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Happiness
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The <b>happiness</b> stat, also interchangeably referred to as '''friendship''', metricizes a Pokémon's contentment and rapport with their trainer. It is quantified with a value between 0 and 255, and it is initialized at 70 when originatively obtained or traded for. For the most part, the happiness stat does not affect any combat stat´s of a Pokémon and is only needed as a requirement for certain Pokémon evolutions and moves used outside of battle. However, the power of the moves [[Return]] and [[Frustration]] is calculated based on the user's Happiness value. __TOC__ <br clear="all"> ==The use of Happiness== ===Pokémon evolutions=== Certain Pokémon will only evolve with the help of happiness, but a Pokémon evolution does not necessarily require the happiness stat as single condition to trigger the evolution. The Pokémon has to level up with a high amount of happiness (160) while meeting the other requirements in order to evolve. {{#vardefine:cell|#{{Kanto_color_light}}}} {{#vardefine:background|#{{Kanto_color}}}} {{#vardefine:border|#{{Kanto_color_dark}}}} <table style="width:40%; border-spacing: 2px; border-radius: 25px; border: 4px solid {{#var:border}}; background-color: {{#var:background}}; padding: 6px;"> <tr><th colspan="2" style="border-radius: 25px 1px 1px 1px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 30%;">Pokémon</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 70%;">Extra condition</th><th> {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Golbat|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Chansey|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Eevee|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> Leveled up at day time ([[Espeon]]) or night time ([[Umbreon]]) </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Pichu|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Cleffa|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Igglybuff|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td></td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Togepi|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Azurill|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td></td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Budew|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td>Leveled up at day time (10am-8pm) </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Buneary|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Chingling|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td>Leveled up at night time (8pm-4am)</td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Munchlax|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Riolu|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td>Leveled up at day time (10am-8pm) </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Woobat|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Swadloon|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} {{#get_web_data:url=https://wiki.pokemonrevolution.net/index.php?title=Special:GetData/PokemonRawList|format=CSV with header|filters=Name=Alolan Meowth|data=name=name,number=Pokedex number}} {{#for_external_table: <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:{{{number}}}Icon.png]]</td> <td>[[{{{name}}}]]</td> <td> </td> </tr> }} </table> ===Pokémon moves=== ====Outside of battle battle==== Some moves can be used outside of battle, some of them do also require a certain amount of happiness of the performing Pokémon. {{#vardefine:cell|#{{Kanto_color_light}}}} {{#vardefine:background|#{{Kanto_color}}}} {{#vardefine:border|#{{Kanto_color_dark}}}} <table style="width:50%; border-spacing: 2px; border-radius: 25px; border: 4px solid {{#var:border}}; background-color: {{#var:background}}; padding: 6px;"> <tr><th colspan="2" style="border-radius: 25px 1px 1px 1px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 30%;">Pokémon</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 70%;">Happiness</th><th> <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:TM-Normal.png]] </td> <td> [[Headbutt]] </td> <td>150 or more </td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:TM-Ground.png]] </td> <td> [[Dig]] </td> <td>150 or more </td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:TM-Normal.png]] </td> <td> [[Rock Smash]] </td> <td>220 or more at [[Love Island]], otherwise, no happiness is required. </td> </tr> </table> ====In battle==== Two move's power depend on the happiness