<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.pokemonrevolution.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pedrawr</id>
	<title>Pokemon Revolution Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pokemonrevolution.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pedrawr"/>
	<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Special:Contributions/Pedrawr"/>
	<updated>2026-05-08T01:12:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Koichi_(boss)&amp;diff=14548</id>
		<title>Koichi (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Koichi_(boss)&amp;diff=14548"/>
		<updated>2019-04-07T01:59:17Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: Updated reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Fighting|Boss=Koichi|Date=2015—present|Location=[[Saffron City]] Dojo|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]]|Rewards=[[Focus Sash]] or a randomized [[Fighting_(type)|Fighting]]-type Pokémon,A randomized Pokémoney payout|Lineup=Lucario,Hitmonchan,Hitmontop,Hitmonlee,Gallade,Pangoro}}&lt;br /&gt;
{{Quote|Come at me with everything you have—IF you are ready, that is?|Koichi}}&lt;br /&gt;
Koichi is a [[Boss NPCs|boss NPC]] that is challengable to all qualifiable trainers in [[Saffron City]] Dojo. &lt;br /&gt;
&lt;br /&gt;
It is homologous to the same Koichi character that presides over Saffron Dojo, interchanging with it when all qualifiers for its challengability are met upon entering the area.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Koichi&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Koichi==&lt;br /&gt;
Koichi stationarily resides in [[Saffron City]] Dojo, and he will be challengable contingent that he has no pending cooldown time, you have completed the [[Kanto League]].&lt;br /&gt;
&lt;br /&gt;
If the requirements are not satisfied, Koichi will be invisible while his non-boss counterpart is in his stead. The boss-NPC counterpart of Koichi will be visibilized upon entering the dojo with all the aforementioned conditional requirements met, interchanging with the non-boss counterpart in doing so. In case you should have a playing time under 100 hours, Koichi will give you a warning if you are really sure to fight him. &lt;br /&gt;
&lt;br /&gt;
Should you lose to Koichi, he will be rechallengable after his 12-day-cooldown time has elapsed.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Koichi|Lineup=Lucario,Hitmonchan,Hitmontop,Hitmonlee,Gallade,Pangoro|Moves0=Calm Mind,Aura Sphere,Shadow Ball,Dragon Pulse|Moves1=Sky Uppercut,Rock Slide,Comet Punch,Counter|Moves2=Quick Attack,Triple Kick,Aerial Ace,Rolling Kick|Moves3=Blaze Kick,Bulldoze,Rock Tomb,Jump Kick|Moves4=Psycho Cut,Leaf Blade,Night Slash,Slash|Moves5=Stomping Tantrum,Hammer Arm,Crunch,Fire Punch|Item=None,None,None,None,None,None|Ability=Steadfast,Iron Fist,Technician,Reckless,Justified,Iron Fist|Nature=Modest,Adamant,Impish,Jolly,Jolly,Adamant|}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Koichi|Lineup=Lucario,Hitmonchan,Hitmontop,Hitmonlee,Gallade,Pangoro|Moves0=Nasty Plot,Focus Blast,Dark Pulse,Flash Cannon|Moves1=Counter,Close Combat,Fire Punch,Ice Punch|Moves2=Close Combat,Endeavor,Earthquake,Stone Edge|Moves3=Knock Off,High Jump Kick,Poison Jab,Blaze Kick|Moves4=Close Combat,Zen Headbutt,Leaf Blade,Swords Dance|Moves5=Crunch,Hammer Arm,Gunk Shot,Fire Punch|Item=Life Orb,Focus Sash,Leftovers,Life Orb,Lum Berry,Black Glasses|Ability=Steadfast,Iron Fist,Technician,Reckless,Justified,Iron Fist|Nature=Modest,Adamant,Impish,Jolly,Jolly,Adamant|}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Koichi&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
George has some special rewards not every boss rewards such as [[Toxic Orb]] or [[Flame Orb]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All possible rewards are listed below.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Tyrogue|Reward Tier=1}}&lt;br /&gt;
{{RewardRow|Pokemon=Riolu|Reward Tier=2}}&lt;br /&gt;
{{RewardRow|Pokemon=Ralts|Reward Tier=3}}&lt;br /&gt;
{{RewardRow|Pokemon=Pancham|Reward Tier=3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Chople Berry|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Focus Sash|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Lum Berry|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Weakness Policy|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=PP Up|Quantity=3-8|Reward Tier=2}}&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=3-8|Reward Tier=2}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Tyrogue|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Ralts|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Riolu|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Pancham|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Suicune_Guardian_(boss)&amp;diff=14547</id>
		<title>Suicune Guardian (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Suicune_Guardian_(boss)&amp;diff=14547"/>
		<updated>2019-04-07T01:56:35Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Water|Boss=Suicune Guardian|Date=2017|Location=[[Secluded Lake]]|Cooldown=12 days|Requirements=Must have completed the [[Johto League]],Have at least 450 hours of playing time|Rewards=Randomized eventualities of rewards; read below.|Lineup=Kyurem,Suicune,Avalugg,Walrein,Azumarill,Mamoswine}}&lt;br /&gt;
Suicune Guardian is the guardian of [[Suicune]] and can be found in the [[Secluded Lake]], north of [[Lake Of Rage]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Suicune Guardian was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Suicune Guardian==&lt;br /&gt;
Suicune Guardian resides in the [[Secluded Lake]], north of [[Lake Of Rage]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
{{BossNPCLineup|Boss=Suicune Guardian|Lineup=Kyurem,Suicune,Avalugg,Walrein,Azumarill,Mamoswine|Moves0=Blizzard,Draco Meteor,Focus Blast,Flash Cannon|Moves1=Calm Mind,Scald,Ice Beam,Air Slash|Moves2=Avalanche,Toxic,Recover,Stone Edge|Moves3=Sheer Cold,Blizzard,Surf,Super Fang|Moves4=Aqua Jet,Play Rough,Superpower,Knock Off|Moves5=Earthquake,Icicle Crash,Stone Edge,Ice Shard|Item=Choice Specs,Leftovers,Leftovers,Leftovers,Choice Band,Life Orb|Ability=Pressure,Pressure,Sturdy,Thick Fat,Huge Power,Thick Fat|Nature=Modest,Bold,Quiet,Calm,Adamant,Jolly}}&lt;br /&gt;
&lt;br /&gt;
Suicune Guardian has only one level of difficulty, however its level can be compared to a medium/hard boss one.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward. Other than for other posses there are no rewards based on difficulty levels as this boss has no level.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
THIS STIFF IS NOT KNOWN YET BUT I WANTED TO SAVE THE TABLES, THATS WHY INCLUDEONLY!&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{PokemonTable|Contents=&lt;br /&gt;
{{PTRow|Pokemon=Larvesta}}&lt;br /&gt;
{{PTRow|Pokemon=Ferroseed}}&lt;br /&gt;
{{PTRow|Pokemon=Seedot}}&lt;br /&gt;
}}&lt;br /&gt;
====Items====&lt;br /&gt;
{{ItemsTable|Contents=&lt;br /&gt;
{{ITRow|Item=Sun Stone|Quantity=1}}&lt;br /&gt;
{{ITRow|Item=Leaf Stone|Quantity=1}}&lt;br /&gt;
{{ITRow|TM=Solarbeam|Quantity=2}}&lt;br /&gt;
{{ITRow|TM=Sludge Bomb|Quantity=2}}&lt;br /&gt;
{{ITRow|Item=Pomeg Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Kelpsy Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Qualot Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Hondew Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Grepa Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Tamato Berry|Quantity=5}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to get a extra reward on the difficulty level Medium and Hard while Hard gives you a slightly better streak reward.&lt;br /&gt;
&lt;br /&gt;
{{PokemonTable|Contents=&lt;br /&gt;
{{PTRow|Pokemon=Larvesta}}&lt;br /&gt;
{{PTRow|Pokemon=Ferroseed}}&lt;br /&gt;
{{PTRow|Pokemon=Seedot}}&lt;br /&gt;
{{PTRow|Pokemon=Turtwig}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All possible rewards are listed below.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
Each player has 16,6% chance of encountering the legendary beast Suicune after each win, given that the player owns Water Bell. In the third win against Suicune Guardian, the chance is 100%. The reward is only accessible once, so be prepared!&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=TM54 - Calm Mind|Quantity=3|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=TM105 - Scald|Quantity=3|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=PP Up|Quantity=3|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Icy Rock|Quantity=1|Reward Tier=2}}&lt;br /&gt;
{{BossItemRow|Item=Choice Specs|Quantity=1|Reward Tier=3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Spheal|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Snover|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Oshawott|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Bergmite|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Suicune|Reward Tier=Medium/Hard (One-time reward)}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Raikou_Guardian_(boss)&amp;diff=14546</id>
		<title>Raikou Guardian (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Raikou_Guardian_(boss)&amp;diff=14546"/>
		<updated>2019-04-07T01:55:01Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: Typo fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Electric|Boss=Raikou Guardian|Date=|Location=[[Secret Base Alpha]]|Cooldown=12 days|Requirements=Must have completed the [[Hoenn League]],Have at least 450 hours of playing time|Rewards=Randomized eventualities of rewards; read below.|Lineup=Zekrom,Excadrill,Raikou,Quagsire,Eelektross,Magnezone}}&lt;br /&gt;
Raikou Guardian is the guardian of [[Raikou]] and can be found in the [[Secret Base Alpha]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Raikou Guardian was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Entei Guardian==&lt;br /&gt;
Raikou Guardians resides in the [[Secret Base Alpha]], south-east of [[Mauville City]].&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
{{BossNPCLineup|Boss=Raikou Guardian|Lineup=Zekrom,Excadrill,Raikou,Quagsire,Eelektross,Magnezone|Moves0=Bolt Strike,Dragon Claw,Steel Wing,Focus Blast|Moves1=Earthquake,Iron Head,Rock Slide,X-Scissor|Moves2=Thunder,Aura Sphere,Extrasensory,Calm Mind|Moves3=Scald,Ice Beam,Recover,Toxic|Moves4=Thunderbolt,Flamethrower,Giga Drain,Knock Off|Moves5=Thunderbolt,Discharge,Flash Cannon,Tri Attack|Item=Life Orb,Choice Scarf,Life Orb,Leftovers,Assault Vest,Choice Scarf|Ability=Teravolt,Mold Breaker,Pressure,Unaware,Levitate,Magnet Pull|Nature=Naughty,Adamant,Timid,Bold,Modest,TImid}}&lt;br /&gt;
&lt;br /&gt;
Raikou Guardian has only one level of difficulty, however its level can be compared to a medium/hard one.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward. Other than for other posses there are no rewards based on difficulty levels as this boss has no level.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All possible rewards are listed below.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
Each player has 16,6% chance of encountering the legendary beast Raikou after each win, given that the player owns Zap Bell. In the third win against Raikou Guardian, the chance is 100%. The reward is only accessible once, so be prepared!&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=PP Up|Quantity=3|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=TM24 - Thunderbolt|Quantity=3|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=TM68 - Rain Dance|Quantity=3|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Damp Rock|Quantity=1|Reward Tier=2}}&lt;br /&gt;
{{BossItemRow|Item=Choice Scarf|Quantity=1|Reward Tier=3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Lotad|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Electrike|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Blitzle|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Tynamo|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Raikou|Reward Tier=Medium/Hard (One-time reward)}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Erika_(boss)&amp;diff=14545</id>
		<title>Erika (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Erika_(boss)&amp;diff=14545"/>
		<updated>2019-04-07T01:51:17Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: Updated reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Grass|Boss=Erika|Date=2016—present|Location=[[Viridian Maze]]|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]]|Rewards=Randomized eventualities of rewards; read below.|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth}}&lt;br /&gt;
{{Quote|I see you have grown stronger since our gym battle, but so have I. Let me challenge you; I want to test how much both of us have improved!|Erika}}&lt;br /&gt;
Erika is the gym-leader [[Boss NPCs|boss NPC]] of the eponymous [[Celadon City]] [[Gym Leaders|gym-leader]].&lt;br /&gt;
&lt;br /&gt;
As a multifunctional NPC, it is also sought-out as the official [[Giga Drain]]-tutor in addition to its conventional boss-NPC functions.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Erika was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Giga Drain tutorship==&lt;br /&gt;
Erika will also teach the [[Giga Drain]] technique to any compatible Pokémon tutee for {{Pdollar}}7,500 per transaction. &lt;br /&gt;
&lt;br /&gt;
Tuteeship does not require you to have previously defeated her; however, you must be a Kanto champion before you can access this.&lt;br /&gt;
&lt;br /&gt;
==Challenging Erika==&lt;br /&gt;
Erika resides in the environs of [[Viridian Maze]], where she exists on the pretext of planting a bush.&lt;br /&gt;
&lt;br /&gt;
