, but some, such as [[Dry Skin (ability)|Dry Skin]], can have a countereffect; or in the case of [[Truant (ability)|Truant]], for example, it may have a strictly hindering effect as a needful counterbalance. While some abilities also performed out-of-battle functions in the official games, this is not the case in [[Pokémon Revolution Online]]; most out-of-battle functions, such as spawn-predeterminers, have not been functionalized, here, due to the belief that it may disbalance the encounter rates of potentially [[List of Pokémon by Rarity Tier|rarer]] Pokémon, so most abilities are modomodal for their in-battle functions. Bear in mind that not all abilities have been programmed in PRO, yet; they will be distinctly marked on the tabular list below. ==Mechanical overview== ===Usage=== These abilities are mechanistically similar to passive abilities in other RPGs; they are not manually activated by the user, since they are performed automatically. They will actuate when all the requisite conditions are in effect or, for unconditional abilities, when a possessor of the ability is deployed in-battle. ===Determination=== All Pokémon species have subsets of inheritable abilities with 1-3 eventualities, but only one is possessable per Pokémon; this is predetermined upon encountering or obtaining the Pokémon. The ability orientations can be subsumed into two categories: predominant abilities, which comprise the first-ability and second-ability slots, and hidden abilities, which are rarer abilities that have a 5% chance of inheritability by the Pokémon. The inherited ability will be unchangeable with the potential exception of when the inheritee evolves; if the evolved form has a different ability correspondent to the orientation of the ability that they already have or if the evolved stage has a monoability ([[Metapod]]'s [[Shed Skin (ability)|Shed Skin]] ability, for example), that ability will supplant the pre-evolution's ability. ==List of abilities== All abilities and the amount of possessors respective to the slot orientation are outlined below. Click on the individualized pages for functional descriptions and potential inheritees thereof. {{AbilityTable| {{AbilityRow|Ability=Anger Point|Primary=3|Hidden=4}} {{AbilityRow|Ability=Arena Trap|Secondary=3|B=1}} {{AbilityRow|Ability=Blaze|Primary=18|Hidden=2}} {{AbilityRow|Ability=Chlorophyll|Primary=25|Secondary=4|Hidden=6}} {{AbilityRow|Ability=Compound Eyes|Primary=6|Secondary=2|Hidden=1}} {{AbilityRow|Ability=Cute Charm|Primary=12|Hidden=1|B=1}} {{AbilityRow|Ability=Damp|Primary=4|Secondary=4|Hidden=10}} {{AbilityRow|Ability=Effect Spore|Primary=6|Hidden=1}} {{AbilityRow|Ability=Inner Focus|Primary=10|Secondary=10|Hidden=9}} {{AbilityRow|Ability=Justified|Primary=4|Hidden=5}} {{AbilityRow|Ability=No Guard|Primary=2|Secondary=3|Hidden=3}} {{AbilityRow|Ability=Overgrow|Primary=18|Hidden=2}} {{AbilityRow|Ability=Run Away|Primary=14|Secondary=2|Hidden=8}} {{AbilityRow|Ability=Solar Power|Primary=3|Hidden=5}} {{AbilityRow|Ability=Synchronize|Primary=11|Secondary=4}} {{AbilityRow|Ability=Tinted Lens|Secondary=4|Hidden=5}} {{AbilityRow|Ability=Torrent|Primary=18|Hidden=2}} {{AbilityRow|Ability=Unnerve|Secondary=4|Hidden=15}} {{AbilityRow|Ability=Water Absorb|Primary=10|Secondary=4|Hidden=7}} }} [[Category:Abilities]] [[Category:Battle system]] [[Category:Gameplay features]]
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