of the performing Pokémon. {{#vardefine:cell|#{{Kanto_color_light}}}} {{#vardefine:background|#{{Kanto_color}}}} {{#vardefine:border|#{{Kanto_color_dark}}}} <table style="width:50%; border-spacing: 2px; border-radius: 25px; border: 4px solid {{#var:border}}; background-color: {{#var:background}}; padding: 6px;"> <tr><th colspan="2" style="border-radius: 25px 1px 1px 1px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 30%;">Pokémon</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 70%;">Happiness</th><th> <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:TM-Normal.png]] </td> <td> [[Return]] </td> <td>The closer to 255 the value is, the stronger this move becomes; maxes out at 102 base power.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td width="4%">[[File:TM-Normal.png]] </td> <td> [[Frustration]] </td> <td>The closer to 0 the value is, the stronger this move becomes; maxes out at 102 base power. </td> </tr> </table> ==Modifying Happiness== ===Gaining Happiness=== {{#vardefine:cell|#{{Kanto_color_light}}}} {{#vardefine:background|#{{Kanto_color}}}} {{#vardefine:border|#{{Kanto_color_dark}}}} <table style="width:80%; border-spacing: 2px; border-radius: 25px; border: 4px solid {{#var:border}}; background-color: {{#var:background}}; padding: 6px;"> <tr><th style="border-radius: 25px 1px 1px 1px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 10%;">Method</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 10%;">Happiness</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 80%;">Extra Note</th><th> <tr style="background-color: #FFFFFF; text-align: center;"> <td> <span style="color:#ff9933;"><b>Walking</b></span> </td> <td> <span style="color:#ff1a8c;">+1</span><span style="color:#ff9933;">(2)</span> </td> <td> Works only for your first Pokémon in your party while it is not defeated. This method doesn't apply to land mounts and [[Bicycle]], but does to surf mounts. Friendship gain occurs after every 216 Steps.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> <span style="color:#ff9933;"><b>Defeating Pokémon</b></span> </td> <td> <span style="color:#ff1a8c;">+1</span><span style="color:#ff9933;">(2)</span> </td> <td> After a opposing Pokémon is defeated, regardless of battle type, all participated Pokémon will gain happiness. Pokémon which are defeated at the end of the fight wont gain happiness.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> <span style="color:#ff9933;"><b>Level Up's</b></span> </td> <td> <span style="color:#ff1a8c;">+5</span><span style="color:#ff9933;">(10)</span> </td> <td> Does work for any level up, no matter how triggered.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td>[[Vitamins]]</td> <td> <font color="#ff1a8c">+2</font></td> <td> </td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td>[[Berries]]</td> <td> <font color="#ff1a8c">+2</font></td> <td>Will only work as long as you have 1 or more EVs in the according EV Stat. </td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td>Trading</td> <td> Set to <font color="#ff1a8c">70</font> </td> <td>When a Pokémon is traded, its happiness will be reset to 70, therefore, it is only possible to gain happiness with this method when the traded Pokémon's happiness is under 70.</td> </tr> <tr> <td colspan="8" style="text-align: left; border-radius: 1px 1px 25px 25px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}};"><p style="margin-top: 8px; margin-left: 10px;"> <ul> <li><span style="color:#ff9933;"><b>Color-emboldened</b></span> methods are affected by [[Soothe Bell]]</li> </ul> </p> </td> </tr> </table> ====Pokémon Groomers==== The Pokémon Groomers can be found in [[Cerulean City]] House 5, [[Goldenrod City|Goldenrod Underground Path]], outdoor market in [[Slateport City]], and [[Hearthome City]]. Each service they provide will increase the selected Pokémon's happiness. [[Soothe Bell]] '''will not''' double happiness gained through the Groomers. '''Groomer Brad''' {{#vardefine:cell|#{{Kanto_color_light}}}} {{#vardefine:background|#{{Kanto_color}}}} {{#vardefine:border|#{{Kanto_color_dark}}}} <table style="width:80%; border-spacing: 2px; border-radius: 25px; border: 4px solid {{#var:border}}; background-color: {{#var:background}}; padding: 6px;"> <tr><th style="border-radius: 25px 1px 1px 1px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 10%;">Method</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 10%;">Happiness</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 80%;">Extra Note</th><th> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Brushing</td> <td> <font color="#ff1a8c">+10</font> </td> <td> Costs {{Pdollar}}2,000<span style="color:#FF0000;">*</span>. </td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Shampoo </td> <td> <font color="#ff1a8c">+20</font> </td> <td> Costs {{Pdollar}}3,000<span style="color:#FF0000;">*</span>. </td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Smile Cut </td> <td> <font color="#ff1a8c">+30</font> </td> <td> Costs {{Pdollar}}4,000<span style="color:#FF0000;">*</span>. </td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Beauty Cut </td> <td> <font color="#ff1a8c">+40</font> </td> <td> Costs {{Pdollar}}5,000<span style="color:#FF0000;">*</span>.