Because of the area&#039;s lightless obscurity, you are strongly recommended to bring a [[Flash]]-wielding Pokémon or a [[Flashlight]] on-hand to illuminate the area for navigational purposes; this can be obtained early on as [[TMs and HMs#HMs|HM02]] in a [[Route 2]] stophouse.&lt;br /&gt;
&lt;br /&gt;
In the sinuous maze, Erika can be found in the north section of the west half of the maze.&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with her (in addition to her [[Giga Drain]] tutorship) contingent that there is no in-effect cooldown time. If you lose, you must wait for 12 days to elapse before she is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Erika|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth|Moves0=Iron Head,Curse,Selfdestruct,Payback|Moves1=Signal Beam,Heat Wave,Amnesia,Psychic|Moves2=Mega Drain,Icy Wind,Surf,Solarbeam|Moves3=Magical Leaf,Ancient Power,Perish Song,Leech Seed|Moves4=Crunch,Razor Leaf,Stomping Tantrum,Synthesis|Moves5=Brick Break,Knock Off,Slam,Giga Drain|Item=None,None,None,None,None,None|Ability=Iron Barbs,Swarm,Swift Swim,Natural Cure,Overgrow,Leaf Guard|Nature=Relaxed,Timid,Timid,Timid,Adamant,Sassy}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Erika|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth|Moves0=Power Whip, Gyro Ball, Bulldoze, Explosion|Moves1=Bug Buzz,Flamethrower,Giga Drain,Quiver Dance|Moves2=Focus Blast,Hydro Pump,Giga Drain,Ice Beam|Moves3=Thunder Wave,Earth Power,Nasty Plot,Psychic|Moves4=Wood Hammer, Earthquake, Stone Edge,Synthesis|Moves5=Earthquake,Power Whip,Sludge Bomb,Ancient Power|Item=Rocky Helmet,Passho Berry,Life Orb,Leftovers,Soft Sand,Assault Vest|Ability=Iron Barbs,Swarm,Swift Swim,Natural Cure,Overgrow,Leaf Guard|Nature=Relaxed,Timid,Timid,Timid,Adamant,Sassy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Erika&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All possible rewards are listed below.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Lotad|Reward Tier=1}}&lt;br /&gt;
{{RewardRow|Pokemon=Tangela|Reward Tier=1}}&lt;br /&gt;
{{RewardRow|Pokemon=Turtwig|Reward Tier=2}}&lt;br /&gt;
{{RewardRow|Pokemon=Ferroseed|Reward Tier=2}}&lt;br /&gt;
{{RewardRow|Pokemon=Larvesta|Reward Tier=3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Rindo Berry|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Sitrus Berry|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=TM22 - Solarbeam|Quantity=2-3|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Weakness Policy|Quantity=8-10|Reward Tier=1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After being rewarded some of the abovementioned items, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Lotad|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Turtwig|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Ferroseed|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Larvesta|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Bugsy_(boss)&amp;diff=14453</id>
		<title>Bugsy (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Bugsy_(boss)&amp;diff=14453"/>
		<updated>2019-04-01T03:22:18Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Grass|Boss=Bugsy|Date=|Location=Amazon Forest ([[Dock Island]])|Cooldown=12 days|Requirements=Must have completed the [[Johto League]]|Rewards=Randomized eventualities of rewards; read below.|Lineup=Scyther,Heracross,Crustle,Volcarona,Serperior,Scizor}}&lt;br /&gt;
{{Quote|It&#039;s been a while since you and I last fought.I remember that outcome well, and it has made me rethink what it means to be a bug trainer.|Bugsy}}&lt;br /&gt;
Bugsy is the [[Boss NPCs|boss-NPC]] incarnation of Bugsy —the [[Bug (type)]] Gym Leader in [[Azalea Town]] (Johto).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Bugsy was part of the Boss rework in 2019 and was updated at the 7th March 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengeable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Bugsy==&lt;br /&gt;
Bugsy is located at the north-east part of [[Amazon Forest]]. He will challenge the player given that he or she has completed the [[Elite Four (Johto)|Johto Elite Four]]. After the battle, he will have a cooldown time of 12 days.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Bugsy|Lineup=Scyther,Heracross,Crustle,Volcarona,Serperior,Scizor|Moves0=Aerial Ace,Bug Bite,Swords Dance,Brick Break|Moves1=Rock Slide,X-Scissor,Earthquake,Facade|Moves2=Brick Break,X-Scissor,Rock Slide, Earthquake|Moves3=Quiver Dance,Flamethrower,Bug Buzz,Roost|Moves4=Giga Drain,Dragon Pulse,Leech Seed,Glare|Moves5=Bullet Punch,Feint,Fury Cutter,Pursuit|Item=None,None,None,None,None,None|Ability=Technician,Moxie,Sturdy,Flame Body,Contrary,Technician|Nature=Jolly,Jolly,Careful,Timid,Timid,Adamant}}&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Bugsy|Lineup=Scyther,Heracross,Crustle,Volcarona,Serperior,Scizor|Moves0=Aerial Ace,Bug Bite,Swords Dance,Brick Break|Moves1=Close Combat,Megahorn,Knock Off,Stone Edge|Moves2=Stone Edge,X-Scissor,Earthquake,Poison Jab|Moves3=Quiver Dance,Fire Blast,Bug Buzz,Giga Drain|Moves4=Leaf Storm,Leech Seed,Dragon Pulse,Glare|Moves5=Bullet Punch,Bug Bite,Superpower,Knock Off|Item=Eviolite,Choice Scarf,Assault Vest,Passho Berry,Leftovers,Choice Band|Ability=Technician,Moxie,Sturdy,Flame Body,Contrary,Technician|Nature=Jolly,Jolly,Careful,Timid,Timid,Adamant}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Lance&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Scyther|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Snivy|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
No items known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Tigerous_(boss)&amp;diff=14452</id>
		<title>Tigerous (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Tigerous_(boss)&amp;diff=14452"/>
		<updated>2019-04-01T03:01:02Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Dragon|Boss=Tigerous|Date=February 2019—present|Location=[[Eumi Island Theme Park 2]]|Cooldown=12 days|Requirements=Must have completed the [[Hoenn League]]|Rewards=Randomized eventualities of rewards and Pokémon; read below.|Lineup=Salamence,Keldeo,Dragonite,Jirachi,Tyranitar,Conkeldurr}}&lt;br /&gt;
{{Quote|What&#039;s up? You came here to chill? Okay let&#039;s have a look at the eye of the tiger before you check on the dude searchings his books|Tigerous}}&lt;br /&gt;
The boss NPC &#039;&#039;&#039;Tigerous&#039;&#039;&#039;, which is based on the [[staff]] T-mod lead Tigerous, is the first non reworked boss coded in Python and is located at [[Eumi Island]] where the [[2018 Christmas Event]] was held.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Tigerous&#039;&#039;&#039; was not part of the Boss rework in 2019 and always had the python based advantages. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Tigerous==&lt;br /&gt;
Tigerous resides in [[Eumi Island Theme Park 2]], specifically next to the Casino located in the west of this map.&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him contingent that there is no in-effect cooldown time and that you have satisfied all the battle requirements. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
In case you should have a playing time under 100 hours, Tigerous will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Tigerous|Lineup=Salamence,Keldeo,Dragonite,Jirachi,Tyranitar,Conkeldurr|Moves0=Dragon Dance,Dragon Claw,Fire Fang,Earthquake|Moves1=Surf,Focus Blast,Icy Wind,Calm Mind|Moves2=Fire Punch,Dragon Claw,Thunder Punch,Waterfall|Moves3=Iron Head,Thunder Punch,Aerial Ace,Fire Punch|Moves4=Rock Slide,Crunch,Superpower,Earthquake|Moves5=Hammer Arm,Facade,Knock Off,Ice Punch|Nature=Naive,Timid,Adamant,Jolly,Adamant,Adamant|Ability=Intimidate,Justified,Multiscale,Serene Grace,Sand Stream,Guts|Item=}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Tigerous|Lineup=Salamence,Keldeo,Dragonite,Jirachi,Tyranitar,Conkeldurr|Moves0=Dragon Dance,Outrage,Fire Blast,Iron Tail|Moves1=Hydro Pump,Secret Sword,Icy Wind,Hydro Pump|Moves2=Dragon Dance,Dragon Claw,Extreme Speed,Waterfall|Moves3=Iron Head,Zen Headbutt,Ice Punch,Fire Punch|Moves4=Stone Edge,Crunch,Superpower,Fire Punch|Moves5=Drain Punch,Facade,Knock Off,Ice Punch|Item=Lum Berry,Choice Specs,Focus Sash,Choice Scarf,Leftovers,Flame Orb|Nature=Naive,Timid,Adamant,Jolly,Adamant,Adamant|Ability=Intimidate,Justified,Multiscale,Serene Grace,Sand Stream,Guts}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Tigerous&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
No Pokémon rewards known yet.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=6|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Focus Sash|Quantity=19|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
No third time reward known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Professor_Oak_(boss)&amp;diff=14451</id>
		<title>Professor Oak (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Professor_Oak_(boss)&amp;diff=14451"/>
		<updated>2019-04-01T02:50:35Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Kanto|Boss=Professor Oak|Date=2016—present|Location=[[Cinnabar Lab]] Room 2|Cooldown=12 days|Requirements=Be Kanto Champion|Rewards=Pokémon (subsumptive of [[Kanto&#039;s]] subset of [[starter Pokémon]]),[[In-battle held items#Type-enhancers|Type-enhancing held items]]|Lineup=Rotom,Venusaur,Charizard,Blastoise,Tauros,Dragonite|Mega=0,0,0,0,0,0}}&lt;br /&gt;
{{Quote|Are you ready to show me what Pokemon you have been training?|Professor Oak}}&lt;br /&gt;
The &#039;&#039;&#039;Professor Oak&#039;&#039;&#039; boss is the [[Boss NPCs|boss-NPC]] incarnation of Professor Oak—the preeminent Pokémon professor of the [[Kanto]] region. He homologizes to [[Professor Elm (boss)|Professor Elm]], [[Professor Birch (boss)|Professor Birch]] and [[Professor Rowan (boss)|Professor Rowan]] of the [[Johto]], [[Hoenn]] and [[Sinnoh]] regions, respectively, as Kanto&#039;s professorial boss NPC.&lt;br /&gt;
&lt;br /&gt;
Because of his byjob as a distributor [[starter Pokémon]], his trove of prizes include Kanto&#039;s own subset of starter Pokémon (exclusive of the quaternary selectable in [[Pikachu]]), making him a potentially prolific alternative to hunting for the starter Pokémon in the wild.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Oak&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Professor Oak==&lt;br /&gt;
Professor Oak can be found in the upper-rightmost corner in room 2 of [[Cinnabar Island]]&#039;s research lab. If Professor Oak is found in his lectural position, interact with him; this will invisibilize him and visibilize him in the boss-NPC position, effectively transposing his location to allow you to challenge the boss.&lt;br /&gt;
&lt;br /&gt;
Interacting with him will automatically initiate a battle contingent that you have completed the [[Kanto League]]. If you have previously battled him, it will be a 12-day cooldown time to rechallenge him. In case you should have a playing time under 100 hours, Oak will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Professor Oak|Lineup=Rotom,Venusaur,Charizard,Blastoise,Tauros,|Mega=0,0,0,0,0,0|Moves0=Shock Wave,Ominous Wind,Signal Beam,Will-O-Wisp|Moves1=Giga Drain,Sludge Bomb,Sleep Powder,Poison Powder|Moves2=Flamethrower,Dragon Pulse,Air Slash,SmokeScreen|Moves3=Dark Pulse,Aura Sphere,Scald,Toxic|Moves4=Take Down,Pursuit,Rock Slide,Zen Headbutt|Moves5=Wing Attack,Thunder Punch,Dragon Claw,Slam|Item=None,None,None,None,None,None|Ability=Levitate,Overgrow,Blaze,Torrent,Sheer Force,Multiscale|Nature=Adamant,Modest,Timid,Modest,Jolly,Adamant}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disclaimer&#039;&#039;&#039;: Due to PRO Wiki&#039;s Database not accepting Rotom-Wash as a form, we only show the primal form, Rotom. However, &#039;&#039;&#039;Professor Oak&#039;&#039;&#039; uses Rotom-Wash in his Lineup in Medium/Hard difficulty.&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Professor Oak|Lineup=Rotom,Venusaur,Charizard,Blastoise,Tauros,|Mega=0,0,0,0,0,0|Moves0=Defog,Thunderbolt,Hydro Pump,Reflect|Moves1=Petal Dance,Sleep Powder,Sludge Bomb,Leech Seed|Moves2=Focus Blast,Air Slash,Dragon Pulse,Fire Blast|Moves3=Hydro Pump,Dark Pulse,Toxic,Ice Beam|Moves4=Rock Climb,Earthquake,Rock Slide,Iron Tail|Moves5=Outrage,Dragon Dance,Fire Punch,Extreme Speed|Item=Leftovers,Black Sludge,Life Orb,Sitrus Berry,Life Orb,Lum Berry|Ability=Levitate,Overgrow,Blaze,Torrent,Sheer Force,Multiscale|Nature=Adamant,Modest,Timid,Modest,Jolly,Adamant}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Oak&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Charmander|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Occa berry|Quantity=7|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Bulbasaur|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Charmander|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Squirtle|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Dratini|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Professor_Elm_(boss)&amp;diff=14450</id>
		<title>Professor Elm (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Professor_Elm_(boss)&amp;diff=14450"/>
		<updated>2019-04-01T02:48:41Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Fire|Boss=Prof. Elm|Date=2016|Location=[[Ruins Of Alph]]|Cooldown=12 days|Requirements=Must have completed the [[Johto League]]|Rewards=Randomized eventualities of rewards and Pokémon; read below.|Lineup=Corsola,Togekiss,Meganium,Typhlosion,Feraligatr,Tyranitar}}&lt;br /&gt;
{{Quote|I&#039;m stronger than I was before! Don&#039;t take me lightly!|Elm}}&lt;br /&gt;
The &#039;&#039;&#039;Professor Elm&#039;&#039;&#039; boss is the [[Boss NPCs|boss-NPC]] incarnation of Professor Elm—the Pokémon professor of the [[Johto]] region. He homologizes to [[Professor Oak (boss)|Professor Oak]], [[Professor Birch (boss)|Professor Birch]] and [[Professor Rowan (boss)|Professor Rowan]] of the [[Kanto]], [[Hoenn]] and [[Sinnoh]] regions, respectively, as Johto&#039;s professorial boss NPC.&lt;br /&gt;