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Royal Cut </td> <td> <font color="#ff1a8c">+50</font> </td> <td> Costs {{Pdollar}}6,000<span style="color:#FF0000;">*</span>.</td> </tr> <tr> <td colspan="8" style="text-align: left; border-radius: 1px 1px 25px 25px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}};"><p style="margin-top: 8px; margin-left: 10px;"> <ul> <span style="color:#FF0000;"><b>*</b></span> You can use this service only once within a day. The cooldown reset's every day at 00:00 GMT+0. </ul> </p> </td> </tr> </table> '''Groomer Chris''' {{#vardefine:cell|#{{Kanto_color_light}}}} {{#vardefine:background|#{{Kanto_color}}}} {{#vardefine:border|#{{Kanto_color_dark}}}} <table style="width:80%; border-spacing: 2px; border-radius: 25px; border: 4px solid {{#var:border}}; background-color: {{#var:background}}; padding: 6px;"> <tr><th style="border-radius: 25px 1px 1px 1px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 10%;">Method</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 10%;">Happiness</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 80%;">Extra Note</th><th> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Friendly Drink </td> <td> <font color="#ff1a8c">+5</font> </td> <td> Costs {{Pdollar}}1,500.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Friendly Meal </td> <td> <font color="#ff1a8c">+10</font> </td> <td> Costs {{Pdollar}}2,500.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Friendly Combo </td> <td> <font color="#ff1a8c">+30</font> </td> <td> Costs {{Pdollar}}5,000.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Colorful Shake </td> <td> <font color="#ff1a8c">+???</font> </td> <td> Berries are needed for this option. Happiness gained varies on berries used.</td> </tr> </table> ===Losing Happiness=== {{#vardefine:cell|#{{Kanto_color_light}}}} {{#vardefine:background|#{{Kanto_color}}}} {{#vardefine:border|#{{Kanto_color_dark}}}} <table style="width:80%; border-spacing: 2px; border-radius: 25px; border: 4px solid {{#var:border}}; background-color: {{#var:background}}; padding: 6px;"> <tr><th style="border-radius: 25px 1px 1px 1px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 10%;">Method</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 10%;">Happiness</th><th style="border: 1px solid {{#var:border}}; background-color: {{#var:cell}}; color: {{#var:border}}; width: 80%;">Extra Note</th><th> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Defeated Pokémon </td> <td> <font color="#ff0000">-5</font> </td> <td>When fainted in a PvP match, happiness will not be lost.</td> </tr> <tr style="background-color: #FFFFFF; text-align: center;"> <td> Trading </td> <td> Set to <font color="#ff0000">70</font> </td> <td> When a Pokémon is traded, its happiness will be reset to 70, according to that it is only possible to lose happiness when the traded Pokémon's happiness stat is above 70. </td> </tr> <tr> <td colspan="8" style="text-align: left; border-radius: 1px 1px 25px 25px; border: 1px solid {{#var:border}}; background-color: {{#var:cell}};"><p style="margin-top: 8px; margin-left: 10px;"> <ul> </ul> </p> </td> </tr> </table> ==Visualizing Happiness== There are two options to visualize a Pokémon´s happiness ingame. First option is to take a look at the happiness bar next to the Pokémon´s Health bar appearing on your Pokémon´s Info Card. A disadvantage of this method is that no number is shown up and you have to estimate the exact number. Second method is to use the [[In-Game_Commands|Ingame Command]] <i>/happy party-slot number</i> which will visualize the exact ammount of happiness into the chat. [[File:Pokémon_Info_Card_of_a_Eevee_-_Happiness_bar.png|right|150px|thumb|A Pokémon´s info card with its happiness bar.]] [[Category:Gameplay features]] [[Category:Evolutionary methods]]
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