&lt;br /&gt;
Because of his byjob as a distributor [[starter Pokémon]], his trove of prizes include Kanto&#039;s own subset of starter Pokémon, making him a potentially prolific alternative to hunting for the starter Pokémon in the wild.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Elm&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Professor Elm==&lt;br /&gt;
Elm resides in Ruins Of Alph, to be more specific in the research laboratory close to the east entrance of the ruins. In order to have access to this place. &lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him contingent that there is no in-effect cooldown time and that you have satisfied all the battle requirements. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
In case you should have a playing time under 100 hours, Elm will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Professor Elm|Lineup=Corsola,Togekiss,Meganium,Typhlosion,Feraligatr,Tyranitar|Moves0=Surf,Power Gem,Earth Power,Toxic|Moves1=Psyshock,Air Slash,Aura Sphere,Shadow Ball|Moves2=Giga Drain,Reflect,Echoed Voice,Poison Powder|Moves3=Lava Plume,Swift,Flame Charge,Extrasensory|Moves4=Aqua Tail,Brick Break,Earthquake,Aqua Jet|Moves5=Rock Slide,Payback,Thunder Punch,Bulldoze|Nature=Bold,Timid,Bold,Modest,Jolly|Ability=Natural Cure,Serene Grace,Overgrow,Blaze,Sheer Force,Sand Stream|Item=None,None,None,None,None,None}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Professor Elm|Lineup=Corsola,Togekiss,Meganium,Typhlosion,Feraligatr,Tyranitar|Moves0=Surf,Power Gem,Mirror Coat,Light Screen|Moves1=Nasty Plot,Air Slash,Flamethrower,Aura Sphere|Moves2=Giga Drain,Toxic,Reflect,Petal Dance|Moves3=Eruption,Fire Blast,Focus Blast,Roar|Moves4=Dragon Dance,Liquidation,Ice Punch,Earthquake|Moves5=Stone Edge,Crunch,Fire Punch,Thunder Punch|Nature=Bold,Timid,Bold,Modest,Jolly|Ability=Natural Cure,Serene Grace,Overgrow,Blaze,Sheer Force,Sand Stream|Item=Focus Sash,Leftovers,Light Clay,Charcoal,Assault Vest}}&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Elm&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Chikorita|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Cyndaquil|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Totodile|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Mystic Water|Quantity=1|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Charcoal|Quantity=1|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Miracle Seed|Quantity=1|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Chikorita|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Cyndaquil|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Totodile|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Togepi|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Larvitar|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Naero_(boss)&amp;diff=14449</id>
		<title>Naero (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Naero_(boss)&amp;diff=14449"/>
		<updated>2019-04-01T02:40:53Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Boss=Naero|Role=CS|Date=1/15/2016—present|Location=[[Cerulean Cave#B1F|Cerulean Cave B1F]]|Cooldown=12|Requirements=[[Cerulean Cave]] access,Have completed the [[Kanto League]]|Rewards=[[Egg-Inheritable Moves|Egg-moves]] access,; read below|Lineup=Togekiss,Snorlax,Mr. Mime,Blissey,Electivire,Magmortar}}&lt;br /&gt;
{{Quote|After mindlessly grinding these Pokemon, I can put the perfect exclamation point on my task by deploying them to beat you!|Naero}}&lt;br /&gt;
Naero is the staff-member [[Boss NPCs|boss NPC]] of the eponymous [[Staff#Content Scripters|Content Scripter]].&lt;br /&gt;
&lt;br /&gt;
It is best-known for its antecedence to [[Egg-Inheritable Moves|Egg Moves]]-tutors, as defeating him is required to access all the regional daycare centers that they reside in. Additionally, given its secondary rewards and the continuity.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Naero&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Naero==&lt;br /&gt;
Naero is stationed in [[Cerulean Cave#B1F|Cerulean Cave B1F]]; this necessitates that you defeat [[Lance_(boss)|Lance]] in [[Dragons Den#B1F|Dragons Den B1F]] before the occlusive Cerulean Cave guard disappears.&lt;br /&gt;
&lt;br /&gt;
Therein, he can be found wandering around in the trench in the northwestern segment of the basement floor.&lt;br /&gt;
&lt;br /&gt;
If you lose to Naero, you must wait 12 days to rechallenge him; that cooldown time is halved to 6 days contingent that you have active [[membership]] at the juncture that you challenged him and that you have not previously defeated him. In case you should have a playing time under 100 hours, Naero will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Naero|Lineup=Togekiss,Snorlax,Mr. Mime,Blissey,Electivire,Magmortar|Moves0=Air Slash,Shadow Ball,Extreme Speed,Psychic|Moves1=Crunch,Body Slam,Rest,Sleep Talk|Moves2=Shadow Ball,Confuse Ray,Icy Wind,Psychic|Moves3=Seismic Toss,Flamethrower,Softboiled,Thunder Wave|Moves4=Thunder Punch,Flamethrower,Cross Chop,Ice Punch|Moves5=Focus Blast,Lava Plume,Earthquake,Thunderbolt|Item=None,None,None,None,None,None|Ability=Serene Grace,Thick Fat,Filter,Natural Cure,Vital Spirit,Flame Body|Nature=Timid,Adamant,Modest,Bold,Adamant,Rash}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Naero|Lineup=Togekiss,Snorlax,Mr. Mime,Blissey,Electivire,Magmortar|Moves0=Air Slash,Flamethrower,Aura Sphere,Dazzling Gleam|Moves1=Crunch,Body Slam,Fire Punch,Earthquake|Moves2=Psychic,Focus Blast, Dazzling Gleam,Shadow Ball|Moves3=Toxic,Softboiled,Seismic Toss,Wish|Moves4=Wild Charge,Fire Punch,Cross Chop,Ice Punch|Moves5=Fire Blast,Earthquake,Thunderbolt,Focus Blast|Item=Sitrus Berry,Leftovers,Focus Sash,Leftovers,Life Orb,Life Orb|Ability=Serene Grace,Thick Fat,Filter,Natural Cure,Vital Spirit,Flame Body|Nature=Timid,Adamant,Modest,Bold,Adamant,Rash}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Naero&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Cleffa|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Tyrogue|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
No items known yet.&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
No third time reward known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Lorelei_(boss)&amp;diff=14448</id>
		<title>Lorelei (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Lorelei_(boss)&amp;diff=14448"/>
		<updated>2019-04-01T02:37:43Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Ice|Boss=Lorelei|Date=2016—present|Location=[[Ice Path]] B2F|Cooldown=12 days|Requirements=[[Elite Four (Johto)|Johto Elite Four]] completed|Rewards=Randomized eventualities of rewards; read below.|Lineup=Abomasnow,Starmie,Articuno,Weavile,Lapras,Slowbro|Mega=0,0,0,0,0,0}}&lt;br /&gt;
{{Quote|After you froze me out at the Elite Four, I had to find and train some more varied Pokemon.I still love the Ice type, but had to vary my approach a bit. Want to battle?|Lorelei}}&lt;br /&gt;
Lorelei is the [[Boss NPCs|boss-NPC]] incarnation of Lorelei—a member of the Elite Four (Kanto).&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Lorelei was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Lorelei==&lt;br /&gt;
Lorelei is located in the south-west corner of [[Ice Path]] B2F, in the part directly below the floor with holes. She will challenge the player given that he or she has completed the [[Elite Four (Johto)|Johto Elite Four]]. After the battle, she will have a cooldown time of 12 days.&lt;br /&gt;
&lt;br /&gt;
In case you should have a playing time under 100 hours, Lorelei will give you a warning if you are really sure to fight her.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Lorelei|Lineup=Abomasnow,Starmie,Articuno,Weavile,Lapras,Slowbro|Mega=0,0,0,0,0,0|Moves0=Icy Wind,Giga Drain,Ice Shard,Mega Drain|Moves1=Bubblebeam,Psychic,Power Gem,Confuse Ray|Moves2=Hail,Ice Beam,Icy Wind,Ancient Power|Moves3=Assurance,Ice Punch,Brick Break,Metal Claw|Moves4=Rest,Surf,Ice Beam,Psychic|Moves5=Light Screen,Surf,Flamethrower,Toxic|Item=|Ability=Snow Warning,Analytic,Pressure,Pressure,Water Absorb,Regenerator|Nature=Mild,Timid,Timid,Jolly,Calm,Bold}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Lorelei|Lineup=Abomasnow,Starmie,Articuno,Weavile,Lapras,Slowbro|Mega=0,0,0,0,0,0|Moves0=Blizzard,Giga Drain,Leech Seed,Outrage|Moves1=Surf,Blizzard,Thunderbolt,Psyshock|Moves2=Freeze-Dry,Hurricane,Toxic,Blizzard|Moves3=Knock Off,Ice Shard,Low Kick,Icicle Crash|Moves4=Hydro Pump,Blizzard,Thunderbolt,Scald|Moves5=Surf,Psychic,Ice Beam,Fire Blast|Item=Icy Rock,Mystic Water,Leftovers,Black Glasses,Leftovers,Assault Vest|Ability=Snow Warning,Analytic,Pressure,Pressure,Water Absorb,Regenerator|Nature=Mild,Timid,Timid,Jolly,Calm,Bold}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Lorelei&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Snover|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Sneasel|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Lum Berry|Quantity=9|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Lapras Mount|Quantity=1|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Sneasel|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Snover|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Lapras|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Lance_(Dragons_Shrine)_(boss)&amp;diff=14447</id>
		<title>Lance (Dragons Shrine) (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Lance_(Dragons_Shrine)_(boss)&amp;diff=14447"/>
		<updated>2019-04-01T02:33:30Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Dragon|Boss=Lance (Dragon&#039;s Shrine)|Date=|Location=[[Dragon&#039;s Shrine]]|Cooldown=12 days|Requirements=Must have completed the [[Johto League]]|Rewards=Randomized eventualities of rewards; read below.|Lineup=Salamence, Dialga, Latios, Garchomp, Gyarados, Dragonite}}&lt;br /&gt;
{{Quote|This place is perfect for my Dragon-type Pokémon, isn&#039;t it?|Lance}}&lt;br /&gt;
Lance is the [[Boss NPCs|boss-NPC]] incarnation of Lance —the Elite Four Champion (Johto).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Lance was part of the Boss rework in 2019 and was updated at the 7th March 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengeable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Challenging Lance==&lt;br /&gt;
Lance is located in the middle of [[Dragon&#039;s Shrine]]. He will challenge the player given that he or she has completed the [[Elite Four (Johto)|Johto Elite Four]]. After the battle, he will have a cooldown time of 12 days.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Lance|Lineup=Salamence,Dialga,Latios,Garchomp,Gyarados,Dragonite|Mega=0,0,0,0,0,0|Moves0=Draco Meteor,Fly,Earthquake,Fire Blast|Moves1=Draco Meteor,Flash Cannon,Earth Power,Thunderbolt|Moves2=Draco Meteor, Luster Purge,Surf,Recover|Moves3=Dragon Claw,Earthquake,Rock Slide,Fire Fang|Moves4=Waterfall,Bounce,Crunch,Ice Fang|Moves5=Dragon Claw,Extreme Speed,Fire Punch,Thunder Punch|Item=None,None,None,None,None,None|Ability=Intimidate,Pressure,Levitate,Rough Skin,Intimidate,Multiscale|Nature=Naive,Modest,Timid,Jolly,Jolly,Adamant}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Lance|Lineup=Salamence,Dialga,Latios,Garchomp,Gyarados,Dragonite|Mega=0,0,0,0,0,0|Moves0=Outrage,Fire Blast,Earthquake,Iron Tail|Moves1=Aura Sphere,Flash Cannon,Fire Blast,Thunder|Moves2=Draco Meteor, Psychic,Thunderbolt,Surf|Moves3=Swords Dance,Earthquake,Outrage,Stone Edge|Moves4=Dragon Dance,Waterfall,Earthquake,Ice Fang|Moves5=Dragon Dance,Outrage,Extreme Speed,Earthquake|Item=Life Orb,Choice Scarf,Choice Specs,Focus Sash,Lum Berry, Weakness Policy|Ability=Intimidate,Pressure,Levitate,Rough Skin,Intimidate,Multiscale|Nature=Naive,Modest,Timid,Jolly,Jolly,Adamant}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Lance&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Bagon|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=5|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Raikou_Guardian_(boss)&amp;diff=14446</id>
		<title>Raikou Guardian (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Raikou_Guardian_(boss)&amp;diff=14446"/>
		<updated>2019-04-01T00:45:16Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Electric|Boss=Raikou Guardian|Date=|Location=[[Secret Base Alpha]]|Cooldown=12 days|Requirements=Must have completed the [[Hoenn League]],Have at least 450 hours of playing time|Rewards=Randomized eventualities of rewards; read below.|Lineup=Zekrom,Excadrill,Raikou,Quagsire,Eelektross,Magnezone}}&lt;br /&gt;
Raikou Guardian is the guardian of [[Raikou]] and can be found in the [[Secret Base Alpha]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Raikou Guardian was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Entei Guardian==&lt;br /&gt;
Raikou Guardians resides in the [[Secret Base Alpha]], south-east of [[Mauville City]].&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
{{BossNPCLineup|Boss=Raikou Guardian|Lineup=Zekrom,Excadrill,Raikou,Quagsire,Eelektross,Magnezone|Moves0=Bolt Strike,Dragon Claw,Steel Wing,Focus Blast|Moves1=Earthquake,Iron Head,Rock Slide,X-Scissor|Moves2=Thunder,Aura Sphere,Extrasensory,Calm Mind|Moves3=Scald,Ice Beam,Recover,Toxic|Moves4=Thunderbolt,Flamethrower,Giga Drain,Knock Off|Moves5=Thunderbolt,Discharge,Flash Cannon,Tri Attack|Item=Life Orb,Choice Scarf,Life Orb,Leftovers,Assault Vest,Choice Scarf|Ability=Teravolt,Mold Breaker,Pressure,Unaware,Levitate,Magnet Pull|Nature=Naughty,Adamant,Timid,Bold,Modest,TImid}}&lt;br /&gt;
&lt;br /&gt;
Raikou Guardian has only one level of difficulty, however its level can be compared to a medium/hard one.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward. Other than for other posses there are no rewards based on difficulty levels as this boss has no level.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
No Pokémon known yet.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=PP Up|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=TM24 - Thunderbolt|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=TM68 - Rain Dance|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No third time reward known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Entei_Guardian_(boss)&amp;diff=14442</id>
		<title>Entei Guardian (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Entei_Guardian_(boss)&amp;diff=14442"/>
		<updated>2019-04-01T00:15:13Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Fire|Boss=Entei Guardian|Date=|Location=[[Route 25 Cave]]|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]],Have at least 450 hours of playing time|Rewards=Randomized eventualities of rewards; read below.|Lineup=Entei,Infernape,Reshiram,Gliscor,Serperior,Chandelure}}&lt;br /&gt;
Entei Guardian is the guardian of [[Entei]] and can be found in the [[Route 25 Cave]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Entei Guardian was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Entei Guardian==&lt;br /&gt;
Entei Guardians resides in the [[Route 25 Cave]], which can be reached by going north of [[Cerulean City]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
{{BossNPCLineup|Boss=Entei Guardian|Lineup=Entei,Infernape,Reshiram,Gliscor,Serperior,Chandelure|Moves0=Sacred Fire,Extreme Speed,Stone Edge,Iron Tail|Moves1=Close Combat,Flare Blitz,Gunk Shot,Thunder Punch|Moves2=Blue Flare,Dragon Pulse,Focus Blast,Shadow Ball|Moves3=Swords Dance,Earthquake,Facade,Knock Off|Moves4=Leaf Storm,Dragon Pulse,Leech Seed,Giga Drain|Moves5=Shadow Ball,Fire Blast,Energy Ball,Psychic|Item=Choice Band,Life Orb,Choice Specs,Toxic Orb,Miracle Seed,Choice Scarf||Ability=Pressure,Iron Fist,Turboblaze,Poison Heal,Contrary,Flame Body|Nature=Adamant,Jolly,Modest,Jolly,Timid,Modest}}&lt;br /&gt;
&lt;br /&gt;
Entei Guardian has only one level of difficulty, however its level can be compared to a medium/hard one.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward. Other than for other posses there are no rewards based on difficulty levels as this boss has no level.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
No Pokémon known yet.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=TM61 - Sunny Day|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=TM85 - Flamethrower|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Charmander|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Bulbasaur|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Chimchar|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Tepig|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Chuck_(boss)&amp;diff=14441</id>
		<title>Chuck (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Chuck_(boss)&amp;diff=14441"/>
		<updated>2019-04-01T00:08:39Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Fighting|Boss=Chuck|Date=2016—present|Location=[[Saffron City]]|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]]|Rewards=Randomized eventualities of rewards and Pokémon; read below.|Lineup=Machamp,Infernape,Mienshao,Conkeldurr,Poliwrath,Breloom}}&lt;br /&gt;
{{Quote|Just look how strong I&#039;ve gotten, lifting this 100kg barbell with ease!|Chuck}}&lt;br /&gt;
&#039;&#039;&#039;Chuck&#039;&#039;&#039; is the [[Boss NPCs|boss-NPC]] counterpart of the [[Cianwood City]] [[Gym Leaders|gym-leader]].&lt;br /&gt;
&lt;br /&gt;
As a multifunctional boss NPC, he is also a [[Move tutors|move-tutor]] of the [[Low Kick]] technique.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Chuck&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==[[Low Kick]] tutorship==&lt;br /&gt;
In addition to his battlability as a boss NPC, he is also known for his [[Move tutors|tutorship]] over the [[Low Kick]] technique, imparting the move to any compatible Pokémon for {{Pdollar}}7,500 per tutee.&lt;br /&gt;
&lt;br /&gt;
In order to access his tutorship, you will need to have challenged him at least once; irrespective of the outcome, it will be a gateway to follow-up dialogue, which includes tuteeship for this move; as such, it effectively prerequires satisfying the requirements to challenge him as noted above.&lt;br /&gt;
&lt;br /&gt;
==Challenging Chuck==&lt;br /&gt;
Chuck resides in [[Saffron City]], specifically in the Golds Gym premise.&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him contingent that there is no in-effect cooldown time and that you have satisfied all the battle requirements. If you lose, you must wait for 12 days to elapse before he is rechallengable. In case you should have a playing time under 100 hours, Chuck will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Chuck|Lineup=Machamp,Infernape,Mienshao,Conkeldurr,Poliwrath,Breloom|Moves0=Cross Chop,Submission,Revenge,Brick Break|Moves1=Overheat,Heat Wave,Vacuum Wave,Focus Blast|Moves2=Jump Kick,Bounce,Brick Break,Aerial Ace|Moves3=Wake-Up Slap,Rock Slide,Brick Break,Bulldoze|Moves4=Surf,Icy Wind,Hyper Beam,Psychic|Moves5=Force Palm,Leech Seed,Sky Uppercut,Bullet Seed|Item=None,None,None,None,None,None|Ability=No Guard,Blaze,Regenerator,Iron Fist,Water Absorb,Poison Heal|Nature=Adamant,Timid,Jolly,Adamant,Modest,Jolly}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Chuck|Lineup=Machamp,Infernape,Mienshao,Conkeldurr,Poliwrath,Breloom|Moves0=Dynamic Punch,Stone Edge,Heavy Slam,Fire Punch|Moves1=Fire Blast,Focus Blast,Vacuum Wave,Grass Knot|Moves2=Poison Jab,Rock Slide,Knock Off,High Jump Kick|Moves3=Drain Punch,Ice Punch,Thunder Punch,Fire Punch|Moves4=Hydro Pump,Ice Beam,Focus Blast,Hypnosis|Moves5=Seed Bomb,Facade,Drain Punch,Spore|Item=Assault Vest,Life Orb,Black Belt,Leftovers,Mystic Water,Toxic Orb|Ability=No Guard,Blaze,Regenerator,Iron Fist,Water Absorb,Poison Heal|Nature=Adamant,Timid,Jolly,Adamant,Modest,Jolly}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Chuck&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Shroomish|Reward Tier=1}}&lt;br /&gt;
{{RewardRow|Pokemon=Timburr|Reward Tier=2}}&lt;br /&gt;
{{RewardRow|Pokemon=Chimchar|Reward Tier=3}}&lt;br /&gt;
{{RewardRow|Pokemon=Mienfoo|Reward Tier=3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Chople Berry|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Focus Sash|Quantity=6|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Weakness Policy|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=8|Reward Tier=2}}&lt;br /&gt;
{{BossItemRow|Item=PP Up|Quantity=3-8|Reward Tier=2}}&lt;br /&gt;
{{BossItemRow|Item=Black Belt|Quantity=1|Reward Tier=2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Shroomish|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Timburr|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Chimchar|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Mienfoo|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Bruno_(boss)&amp;diff=14440</id>
		<title>Bruno (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Bruno_(boss)&amp;diff=14440"/>
		<updated>2019-04-01T00:04:11Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Fighting|Boss=Bruno|Date=2016—present|Location=[[Mt. Mortar]] Lower Cave|Cooldown=12 days|Requirements=An on-hand lineup of invariably level-100 Pokémon|Rewards=Randomized eventualities of rewards; read below.|Lineup=Hariyama,Scrafty,Medicham,Throh,Sawk,Steelix|Mega=0,0,0,0,0,1}}&lt;br /&gt;
{{Quote|I lost my motivation after you tore through my team, but I got it back through travelling through the Johto region. Battle me now, and I promise this battle won&#039;t be like the last.|Bruno}}&lt;br /&gt;
Bruno is the [[Boss NPCs|boss-NPC]] incarnation of Bruno—a member of the [[Elite Four (Kanto)]].&lt;br /&gt;
&lt;br /&gt;
As a nod to his [[Fighting_(type|Fighting]]-type specialism, he has a team of strong fighting pokemon.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Bruno&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 7th March 2019. The boss rework was issued and is still ongoing to improve the boss NPCs in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case, the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Bruno==&lt;br /&gt;
Bruno can be found in the middle of [[Mt. Mortar]] Lower Cave. &lt;br /&gt;
&lt;br /&gt;
Bruno will challenge the player on the condition that he or she has a full team of 6 level 100 Pokémons. Upon battling him, it will be a 12-day cooldown time to rechallenge him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Bruno|Lineup=Steelix,Hariyama,Hitmonlee,Throh,Sawk,Scrafty|Mega=0,0,0,0,0,0|Moves0=Iron Head,Earthquake,Curse,Fire Fang|Moves1=Heavy Slam,Endure,Reversal,Close Combat|Moves2=Fake Out, Jump Kick,Blaze Kick,Rolling Kick|Moves3=Reversal,Superpower,Wide Guard,Endure|Moves4=Reversal,Close Combat,Endure,Quick Guard|Moves5=Head Smash,Focus Punch,Rock Climb,Facade|Item=None,None,None,None,None,None|Ability=Sturdy,Thick Fat,Reckless,Guts,Sturdy,Intimidate|Nature=Careful,Adamant,Jolly,Careful,Jolly,Adamant}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Bruno|Lineup=Steelix,Hariyama,Hitmonlee,Throh,Sawk,Scrafty|Mega=0,0,0,0,0,0|Moves0=Heavy Slam,Earthquake,Stone Edge,Ice Fang|Moves1=Close Combat,Heavy Slam,Stone Edge,Fire Punch|Moves2=High Jump Kick,Stone Edge,Knock Off,Poison Jab|Moves3=Bulk Up,Superpower,Knock Off,Thunder Punch|Moves4=Close Combat,Knock Off,Fire Punch,Ice Punch|Moves5=Knock Off,High Jump Kick,Dragon Dance,Head Smash|Item=Leftovers,Choice Band,Life Orb,Flame Orb,Weakness Policy,Leftovers|Ability=Sturdy,Thick Fat,Reckless,Guts,Sturdy,Intimidate|Nature=Careful,Adamant,Jolly,Careful,Jolly,Adamant}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Bruno&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Scraggy|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Focus Sash|Quantity=8|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
No third time reward known yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Meditite|Reward Tier=1}}&lt;br /&gt;
{{RewardRow|Pokemon=Throh|Reward Tier=2}}&lt;br /&gt;
{{RewardRow|Pokemon=Sawk|Reward Tier=2}}&lt;br /&gt;
{{RewardRow|Pokemon=Scraggy|Reward Tier=3}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{ItemsTable|Contents=&lt;br /&gt;
{{ITRow|Item=Focus Sash|Quantity=5-10|Reward Tier=1}}&lt;br /&gt;
{{ITRow|TM=Earthquake|Quantity=1-3|Reward Tier=1}}&lt;br /&gt;
{{ITRow|Item=Rare Candy|Quantity=3-8|Reward Tier=1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{PokemonTable|Contents=&lt;br /&gt;
{{PTRow|Pokemon=Meditite}}&lt;br /&gt;
{{PTRow|Pokemon=Sawk}}&lt;br /&gt;
{{PTRow|Pokemon=Throh}}&lt;br /&gt;
{{PTRow|Pokemon=Scraggy}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Erika_(boss)&amp;diff=14439</id>
		<title>Erika (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Erika_(boss)&amp;diff=14439"/>
		<updated>2019-03-31T23:58:54Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Grass|Boss=Erika|Date=2016—present|Location=[[Viridian Maze]]|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]]|Rewards=Randomized eventualities of rewards; read below.|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth}}&lt;br /&gt;
{{Quote|I see you have grown stronger since our gym battle, but so have I. Let me challenge you; I want to test how much both of us have improved!|Erika}}&lt;br /&gt;
Erika is the gym-leader [[Boss NPCs|boss NPC]] of the eponymous [[Celadon City]] [[Gym Leaders|gym-leader]].&lt;br /&gt;
&lt;br /&gt;
As a multifunctional NPC, it is also sought-out as the official [[Giga Drain]]-tutor in addition to its conventional boss-NPC functions.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Erika was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Giga Drain tutorship==&lt;br /&gt;
Erika will also teach the [[Giga Drain]] technique to any compatible Pokémon tutee for {{Pdollar}}7,500 per transaction. &lt;br /&gt;
&lt;br /&gt;
Tuteeship does not require you to have previously defeated her; however, you must be a Kanto champion before you can access this.&lt;br /&gt;
&lt;br /&gt;
==Challenging Erika==&lt;br /&gt;
Erika resides in the environs of [[Viridian Maze]], where she exists on the pretext of planting a bush.&lt;br /&gt;
&lt;br /&gt;
Because of the area&#039;s lightless obscurity, you are strongly recommended to bring a [[Flash]]-wielding Pokémon or a [[Flashlight]] on-hand to illuminate the area for navigational purposes; this can be obtained early on as [[TMs and HMs#HMs|HM02]] in a [[Route 2]] stophouse.&lt;br /&gt;
&lt;br /&gt;
In the sinuous maze, Erika can be found in the north section of the west half of the maze.&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with her (in addition to her [[Giga Drain]] tutorship) contingent that there is no in-effect cooldown time. If you lose, you must wait for 12 days to elapse before she is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Erika|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth|Moves0=Iron Head,Curse,Selfdestruct,Payback|Moves1=Signal Beam,Heat Wave,Amnesia,Psychic|Moves2=Mega Drain,Icy Wind,Surf,Solarbeam|Moves3=Magical Leaf,Ancient Power,Perish Song,Leech Seed|Moves4=Crunch,Razor Leaf,Stomping Tantrum,Synthesis|Moves5=Brick Break,Knock Off,Slam,Giga Drain|Item=None,None,None,None,None,None|Ability=Iron Barbs,Swarm,Swift Swim,Natural Cure,Overgrow,Leaf Guard|Nature=Relaxed,Timid,Timid,Timid,Adamant,Sassy}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Erika|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth|Moves0=Power Whip, Gyro Ball, Bulldoze, Explosion|Moves1=Bug Buzz,Flamethrower,Giga Drain,Quiver Dance|Moves2=Focus Blast,Hydro Pump,Giga Drain,Ice Beam|Moves3=Thunder Wave,Earth Power,Nasty Plot,Psychic|Moves4=Wood Hammer, Earthquake, Stone Edge,Synthesis|Moves5=Earthquake,Power Whip,Sludge Bomb,Ancient Power|Item=Rocky Helmet,Passho Berry,Life Orb,Leftovers,Soft Sand,Assault Vest|Ability=Iron Barbs,Swarm,Swift Swim,Natural Cure,Overgrow,Leaf Guard|Nature=Relaxed,Timid,Timid,Timid,Adamant,Sassy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Erika&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Turtwig|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Ferroseed|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=3-8|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Weakness Policy|Quantity=8|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Rindo Berry|Quantity=6|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Larvesta|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Turtwig|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Ferroseed|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Lotad|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Erika_(boss)&amp;diff=14438</id>
		<title>Erika (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Erika_(boss)&amp;diff=14438"/>
		<updated>2019-03-31T23:58:10Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Grass|Boss=Erika|Date=2016—present|Location=[[Viridian Maze]]|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]]|Rewards=Randomized eventualities of rewards; read below.|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth}}&lt;br /&gt;
{{Quote|I see you have grown stronger since our gym battle, but so have I. Let me challenge you; I want to test how much both of us have improved!|Erika}}&lt;br /&gt;
Erika is the gym-leader [[Boss NPCs|boss NPC]] of the eponymous [[Celadon City]] [[Gym Leaders|gym-leader]].&lt;br /&gt;
&lt;br /&gt;
As a multifunctional NPC, it is also sought-out as the official [[Giga Drain]]-tutor in addition to its conventional boss-NPC functions.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Erika was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Giga Drain tutorship==&lt;br /&gt;
Erika will also teach the [[Giga Drain]] technique to any compatible Pokémon tutee for {{Pdollar}}7,500 per transaction. &lt;br /&gt;
&lt;br /&gt;
Tuteeship does not require you to have previously defeated her; however, you must be a Kanto champion before you can access this.&lt;br /&gt;
&lt;br /&gt;
==Challenging Erika==&lt;br /&gt;
Erika resides in the environs of [[Viridian Maze]], where she exists on the pretext of planting a bush.&lt;br /&gt;
&lt;br /&gt;
Because of the area&#039;s lightless obscurity, you are strongly recommended to bring a [[Flash]]-wielding Pokémon or a [[Flashlight]] on-hand to illuminate the area for navigational purposes; this can be obtained early on as [[TMs and HMs#HMs|HM02]] in a [[Route 2]] stophouse.&lt;br /&gt;
&lt;br /&gt;
In the sinuous maze, Erika can be found in the north section of the west half of the maze.&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with her (in addition to her [[Giga Drain]] tutorship) contingent that there is no in-effect cooldown time. If you lose, you must wait for 12 days to elapse before she is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Erika|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth|Moves0=Iron Head,Curse,Selfdestruct,Payback|Moves1=Signal Beam,Heat Wave,Amnesia,Psychic|Moves2=Mega Drain,Icy Wind,Surf,Solarbeam|Moves3=Magical Leaf,Ancient Power,Perish Song,Leech Seed|Moves4=Crunch,Razor Leaf,Stomping Tantrum,Synthesis|Moves5=Brick Break,Knock Off,Slam,Giga Drain|Item=None,None,None,None,None,None|Ability=Iron Barbs,Swarm,Swift Swim,Natural Cure,Overgrow,Leaf Guard|Nature=Relaxed,Timid,Timid,Timid,Adamant,Sassy}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Erika|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth|Moves0=Power Whip, Gyro Ball, Bulldoze, Explosion|Moves1=Bug Buzz,Flamethrower,Giga Drain,Quiver Dance|Moves2=Focus Blast,Hydro Pump,Giga Drain,Ice Beam|Moves3=Thunder Wave,Earth Power,Nasty Plot,Psychic|Moves4=Wood Hammer, Earthquake, Stone Edge,Synthesis|Moves5=Earthquake,Power Whip,Sludge Bomb,Ancient Power|Item=Rocky Helmet,Passho Berry,Life Orb,Leftovers,Soft Sand,Assault Vest|Ability=Iron Barbs,Swarm,Swift Swim,Natural Cure,Overgrow,Leaf Guard|Nature=Relaxed,Timid,Timid,Timid,Adamant,Sassy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Erika&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Turtwig|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Ferroseed|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=3-8|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=PvE coin|Quantity=4|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Weakness Policy|Quantity=8|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Rindo Berry|Quantity=6|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Larvesta|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Turtwig|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Ferroseed|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Lotad|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Tigerous_(boss)&amp;diff=14347</id>
		<title>Tigerous (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Tigerous_(boss)&amp;diff=14347"/>
		<updated>2019-03-22T21:27:51Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Dragon|Boss=Tigerous|Date=February 2019—present|Location=[[Eumi Island Theme Park 2]]|Cooldown=12 days|Requirements=Must have completed the [[Hoenn League]]|Rewards=Randomized eventualities of rewards and Pokémon; read below.|Lineup=Salamence,Keldeo,Dragonite,Jirachi,Tyranitar,Conkeldurr}}&lt;br /&gt;
{{Quote|What&#039;s up? You came here to chill? Okay let&#039;s have a look at the eye of the tiger before you check on the dude searchings his books|Tigerous}}&lt;br /&gt;
The boss NPC &#039;&#039;&#039;Tigerous&#039;&#039;&#039;, which is based on the [[staff]] T-mod lead Tigerous, is the first non reworked boss coded in Python and is located at [[Eumi Island]] where the [[2018 Christmas Event]] was held.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Tigerous&#039;&#039;&#039; was not part of the Boss rework in 2019 and always had the python based advantages. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Tigerous==&lt;br /&gt;
Tigerous resides in [[Eumi Island Theme Park 2]], specifically next to the Casino located in the west of this map.&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him contingent that there is no in-effect cooldown time and that you have satisfied all the battle requirements. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
In case you should have a playing time under 100 hours, Tigerous will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Tigerous|Lineup=Salamence,Keldeo,Dragonite,Jirachi,Tyranitar,Conkeldurr|Moves0=Dragon Dance,Dragon Claw,Fire Fang,Earthquake|Moves1=Surf,Focus Blast,Icy Wind,Calm Mind|Moves2=Fire Punch,Dragon Claw,Thunder Punch,Waterfall|Moves3=Iron Head,Thunder Punch,Aerial Ace,Fire Punch|Moves4=Rock Slide,Crunch,Superpower,Earthquake|Moves5=Hammer Arm,Facade,Knock Off,Ice Punch|Nature=Naive,Timid,Adamant,Jolly,Adamant,Adamant|Ability=Intimidate,Justified,Multiscale,Serene Grace,Sand Stream,Guts|Item=}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Tigerous|Lineup=Salamence,Keldeo,Dragonite,Jirachi,Tyranitar,Conkeldurr|Moves0=Dragon Dance,Outrage,Fire Blast,Iron Tail|Moves1=Hydro Pump,Secret Sword,Icy Wind,Hydro Pump|Moves2=Dragon Dance,Dragon Claw,Extreme Speed,Waterfall|Moves3=Iron Head,Zen Headbutt,Ice Punch,Fire Punch|Moves4=Stone Edge,Crunch,Superpower,Fire Punch|Moves5=Drain Punch,Facade,Knock Off,Ice Punch|Item=Lum Berry,Choice Specs,Focus Sash,Choice Scarf,Leftovers,Flame Orb|Nature=Naive,Timid,Adamant,Jolly,Adamant,Adamant|Ability=Intimidate,Justified,Multiscale,Serene Grace,Sand Stream,Guts}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Tigerous&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
No Pokémon rewards known yet.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=6|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
No third time reward known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=The_Pumpkin_King_(boss)&amp;diff=14346</id>
		<title>The Pumpkin King (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=The_Pumpkin_King_(boss)&amp;diff=14346"/>
		<updated>2019-03-22T21:25:42Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Orange|Boss=The Pumpkin King|Date=2015—present|Location=[[Route 6]]|Cooldown=12 days|Requirements=Be Kanto Champion|Rewards=Access to [[Goldenrod City]]&#039;s [[Berries|berry]] shop,A multitude of potential Pokémon or items; read below|Lineup=Shuckle,Ludicolo,Rattata,Yanmega,Roserade,Bisharp}}&lt;br /&gt;
{{Quote|Oh, so you think you&#039;re good; do ya&#039;? Let&#039;s see if you can match up with the pumpkin king!!!|The Pumpkin King}}&lt;br /&gt;
&lt;br /&gt;
The Pumpkin King is a [[Bosses|boss NPC]] that can be found on [[Route 6]]. &lt;br /&gt;
&lt;br /&gt;
It is an animate, semi-anthropomorphic, outsized pumpkin that tries to intimidate all passersby on the route, attempting to menace the qualifiable trainers into a battle.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;The Pumpkin King&#039;&#039;&#039; was part of the Boss rework in early 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
{{BossNPCLineup|Boss=The Pumpkin King|Lineup=Bisharp,Shuckle,Yanmega,Roserade,Gourgeist,Togekiss|Moves0=Swords Dance,Knock Off,Iron Head,Low Kick|Moves1=Stealth Rock,Infestation,Toxic,Encore|Moves2=Bug Buzz,Air Slash,Protect, Giga Drain|Moves3=Giga Drain,Sludge Bomb,Spikes,Sleep Powder|Moves4=Seed Bomb,Will-O-Wisp,Phantom Force,Leech Seed|Moves5=Air Slash,Flamethrower,Dazzling Gleam,Aura Sphere|Item=None,None,None,None,None,None|Ability=Defiant,Sturdy,Speed Boost,Poison Point,Insomnia,Serene Grace|Nature=Adamant,Impish,Modest,Timid,Impish,Timid}}&lt;br /&gt;
&lt;br /&gt;
The Pumpkin King has only one level of difficulty, however its level can be compared to an Easy one.&lt;br /&gt;
==Rewards==&lt;br /&gt;
===Goldenrod City Berry Shop===&lt;br /&gt;
Thereupon defeating The Pumpkin King, you will inherit access to the berry shop in [[Goldenrod City]]; this is the only vendor of [[Berries|EV-reductive berries]] in the game, thereby providing a more expeditious avenue to obtain them for those who are affluent enough to outlay the expenditures for them.&lt;br /&gt;
===Standardly===&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward. Other than for other bosses there are no rewards based on difficulty levels as this boss has no different levels.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Shuckle|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Colbur Berry|Quantity=10|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Three-consecutive wins====&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
No three times reward known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Shary_%26_Shaui_(boss)&amp;diff=14345</id>
		<title>Shary &amp; Shaui (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Shary_%26_Shaui_(boss)&amp;diff=14345"/>
		<updated>2019-03-22T21:23:56Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Boss=Shary &amp;amp; Shaui|Date=10/17/2017—present|Theme=Cute|Location=[[Love Island]] House 1|Cooldown=12 days|Requirements=Be [[Kanto]] champion|Rewards=}}&lt;br /&gt;
{{Quote|Whats the MYSTERYYYY?!?!? I know: let&#039;s have a battle!|Shary}}&lt;br /&gt;
{{Quote|REEEEEEE! I&#039;m trying to make tacos over here. But I guess I&#039;ll battle you.|Shaui}}&lt;br /&gt;
&#039;&#039;&#039;Shary &amp;amp; Shaui&#039;&#039;&#039; comprise a [[Bosses|boss-NPC]] tandem residing in [[Love Island]]. &lt;br /&gt;
&lt;br /&gt;
They currently occupy the Love Island-couple boss-NPC mantle, being the residential successors of [[9oomy &amp;amp; Gouseru (boss)|9oomy &amp;amp; Gouseru]] and [[Sgath &amp;amp; Keres (boss)|Sgath &amp;amp; Keres]]. Shary and Shaui must be battled sequentially in order to reap their prizesets, with both characters deploying their own discrete Pokémon lineups.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Shary &amp;amp; Shaui duo was part of the Boss rework in 2019 and was updated at the 24th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Shary &amp;amp; Shaui==&lt;br /&gt;
The duo can be in their abode on [[Love Island]] (entitled House 1); this area will be accessibilized upon registering 120 [[:Category:Generation I Pokémon|Generation I]] caught-data 38 evolved-data entries on your [[Pokédex]].&lt;br /&gt;
Thereupon defeating Shary, you can proceedingly challenge Shaui, who will reward your prizeset if you defeat her.&lt;br /&gt;
&lt;br /&gt;
If you lose to either member of the duet, the 12-day-cooldown time will initiate. Only winning against Shaui will initiate the cooldown time; therefore, if you win against Shary but have yet to challenge Shaui, the cooldown time will be timeless and will only be initiable upon battling the latter.  In case you should have a playing time under 100 hours, Shary will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
&#039;&#039;&#039;Disclaimer&#039;&#039;&#039;: Due to PRO Wiki&#039;s Database not accepting Shaymin-Sky as a form, we only show the primal form, Shaymin. However, &#039;&#039;&#039;Shaui&#039;&#039;&#039; uses Shaymin-Sky in her Lineup.&lt;br /&gt;
&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Shary|Lineup=Flareon,Mienshao,Meloetta,Latias,Jolteon,Togekiss|Mega=0,0,0,0,0,0|Moves0=Flare Blitz,Facade,Double Kick,Will-O-Wisp|Moves1=Bounce,Jump Kick,Fake Out,Dual Chop|Moves2=Psychic,Perish Song,Shock Wave,Hyper Voice|Moves3=Shadow Ball,Icy Wind,Dragon Pulse,Psychic|Moves4=Thunderbolt,Thunder Wave,Double Kick,Pin Missile|Moves5=Psychic,Air Slash,Ancient Power,Shadow Ball|Item=None,None,None,None,None,None|Ability=Guts,Reckless,Serene Grace,Levitate,Volt Absorb,Serene Grace|Nature=Adamant,Jolly,Timid,Timid,Timid,Timid}}&lt;br /&gt;
{{BossNPCLineup|Boss=Shaui|Lineup=Shaymin,Conkeldurr,Dragonite,Alakazam,Greninja,Azelf|Mega=0,0,0,0,0,0|Moves0=Air Slash,Energy Ball,Dazzling Gleam,Leech Seed|Moves1=Rock Slide,Facade,Fire Punch,Wake-Up Slap|Moves2=Thunder Punch,Earthquake,Dragon Dance,Dragon Claw|Moves3=Thunder Wave,Dazzling Gleam,Psychic,Shadow Ball|Moves4=Scald,Extrasensory,Dark Pulse,Grass Knot|Moves5=Extrasensory,Thunderbolt,Energy Ball,Shadow Ball|Item=None,None,None,None,None,None|Ability=Serene Grace,Guts,Multiscale,Magic Guard,Protean,Levitate|Nature=Timid,Adamant,Adamant,Timid,Naive,Timid}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Shary|Lineup=Flareon,Mienshao,Meloetta,Latias,Jolteon,Togekiss|Mega=0,0,0,0,0,0|Moves0=Flare Blitz,Facade,Superpower,Iron Tail|Moves1=Stone Edge,Poison Jab,Knock Off,High Jump Kick|Moves2=Psychic,Hyper Voice,Focus Blast,Shadow Ball|Moves3=Draco Meteor,Psyshock,Thunderbolt,Surf|Moves4=Thunder,Signal Beam,Shadow Ball,Thunder Wave|Moves5=Air Slash,Aura Sphere,Flamethrower,Dazzling Gleam|Item=Toxic Orb,Black Belt,Assault Vest,Leftovers,Choice Specs,Choice Scarf|Ability=Guts,Reckless,Serene Grace,Levitate,Volt Absorb,Serene Grace|Nature=Adamant,Jolly,Timid,Timid,Timid,Timid}}&lt;br /&gt;
{{BossNPCLineup|Boss=Shaui|Lineup=Shaymin,Conkeldurr,Dragonite,Alakazam,Greninja,Azelf|Mega=0,0,0,0,0,0|Moves0=Air Slash,Seed Flare,Earth Power,None|Moves1=Drain Punch,Facade,Knock Off,Ice Punch|Moves2=Dragon Dance,Outrage,Fire Punch,Extreme Speed|Moves3=Focus Blast,Psychic,Shadow Ball,Dazzling Gleam|Moves4=Hydro Pump,Gunk Shot,Ice Beam,Dark Pulse|Moves5=Thunderbolt,Psychic,Thunderbolt,Flamethrower,Dazzling Gleam|Item=Choice Specs,Flame Orb,Lum Berry,Focus Sash,Expert Belt,Focus Sash|Ability=Serene Grace,Guts,Multiscale,Magic Guard,Protean,Levitate|Nature=Timid,Adamant,Adamant,Timid,Naive,Timid}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Shary &amp;amp; Shaui&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Shinx|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Pancham|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
No item reward known yet.&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
No third time reward known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Professor_Elm_(boss)&amp;diff=14344</id>
		<title>Professor Elm (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Professor_Elm_(boss)&amp;diff=14344"/>
		<updated>2019-03-22T21:20:41Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Fire|Boss=Prof. Elm|Date=2016|Location=[[Ruins Of Alph]]|Cooldown=12 days|Requirements=Must have completed the [[Johto League]]|Rewards=Randomized eventualities of rewards and Pokémon; read below.|Lineup=Corsola,Togekiss,Meganium,Typhlosion,Feraligatr,Tyranitar}}&lt;br /&gt;
{{Quote|I&#039;m stronger than I was before! Don&#039;t take me lightly!|Elm}}&lt;br /&gt;
The &#039;&#039;&#039;Professor Elm&#039;&#039;&#039; boss is the [[Boss NPCs|boss-NPC]] incarnation of Professor Elm—the Pokémon professor of the [[Johto]] region. He homologizes to [[Professor Oak (boss)|Professor Oak]], [[Professor Birch (boss)|Professor Birch]] and [[Professor Rowan (boss)|Professor Rowan]] of the [[Kanto]], [[Hoenn]] and [[Sinnoh]] regions, respectively, as Johto&#039;s professorial boss NPC.&lt;br /&gt;
&lt;br /&gt;
Because of his byjob as a distributor [[starter Pokémon]], his trove of prizes include Kanto&#039;s own subset of starter Pokémon, making him a potentially prolific alternative to hunting for the starter Pokémon in the wild.&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Elm&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Professor Elm==&lt;br /&gt;
Elm resides in Ruins Of Alph, to be more specific in the research laboratory close to the east entrance of the ruins. In order to have access to this place. &lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him contingent that there is no in-effect cooldown time and that you have satisfied all the battle requirements. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
In case you should have a playing time under 100 hours, Elm will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Professor Elm|Lineup=Corsola,Togekiss,Meganium,Typhlosion,Feraligatr,Tyranitar|Moves0=Surf,Power Gem,Earth Power,Toxic|Moves1=Psyshock,Air Slash,Aura Sphere,Shadow Ball|Moves2=Giga Drain,Reflect,Echoed Voice,Poison Powder|Moves3=Lava Plume,Swift,Flame Charge,Extrasensory|Moves4=Aqua Tail,Brick Break,Earthquake,Aqua Jet|Moves5=Rock Slide,Payback,Thunder Punch,Bulldoze|Nature=Bold,Timid,Bold,Modest,Jolly|Ability=Natural Cure,Serene Grace,Overgrow,Blaze,Sheer Force,Sand Stream|Item=None,None,None,None,None,None}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Professor Elm|Lineup=Corsola,Togekiss,Meganium,Typhlosion,Feraligatr,Tyranitar|Moves0=Surf,Power Gem,Mirror Coat,Light Screen|Moves1=Nasty Plot,Air Slash,Flamethrower,Aura Sphere|Moves2=Giga Drain,Toxic,Reflect,Petal Dance|Moves3=Eruption,Fire Blast,Focus Blast,Roar|Moves4=Dragon Dance,Liquidation,Ice Punch,Earthquake|Moves5=Stone Edge,Crunch,Fire Punch,Thunder Punch|Nature=Bold,Timid,Bold,Modest,Jolly|Ability=Natural Cure,Serene Grace,Overgrow,Blaze,Sheer Force,Sand Stream|Item=Focus Sash,Leftovers,Light Clay,Charcoal,Assault Vest}}&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Elm&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Chikorita|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Cyndaquil|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Totodile|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Mystic Water|Quantity=1|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Charcoal|Quantity=1|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Chikorita|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Cyndaquil|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Totodile|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Togepi|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Larvitar|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Officer_Shamac_(boss)&amp;diff=14343</id>
		<title>Officer Shamac (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Officer_Shamac_(boss)&amp;diff=14343"/>
		<updated>2019-03-22T21:16:59Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Building|Boss=Shamac|Date=5/18/2017—present|Location=[[Pewter Jail]]|Cooldown=12 days|Requirements=Be Kanto champion|Rewards=Randomized eventualities of [[TMs]] and Pokémon; read below,Randomized Pokémoney payouts}}&lt;br /&gt;
{{Quote|Coming at ya&#039;!|Officer Shamac}}&lt;br /&gt;
Officer Shamac is the eponymous [[Bosses|boss NPC]] of the [[Staff|Community Coordinator]] of that namesake.&lt;br /&gt;
&lt;br /&gt;
Officer Shamac is homologous to [[Officer Wargreymon (boss)|Officer Wargreymon]], being the characteral successor that supplanted him on May 18, 2017.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Officer Shamac was part of the Boss rework in 2019 and was updated at the 11th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Officer Shamac==&lt;br /&gt;
Coalescing with the rest of the spoofy [[Staff|staff members]] (both former and present) in [[Pewter Jail]], Officer Shamac can be found stationarily standing in one of the jail-cell partitions. Contingent that you have completed the [[Kanto League]], Officer Shamac will be challengable upon interaction. He will be rechallengable after a 12-day-cooldown time has elapsed irrespective of the outcome.  In case you should have a playing time under 100 hours, Shamac will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Officer Shamac|Lineup=Swampert,Swellow,Goodra,Lapras,Cinccino,Latias|Mega=0,0,0,0,0,0|Moves0=Ice Punch,Scald,Bulldoze,Rock Slide|Moves1=Air Slash,Heat Wave,Echoed Voice,Whirlwind|Moves2=Sludge Bomb,Dragon Pulse, Thunderbolt,Muddy Water|Moves3=Surf,Ice Beam,Confuse Ray,Sing|Moves4=Bullet Seed,Wake-Up Slap,Slam,Knock Off|Moves5=Psychic,Shadow Ball,Dragon Pulse,Recover|Item=None,None,None,None,None,None|Ability=Torrent,Guts,Sap Sipper,Water Absorb,Skill Link,Levitate|Nature=Relaxed,Timid,Modest,Modest,Jolly,Timid}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Officer Shamac|Lineup=Swampert,Swellow,Goodra,Lapras,Cinccino,Latias|Mega=0,0,0,0,0,0|Moves0=Stone Edge,Earthquake,Waterfall,Ice Beam|Moves1=Hurricane,Boom Burst,Heat Wave,Ominous Wind|Moves2=Fire Blast,Draco Meteor,Thunder,Sludge Wave|Moves3=Hydro Pump,Blizzard,Sheer Cold,Sing|Moves4=Tail Slap,Rock Blast,Bullet Seed,Knock Off|Moves5=Draco Meteor,Psyshock,Thunderbolt,Surf|Item=Leftovers,Choice Specs,Assault Vest,Mystic Water,Choice Band,Life Orb|Ability=Torrent,Guts,Sap Sipper,Water Absorb,Skill Link,Levitate|Nature=Relaxed,Timid,Modest,Modest,Jolly,Timid}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Shamac&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Goomy|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Weakness Policy|Quantity=10|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Lapras|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Mudkip|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Goomy|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Minccino|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Naero_(boss)&amp;diff=14342</id>
		<title>Naero (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Naero_(boss)&amp;diff=14342"/>
		<updated>2019-03-22T21:13:41Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Boss=Naero|Role=CS|Date=1/15/2016—present|Location=[[Cerulean Cave#B1F|Cerulean Cave B1F]]|Cooldown=12|Requirements=[[Cerulean Cave]] access,Have completed the [[Kanto League]]|Rewards=[[Egg-Inheritable Moves|Egg-moves]] access,; read below|Lineup=Togekiss,Snorlax,Mr. Mime,Blissey,Electivire,Magmortar}}&lt;br /&gt;
{{Quote|After mindlessly grinding these Pokemon, I can put the perfect exclamation point on my task by deploying them to beat you!|Naero}}&lt;br /&gt;
Naero is the staff-member [[Boss NPCs|boss NPC]] of the eponymous [[Staff#Content Scripters|Content Scripter]].&lt;br /&gt;
&lt;br /&gt;
It is best-known for its antecedence to [[Egg-Inheritable Moves|Egg Moves]]-tutors, as defeating him is required to access all the regional daycare centers that they reside in. Additionally, given its secondary rewards and the continuity.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Naero&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Naero==&lt;br /&gt;
Naero is stationed in [[Cerulean Cave#B1F|Cerulean Cave B1F]]; this necessitates that you defeat [[Lance_(boss)|Lance]] in [[Dragons Den#B1F|Dragons Den B1F]] before the occlusive Cerulean Cave guard disappears.&lt;br /&gt;
&lt;br /&gt;
Therein, he can be found wandering around in the trench in the northwestern segment of the basement floor.&lt;br /&gt;
&lt;br /&gt;
If you lose to Naero, you must wait 12 days to rechallenge him; that cooldown time is halved to 6 days contingent that you have active [[membership]] at the juncture that you challenged him and that you have not previously defeated him. In case you should have a playing time under 100 hours, Naero will give you a warning if you are really sure to fight him.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Naero|Lineup=Togekiss,Snorlax,Mr. Mime,Blissey,Electivire,Magmortar|Moves0=Air Slash,Shadow Ball,Extreme Speed,Psychic|Moves1=Crunch,Body Slam,Rest,Sleep Talk|Moves2=Shadow Ball,Confuse Ray,Icy Wind,Psychic|Moves3=Seismic Toss,Flamethrower,Softboiled,Thunder Wave|Moves4=Thunder Punch,Flamethrower,Cross Chop,Ice Punch|Moves5=Focus Blast,Lava Plume,Earthquake,Thunderbolt|Item=None,None,None,None,None,None|Ability=Serene Grace,Thick Fat,Filter,Natural Cure,Vital Spirit,Flame Body|Nature=Timid,Adamant,Modest,Bold,Adamant,Rash}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Naero|Lineup=Togekiss,Snorlax,Mr. Mime,Blissey,Electivire,Magmortar|Moves0=Air Slash,Flamethrower,Aura Sphere,Dazzling Gleam|Moves1=Crunch,Body Slam,Fire Punch,Earthquake|Moves2=Psychic,Focus Blast, Dazzling Gleam,Shadow Ball|Moves3=Toxic,Softboiled,Seismic Toss,Wish|Moves4=Wild Charge,Fire Punch,Cross Chop,Ice Punch|Moves5=Fire Blast,Earthquake,Thunderbolt,Focus Blast|Item=Sitrus Berry,Leftovers,Focus Sash,Leftovers,Life Orb,Life Orb|Ability=Serene Grace,Thick Fat,Filter,Natural Cure,Vital Spirit,Flame Body|Nature=Timid,Adamant,Modest,Bold,Adamant,Rash}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Naero&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Cleffa|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
No items known yet.&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
No third time reward known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Lorelei_(boss)&amp;diff=14341</id>
		<title>Lorelei (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Lorelei_(boss)&amp;diff=14341"/>
		<updated>2019-03-22T21:11:04Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Ice|Boss=Lorelei|Date=2016—present|Location=[[Ice Path]] B2F|Cooldown=12 days|Requirements=[[Elite Four (Johto)|Johto Elite Four]] completed|Rewards=Randomized eventualities of rewards; read below.|Lineup=Abomasnow,Starmie,Articuno,Weavile,Lapras,Slowbro|Mega=0,0,0,0,0,0}}&lt;br /&gt;
{{Quote|After you froze me out at the Elite Four, I had to find and train some more varied Pokemon.I still love the Ice type, but had to vary my approach a bit. Want to battle?|Lorelei}}&lt;br /&gt;
Lorelei is the [[Boss NPCs|boss-NPC]] incarnation of Lorelei—a member of the Elite Four (Kanto).&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Lorelei was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Lorelei==&lt;br /&gt;
Lorelei is located in the south-west corner of [[Ice Path]] B2F, in the part directly below the floor with holes. She will challenge the player given that he or she has completed the [[Elite Four (Johto)|Johto Elite Four]]. After the battle, she will have a cooldown time of 12 days.&lt;br /&gt;
&lt;br /&gt;
In case you should have a playing time under 100 hours, Lorelei will give you a warning if you are really sure to fight her.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Lorelei|Lineup=Abomasnow,Starmie,Articuno,Weavile,Lapras,Slowbro|Mega=0,0,0,0,0,0|Moves0=Icy Wind,Giga Drain,Ice Shard,Mega Drain|Moves1=Bubblebeam,Psychic,Power Gem,Confuse Ray|Moves2=Hail,Ice Beam,Icy Wind,Ancient Power|Moves3=Assurance,Ice Punch,Brick Break,Metal Claw|Moves4=Rest,Surf,Ice Beam,Psychic|Moves5=Light Screen,Surf,Flamethrower,Toxic|Item=|Ability=Snow Warning,Analytic,Pressure,Pressure,Water Absorb,Regenerator|Nature=Mild,Timid,Timid,Jolly,Calm,Bold}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Lorelei|Lineup=Abomasnow,Starmie,Articuno,Weavile,Lapras,Slowbro|Mega=0,0,0,0,0,0|Moves0=Blizzard,Giga Drain,Leech Seed,Outrage|Moves1=Surf,Blizzard,Thunderbolt,Psyshock|Moves2=Freeze-Dry,Hurricane,Toxic,Blizzard|Moves3=Knock Off,Ice Shard,Low Kick,Icicle Crash|Moves4=Hydro Pump,Blizzard,Thunderbolt,Scald|Moves5=Surf,Psychic,Ice Beam,Fire Blast|Item=Icy Rock,Mystic Water,Leftovers,Black Glasses,Leftovers,Assault Vest|Ability=Snow Warning,Analytic,Pressure,Pressure,Water Absorb,Regenerator|Nature=Mild,Timid,Timid,Jolly,Calm,Bold}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Lorelei&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Snover|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Sneasel|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Lapras Mount|Quantity=1|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Sneasel|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Snover|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Lapras|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Lance_(Dragons_Shrine)_(boss)&amp;diff=14340</id>
		<title>Lance (Dragons Shrine) (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Lance_(Dragons_Shrine)_(boss)&amp;diff=14340"/>
		<updated>2019-03-22T21:05:35Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Dragon|Boss=Lance (Dragon&#039;s Shrine)|Date=|Location=[[Dragon&#039;s Shrine]]|Cooldown=12 days|Requirements=Must have completed the [[Johto League]]|Rewards=Randomized eventualities of rewards; read below.|Lineup=Salamence, Dialga, Latios, Garchomp, Gyarados, Dragonite}}&lt;br /&gt;
{{Quote|This place is perfect for my Dragon-type Pokémon, isn&#039;t it?|Lance}}&lt;br /&gt;
Lance is the [[Boss NPCs|boss-NPC]] incarnation of Lance —the Elite Four Champion (Johto).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Lance was part of the Boss rework in 2019 and was updated at the 7th March 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengeable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Challenging Lance==&lt;br /&gt;
Lance is located in the middle of [[Dragon&#039;s Shrine]]. He will challenge the player given that he or she has completed the [[Elite Four (Johto)|Johto Elite Four]]. After the battle, he will have a cooldown time of 12 days.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Lance|Lineup=Salamence,Dialga,Latios,Garchomp,Gyarados,Dragonite|Mega=0,0,0,0,0,0|Moves0=Draco Meteor,Fly,Earthquake,Fire Blast|Moves1=Draco Meteor,Flash Cannon,Earth Power,Thunderbolt|Moves2=Draco Meteor, Luster Purge,Surf,Recover|Moves3=Dragon Claw,Earthquake,Rock Slide,Fire Fang|Moves4=Waterfall,Bounce,Crunch,Ice Fang|Moves5=Dragon Claw,Extreme Speed,Fire Punch,Thunder Punch|Item=None,None,None,None,None,None|Ability=Intimidate,Pressure,Levitate,Rough Skin,Intimidate,Multiscale|Nature=Naive,Modest,Timid,Jolly,Jolly,Adamant}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Lance|Lineup=Salamence,Dialga,Latios,Garchomp,Gyarados,Dragonite|Mega=0,0,0,0,0,0|Moves0=Outrage,Fire Blast,Earthquake,Iron Tail|Moves1=Aura Sphere,Flash Cannon,Fire Blast,Thunder|Moves2=Draco Meteor, Psychic,Thunderbolt,Surf|Moves3=Swords Dance,Earthquake,Outrage,Stone Edge|Moves4=Dragon Dance,Waterfall,Earthquake,Ice Fang|Moves5=Dragon Dance,Outrage,Extreme Speed,Earthquake|Item=Life Orb,Choice Scarf,Choice Specs,Focus Sash,Lum Berry, Weakness Policy|Ability=Intimidate,Pressure,Levitate,Rough Skin,Intimidate,Multiscale|Nature=Naive,Modest,Timid,Jolly,Jolly,Adamant}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Lance&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
No Pokémon known yet.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=5|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Koichi_(boss)&amp;diff=14339</id>
		<title>Koichi (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Koichi_(boss)&amp;diff=14339"/>
		<updated>2019-03-22T21:03:03Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Fighting|Boss=Koichi|Date=2015—present|Location=[[Saffron City]] Dojo|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]]|Rewards=[[Focus Sash]] or a randomized [[Fighting_(type)|Fighting]]-type Pokémon,A randomized Pokémoney payout|Lineup=Lucario,Hitmonchan,Hitmontop,Hitmonlee,Gallade,Pangoro}}&lt;br /&gt;
{{Quote|Come at me with everything you have—IF you are ready, that is?|Koichi}}&lt;br /&gt;
Koichi is a [[Boss NPCs|boss NPC]] that is challengable to all qualifiable trainers in [[Saffron City]] Dojo. &lt;br /&gt;
&lt;br /&gt;
It is homologous to the same Koichi character that presides over Saffron Dojo, interchanging with it when all qualifiers for its challengability are met upon entering the area.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
&#039;&#039;&#039;Koichi&#039;&#039;&#039; was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Koichi==&lt;br /&gt;
Koichi stationarily resides in [[Saffron City]] Dojo, and he will be challengable contingent that he has no pending cooldown time, you have completed the [[Kanto League]].&lt;br /&gt;
&lt;br /&gt;
If the requirements are not satisfied, Koichi will be invisible while his non-boss counterpart is in his stead. The boss-NPC counterpart of Koichi will be visibilized upon entering the dojo with all the aforementioned conditional requirements met, interchanging with the non-boss counterpart in doing so. In case you should have a playing time under 100 hours, Koichi will give you a warning if you are really sure to fight him. &lt;br /&gt;
&lt;br /&gt;
Should you lose to Koichi, he will be rechallengable after his 12-day-cooldown time has elapsed.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Koichi|Lineup=Lucario,Hitmonchan,Hitmontop,Hitmonlee,Gallade,Pangoro|Moves0=Calm Mind,Aura Sphere,Shadow Ball,Dragon Pulse|Moves1=Sky Uppercut,Rock Slide,Comet Punch,Counter|Moves2=Quick Attack,Triple Kick,Aerial Ace,Rolling Kick|Moves3=Blaze Kick,Bulldoze,Rock Tomb,Jump Kick|Moves4=Psycho Cut,Leaf Blade,Night Slash,Slash|Moves5=Stomping Tantrum,Hammer Arm,Crunch,Fire Punch|Item=None,None,None,None,None,None|Ability=Steadfast,Iron Fist,Technician,Reckless,Justified,Iron Fist|Nature=Modest,Adamant,Impish,Jolly,Jolly,Adamant|}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Koichi|Lineup=Lucario,Hitmonchan,Hitmontop,Hitmonlee,Gallade,Pangoro|Moves0=Nasty Plot,Focus Blast,Dark Pulse,Flash Cannon|Moves1=Counter,Close Combat,Fire Punch,Ice Punch|Moves2=Close Combat,Endeavor,Earthquake,Stone Edge|Moves3=Knock Off,High Jump Kick,Poison Jab,Blaze Kick|Moves4=Close Combat,Zen Headbutt,Leaf Blade,Swords Dance|Moves5=Crunch,Hammer Arm,Gunk Shot,Fire Punch|Item=Life Orb,Focus Sash,Leftovers,Life Orb,Lum Berry,Black Glasses|Ability=Steadfast,Iron Fist,Technician,Reckless,Justified,Iron Fist|Nature=Modest,Adamant,Impish,Jolly,Jolly,Adamant|}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Koichi&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
George has some special rewards not every boss rewards such as [[Toxic Orb]] or [[Flame Orb]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Tyrogue|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Chople Berry|Quantity=6|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Tyrogue|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Riolu|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Ralts|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Pancham|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Suicune_Guardian_(boss)&amp;diff=14338</id>
		<title>Suicune Guardian (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Suicune_Guardian_(boss)&amp;diff=14338"/>
		<updated>2019-03-22T20:59:14Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Water|Boss=Suicune Guardian|Date=2017|Location=[[Secluded Lake]]|Cooldown=12 days|Requirements=Must have completed the [[Johto League]],Have at least 450 hours of playing time|Rewards=Randomized eventualities of rewards; read below.|Lineup=Kyurem,Suicune,Avalugg,Walrein,Azumarill,Mamoswine}}&lt;br /&gt;
Suicune Guardian is the guardian of [[Suicune]] and can be found in the [[Secluded Lake]], north of [[Lake Of Rage]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Suicune Guardian was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Suicune Guardian==&lt;br /&gt;
Suicune Guardian resides in the [[Secluded Lake]], north of [[Lake Of Rage]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
{{BossNPCLineup|Boss=Suicune Guardian|Lineup=Kyurem,Suicune,Avalugg,Walrein,Azumarill,Mamoswine|Moves0=Blizzard,Draco Meteor,Focus Blast,Flash Cannon|Moves1=Calm Mind,Scald,Ice Beam,Air Slash|Moves2=Avalanche,Toxic,Recover,Stone Edge|Moves3=Sheer Cold,Blizzard,Surf,Super Fang|Moves4=Aqua Jet,Play Rough,Superpower,Knock Off|Moves5=Earthquake,Icicle Crash,Stone Edge,Ice Shard|Item=Choice Specs,Leftovers,Leftovers,Leftovers,Choice Band,Life Orb|Ability=Pressure,Pressure,Sturdy,Thick Fat,Huge Power,Thick Fat|Nature=Modest,Bold,Quiet,Calm,Adamant,Jolly}}&lt;br /&gt;
&lt;br /&gt;
Suicune Guardian has only one level of difficulty, however its level can be compared to a medium/hard boss one.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward. Other than for other posses there are no rewards based on difficulty levels as this boss has no level.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
THIS STIFF IS NOT KNOWN YET BUT I WANTED TO SAVE THE TABLES, THATS WHY INCLUDEONLY!&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{PokemonTable|Contents=&lt;br /&gt;
{{PTRow|Pokemon=Larvesta}}&lt;br /&gt;
{{PTRow|Pokemon=Ferroseed}}&lt;br /&gt;
{{PTRow|Pokemon=Seedot}}&lt;br /&gt;
}}&lt;br /&gt;
====Items====&lt;br /&gt;
{{ItemsTable|Contents=&lt;br /&gt;
{{ITRow|Item=Sun Stone|Quantity=1}}&lt;br /&gt;
{{ITRow|Item=Leaf Stone|Quantity=1}}&lt;br /&gt;
{{ITRow|TM=Solarbeam|Quantity=2}}&lt;br /&gt;
{{ITRow|TM=Sludge Bomb|Quantity=2}}&lt;br /&gt;
{{ITRow|Item=Pomeg Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Kelpsy Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Qualot Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Hondew Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Grepa Berry|Quantity=5}}&lt;br /&gt;
{{ITRow|Item=Tamato Berry|Quantity=5}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to get a extra reward on the difficulty level Medium and Hard while Hard gives you a slightly better streak reward.&lt;br /&gt;
&lt;br /&gt;
{{PokemonTable|Contents=&lt;br /&gt;
{{PTRow|Pokemon=Larvesta}}&lt;br /&gt;
{{PTRow|Pokemon=Ferroseed}}&lt;br /&gt;
{{PTRow|Pokemon=Seedot}}&lt;br /&gt;
{{PTRow|Pokemon=Turtwig}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
No Pokémon known yet.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=PP Up|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Raikou_Guardian_(boss)&amp;diff=14337</id>
		<title>Raikou Guardian (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Raikou_Guardian_(boss)&amp;diff=14337"/>
		<updated>2019-03-22T20:53:18Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Electric|Boss=Raikou Guardian|Date=|Location=[[Secret Base Alpha]]|Cooldown=12 days|Requirements=Must have completed the [[Hoenn League]],Have at least 450 hours of playing time|Rewards=Randomized eventualities of rewards; read below.|Lineup=Zekrom,Excadrill,Raikou,Quagsire,Eelektross,Magnezone}}&lt;br /&gt;
Raikou Guardian is the guardian of [[Raikou]] and can be found in the [[Secret Base Alpha]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Raikou Guardian was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Entei Guardian==&lt;br /&gt;
Raikou Guardians resides in the [[Secret Base Alpha]], south-east of [[Mauville City]].&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
{{BossNPCLineup|Boss=Raikou Guardian|Lineup=Zekrom,Excadrill,Raikou,Quagsire,Eelektross,Magnezone|Moves0=Bolt Strike,Dragon Claw,Steel Wing,Focus Blast|Moves1=Earthquake,Iron Head,Rock Slide,X-Scissor|Moves2=Thunder,Aura Sphere,Extrasensory,Calm Mind|Moves3=Scald,Ice Beam,Recover,Toxic|Moves4=Thunderbolt,Flamethrower,Giga Drain,Knock Off|Moves5=Thunderbolt,Discharge,Flash Cannon,Tri Attack|Item=Life Orb,Choice Scarf,Life Orb,Leftovers,Assault Vest,Choice Scarf|Ability=Teravolt,Mold Breaker,Pressure,Unaware,Levitate,Magnet Pull|Nature=Naughty,Adamant,Timid,Bold,Modest,TImid}}&lt;br /&gt;
&lt;br /&gt;
Raikou Guardian has only one level of difficulty, however its level can be compared to a medium/hard one.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward. Other than for other posses there are no rewards based on difficulty levels as this boss has no level.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
No Pokémon known yet.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=PP Up|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=TM68 - Rain Dance|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No third time reward known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Entei_Guardian_(boss)&amp;diff=14336</id>
		<title>Entei Guardian (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Entei_Guardian_(boss)&amp;diff=14336"/>
		<updated>2019-03-22T20:47:01Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Fire|Boss=Entei Guardian|Date=|Location=[[Route 25 Cave]]|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]],Have at least 450 hours of playing time|Rewards=Randomized eventualities of rewards; read below.|Lineup=Entei,Infernape,Reshiram,Gliscor,Serperior,Chandelure}}&lt;br /&gt;
Entei Guardian is the guardian of [[Entei]] and can be found in the [[Route 25 Cave]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Entei Guardian was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Entei Guardian==&lt;br /&gt;
Entei Guardians resides in the [[Route 25 Cave]], which can be reached by going north of [[Cerulean City]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with him. If you lose, you must wait for 12 days to elapse before he is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
{{BossNPCLineup|Boss=Entei Guardian|Lineup=Entei,Infernape,Reshiram,Gliscor,Serperior,Chandelure|Moves0=Sacred Fire,Extreme Speed,Stone Edge,Iron Tail|Moves1=Close Combat,Flare Blitz,Gunk Shot,Thunder Punch|Moves2=Blue Flare,Dragon Pulse,Focus Blast,Shadow Ball|Moves3=Swords Dance,Earthquake,Facade,Knock Off|Moves4=Leaf Storm,Dragon Pulse,Leech Seed,Giga Drain|Moves5=Shadow Ball,Fire Blast,Energy Ball,Psychic|Item=Choice Band,Life Orb,Choice Specs,Toxic Orb,Miracle Seed,Choice Scarf||Ability=Pressure,Iron Fist,Turboblaze,Poison Heal,Contrary,Flame Body|Nature=Adamant,Jolly,Modest,Jolly,Timid,Modest}}&lt;br /&gt;
&lt;br /&gt;
Entei Guardian has only one level of difficulty, however its level can be compared to a medium/hard one.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward. Other than for other posses there are no rewards based on difficulty levels as this boss has no level.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
No Pokémon known yet.&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=TM85 - Flamethrower|Quantity=3|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Charmander|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Bulbasaur|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Chimchar|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Tepig|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Erika_(boss)&amp;diff=14335</id>
		<title>Erika (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Erika_(boss)&amp;diff=14335"/>
		<updated>2019-03-22T20:40:11Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Grass|Boss=Erika|Date=2016—present|Location=[[Viridian Maze]]|Cooldown=12 days|Requirements=Must have completed the [[Kanto League]]|Rewards=Randomized eventualities of rewards; read below.|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth}}&lt;br /&gt;
{{Quote|I see you have grown stronger since our gym battle, but so have I. Let me challenge you; I want to test how much both of us have improved!|Erika}}&lt;br /&gt;
Erika is the gym-leader [[Boss NPCs|boss NPC]] of the eponymous [[Celadon City]] [[Gym Leaders|gym-leader]].&lt;br /&gt;
&lt;br /&gt;
As a multifunctional NPC, it is also sought-out as the official [[Giga Drain]]-tutor in addition to its conventional boss-NPC functions.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Erika was part of the Boss rework in 2019 and was updated at the 10th January 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengable for newer players and also be a chellange for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Giga Drain tutorship==&lt;br /&gt;
Erika will also teach the [[Giga Drain]] technique to any compatible Pokémon tutee for {{Pdollar}}7,500 per transaction. &lt;br /&gt;
&lt;br /&gt;
Tuteeship does not require you to have previously defeated her; however, you must be a Kanto champion before you can access this.&lt;br /&gt;
&lt;br /&gt;
==Challenging Erika==&lt;br /&gt;
Erika resides in the environs of [[Viridian Maze]], where she exists on the pretext of planting a bush.&lt;br /&gt;
&lt;br /&gt;
Because of the area&#039;s lightless obscurity, you are strongly recommended to bring a [[Flash]]-wielding Pokémon or a [[Flashlight]] on-hand to illuminate the area for navigational purposes; this can be obtained early on as [[TMs and HMs#HMs|HM02]] in a [[Route 2]] stophouse.&lt;br /&gt;
&lt;br /&gt;
In the sinuous maze, Erika can be found in the north section of the west half of the maze.&lt;br /&gt;
&lt;br /&gt;
Once interacted with, you have the option to initiate the battle with her (in addition to her [[Giga Drain]] tutorship) contingent that there is no in-effect cooldown time. If you lose, you must wait for 12 days to elapse before she is rechallengable.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Erika|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth|Moves0=Iron Head,Curse,Selfdestruct,Payback|Moves1=Signal Beam,Heat Wave,Amnesia,Psychic|Moves2=Mega Drain,Icy Wind,Surf,Solarbeam|Moves3=Magical Leaf,Ancient Power,Perish Song,Leech Seed|Moves4=Crunch,Razor Leaf,Stomping Tantrum,Synthesis|Moves5=Brick Break,Knock Off,Slam,Giga Drain|Item=None,None,None,None,None,None|Ability=Iron Barbs,Swarm,Swift Swim,Natural Cure,Overgrow,Leaf Guard|Nature=Relaxed,Timid,Timid,Timid,Adamant,Sassy}}&lt;br /&gt;
&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Erika|Lineup=Ferrothorn,Volcarona,Ludicolo,Celebi,Torterra,Tangrowth|Moves0=Power Whip, Gyro Ball, Bulldoze, Explosion|Moves1=Bug Buzz,Flamethrower,Giga Drain,Quiver Dance|Moves2=Focus Blast,Hydro Pump,Giga Drain,Ice Beam|Moves3=Thunder Wave,Earth Power,Nasty Plot,Psychic|Moves4=Wood Hammer, Earthquake, Stone Edge,Synthesis|Moves5=Earthquake,Power Whip,Sludge Bomb,Ancient Power|Item=Rocky Helmet,Passho Berry,Life Orb,Leftovers,Soft Sand,Assault Vest|Ability=Iron Barbs,Swarm,Swift Swim,Natural Cure,Overgrow,Leaf Guard|Nature=Relaxed,Timid,Timid,Timid,Adamant,Sassy}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Erika&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
All yet known possible rewards are listed here. Those lists are not complete as there is not enough information yet.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Turtwig|Reward Tier=Unknown}}&lt;br /&gt;
{{RewardRow|Pokemon=Ferroseed|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
{{BossItem|Contents=&lt;br /&gt;
{{BossItemRow|Item=Rare Candy|Quantity=3-8|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=PvE coin|Quantity=2-4|Reward Tier=Unknown}}&lt;br /&gt;
{{BossItemRow|Item=Weakness Policy|Quantity=8|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Three-consecutive wins===&lt;br /&gt;
After reaping a randomized reward from the standard prizeset, you will also be prompted to select one of these Pokémon as an additional reward.&lt;br /&gt;
&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Larvesta|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Turtwig|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Ferroseed|Reward Tier=Medium/Hard}}&lt;br /&gt;
{{RewardRow|Pokemon=Lotad|Reward Tier=Medium/Hard}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Bugsy_(boss)&amp;diff=14334</id>
		<title>Bugsy (boss)</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Bugsy_(boss)&amp;diff=14334"/>
		<updated>2019-03-22T20:34:35Z</updated>

		<summary type="html">&lt;p&gt;Pedrawr: added reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BossNPC|Theme=Grass|Boss=Bugsy|Date=|Location=Amazon Forest ([[Dock Island]])|Cooldown=12 days|Requirements=Must have completed the [[Johto League]]|Rewards=Randomized eventualities of rewards; read below.|Lineup=Scyther,Heracross,Crustle,Volcarona,Serperior,Scizor}}&lt;br /&gt;
{{Quote|It&#039;s been a while since you and I last fought.I remember that outcome well, and it has made me rethink what it means to be a bug trainer.|Bugsy}}&lt;br /&gt;
Bugsy is the [[Boss NPCs|boss-NPC]] incarnation of Bugsy —the [[Bug (type)]] Gym Leader in [[Azalea Town]] (Johto).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
==Boss rework 2019==&lt;br /&gt;
Bugsy was part of the Boss rework in 2019 and was updated at the 7th March 2019. The boss rework was issued and is still ongoing to improve the boss NPC&#039;s in general. All reworked bosses are coded in Python and not in Xanascript anymore, which gives new opportunities. Reworked bosses can now have held items as well. One of the biggest benefits is, that the Python script sees when if the server crashed in order to not count a lose in case the player fought against the boss while the server crashed. In such a case the player can simply re-fight the boss.&lt;br /&gt;
&lt;br /&gt;
The boss rework implies a challenge for players on any experience level who do enjoy doing bosses because of the three difficulty level every not story related boss has, which ensures that bosses are challengeable for newer players and also be a challenge for those who have a high Pokémon knowledge. Boss teams are decisively reworked and only contain level 100 Pokémon. [[EVs]] and hold items do vary among other things - also depending on the difficulty level.&lt;br /&gt;
&lt;br /&gt;
* Easy: bosses have no EVs and no hold items; as well as a weakened moveset. Consecutive win rewards are also not available.&lt;br /&gt;
* Medium: bosses have 252 EVs in each stat and hold items.&lt;br /&gt;
* Hard: bosses have 400 EVs in each stat and hold items. Furthermore, the player is not allowed to use in-battle items such as [[Revive|Revives]].&lt;br /&gt;
&lt;br /&gt;
==Challenging Bugsy==&lt;br /&gt;
Bugsy is located at the north-east part of [[Amazon Forest]]. He will challenge the player given that he or she has completed the [[Elite Four (Johto)|Johto Elite Four]]. After the battle, he will have a cooldown time of 12 days.&lt;br /&gt;
&lt;br /&gt;
==Lineup==&lt;br /&gt;
===Easy===&lt;br /&gt;
{{BossNPCLineup|Boss=Bugsy|Lineup=Scyther,Heracross,Crustle,Volcarona,Serperior,Scizor|Moves0=Aerial Ace,Bug Bite,Swords Dance,Brick Break|Moves1=Rock Slide,X-Scissor,Earthquake,Facade|Moves2=Brick Break,X-Scissor,Rock Slide, Earthquake|Moves3=Quiver Dance,Flamethrower,Bug Buzz,Roost|Moves4=Giga Drain,Dragon Pulse,Leech Seed,Glare|Moves5=Bullet Punch,Feint,Fury Cutter,Pursuit|Item=None,None,None,None,None,None|Ability=Technician,Moxie,Sturdy,Flame Body,Contrary,Technician|Nature=Jolly,Jolly,Careful,Timid,Timid,Adamant}}&lt;br /&gt;
===Medium/Hard===&lt;br /&gt;
{{BossNPCLineup|Boss=Bugsy|Lineup=Scyther,Heracross,Crustle,Volcarona,Serperior,Scizor|Moves0=Aerial Ace,Bug Bite,Swords Dance,Brick Break|Moves1=Close Combat,Megahorn,Knock Off,Stone Edge|Moves2=Stone Edge,X-Scissor,Earthquake,Poison Jab|Moves3=Quiver Dance,Fire Blast,Bug Buzz,Giga Drain|Moves4=Leaf Storm,Leech Seed,Dragon Pulse,Glare|Moves5=Bullet Punch,Bug Bite,Superpower,Knock Off|Item=Eviolite,Choice Scarf,Assault Vest,Passho Berry,Leftovers,Choice Band|Ability=Technician,Moxie,Sturdy,Flame Body,Contrary,Technician|Nature=Jolly,Jolly,Careful,Timid,Timid,Adamant}}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
The standard subsets of rewards will be randomized and rewarded each time; however, upon defeating him three-consecutive times, you will get a extra reward on the difficulty level Medium and Hard while Hard gives slightly better rewards.&lt;br /&gt;
&lt;br /&gt;
There is no [[Pokémon Counterparts#Shiny Pokémon|shiny]] counterpart of Pokémon rewarded from the randomized prizeset; only the selectable prizes have one, which is 1/4,096 in fractional notation (0.0244%, in percental notation).&lt;br /&gt;
&lt;br /&gt;
All rewarded Pokémon will be initialized at level 20.&lt;br /&gt;
&lt;br /&gt;
Reworked bosses such as &#039;&#039;&#039;Lance&#039;&#039;&#039; have rewards depending on the difficulty level you beat them. As harder the difficulty as more valuable is the reward normally. The exact reward is random generated based on a list of possible rewards and contains at least a money reward. There are three difficulty level: &#039;&#039;&#039;Easy&#039;&#039;&#039;, &#039;&#039;&#039;Medium&#039;&#039;&#039; and &#039;&#039;&#039;Hard&#039;&#039;&#039;.&lt;br /&gt;
For extra rewards, the Medium and Hard level have a three-time win streak.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;: A random amount of common items which depends on the boss, like [[Focus Sash|Focus Sashes]], [[Weakness Policy|Weakness Policies]], [[Air Balloon|Air Balloons]],[[Lum Berry|Lum Berries]] or [[Sitrus Berry|Sitrus Berries]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;: A random amount of more valuable items, mixed with some high valuable rewards depending on the boss, like [[PP Up|PP Up&#039;s]], [[Rare Candy|Rare Candies]], [[Train Ticket|Small Train Ticket]] or [[Corphish]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;: Rare Pokémon depending on the boss, like [[Gible]], [[Dratini]], [[Bunnelby]] or [[Scyther]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Easy&#039;&#039;&#039;: 85% chance for tier 1, 10% for tier 2 and 5% for tier 3 rewards, 5-10k money reward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Medium&#039;&#039;&#039;: 80% chance for tier 1, 10% for tier 2 and 10% for tier 3 rewards, 12-30k money reward, +2 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hard&#039;&#039;&#039;: 60% chance for tier 1, 25% for tier 2 and 15% for tier 3 rewards, 20-40k money reward, +4 PvE Coins.&lt;br /&gt;
&lt;br /&gt;
The possible rewarded Pokémon on the hard mode are considered as slightly more valuable than those you may get on the Medium mode.&lt;br /&gt;
&lt;br /&gt;
===Randomized subset===&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{NBossRewardTable|Contents=&lt;br /&gt;
{{RewardRow|Pokemon=Scyther|Reward Tier=Unknown}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items====&lt;br /&gt;
No items known yet.&lt;/div&gt;</summary>
		<author><name>Pedrawr</name></author>
	</entry>
</feed>