<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.pokemonrevolution.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IAmTheInfected</id>
	<title>Pokemon Revolution Online Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.pokemonrevolution.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IAmTheInfected"/>
	<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Special:Contributions/IAmTheInfected"/>
	<updated>2026-05-17T08:36:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Pok%C3%A9time&amp;diff=11063</id>
		<title>Pokétime</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Pok%C3%A9time&amp;diff=11063"/>
		<updated>2018-04-17T08:49:11Z</updated>

		<summary type="html">&lt;p&gt;IAmTheInfected: /* Shoal Cave */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poketime_Clock.png|right|thumb|The local time collocated to the Pokétime during the latter&#039;s night-time phase.]]&lt;br /&gt;
&#039;&#039;&#039;Pokétime&#039;&#039;&#039; is the time-measurement continuum used in [[Pokémon Revolution Online]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Current Pokétime==&lt;br /&gt;
All Pokétimes were last updated on {{#time:r|now}}. [http://prowiki.info/index.php?title=Pokétime&amp;amp;action=purge &amp;lt;span style=&amp;quot;color:{{#var:border}}; font-weight: bold;&amp;quot;&amp;gt;Click here to refresh and update all the Pokéclocks&amp;lt;/span&amp;gt;]&lt;br /&gt;
===Red===&lt;br /&gt;
{{PoketimeClock|Offset=-4 hour -14 minute -57 second}}&lt;br /&gt;
&lt;br /&gt;
===Blue===&lt;br /&gt;
{{PoketimeClock|Offset=-4 hour -21 minute -10 second}}&lt;br /&gt;
&lt;br /&gt;
===Yellow===&lt;br /&gt;
{{PoketimeClock|Offset=-4 hour -24 minute -16 second}}&lt;br /&gt;
&lt;br /&gt;
==Time-passage rate==&lt;br /&gt;
&lt;br /&gt;
Pokétime elapses at a five-times-faster rate than real-world time. While most Pokéminutes will elapse after 10 real-world seconds, there is also a 20-second interval every minute; as such, five Pokéminutes total elapse after a real-world minute, five Pokéhours elapse after one real-world hour, and one Pokéday elapses after five real-world hours. The super-enhanced rate of Pokétime lends players ample time to play through the multiphasic Pokédays, thereby affording them realistic chances to access time-exclusive features, such as Pokémon spawns at various phases of the day, contingent on their spare time throughout the day.&lt;br /&gt;
&lt;br /&gt;
Please note that there isn&#039;t any interweaving correlation between the local time and Pokétime; the former is simply synchronized with the player&#039;s operative device of the game client, whereas the latter is initialized by the server PC&#039;s clock and thus is globalized for all players.&lt;br /&gt;
&lt;br /&gt;
==Thresholds==&lt;br /&gt;
Pokétime encompasses more than just a visual effect; it&#039;s also used as an access- and feature-restrictor for gameplay functions, as delineated below.&lt;br /&gt;
===Phases of the Day===&lt;br /&gt;
&lt;br /&gt;
For Pokémon-spawning mechanics, Pokédays are apportioned with conventional tri-phasic cycle; morning-time spans from 4:00 AM to 10:00 AM, daytime spans from 10:00 AM to 8:00 PM, and night-time is in effect in the intervening time from 8:00 PM to 4:00 AM.&lt;br /&gt;
&lt;br /&gt;
Pokémon-spawn control is the only known Pokétime-time restrictor that concordantly overlaps with all the visual effects of each phase.&lt;br /&gt;
&lt;br /&gt;
===Evolutionary mechanics===&lt;br /&gt;
As it pertains to evolutionary mechanics, there are considerably discrepanct times; daytime spans from 6:00 AM to 6:00 PM, whereas the rest of the hours are doled out to night-time. This equi-bidaily system applies to any phase-specific evolutions; for example, [[Eevee]] will evolve into [[Espeon]] if leveled up with maximal [[Happiness]] between 6:00 AM and 6:00 PM, whereas it&#039;ll evolve into Umbreon between 6:00 PM and 6:00 AM continent of the same conditions.&lt;br /&gt;
&lt;br /&gt;
===Content features===&lt;br /&gt;
====Goldenrod Underground Path====&lt;br /&gt;
In [[Goldenrod Underground Path#Groom Brothers|Goldenrod Underground Path]], Chris and Brad have limited, varying hours of operation; Chris is open during conventional business hours from 9:00 AM to 5:00 PM, whereas Brad supplants his stead from 5:00 PM to 10:00 PM.&lt;br /&gt;
====Shoal Cave====&lt;br /&gt;
The following temporal thresholds exist for each partition of [[Shoal Cave]]:&lt;br /&gt;
*09:00-15:00 - High Tide Entrance Room&lt;br /&gt;
*15:00-21:00 - Low Tide Entrance Room&lt;br /&gt;
*21:00-03:00 - High Tide Entrance Room&lt;br /&gt;
*03:00-09:00 - Low Tide Entrance Room&lt;br /&gt;
[[Category:Gameplay features]]&lt;/div&gt;</summary>
		<author><name>IAmTheInfected</name></author>
	</entry>
	<entry>
		<id>https://wiki.pokemonrevolution.net/index.php?title=Pok%C3%A9time&amp;diff=11062</id>
		<title>Pokétime</title>
		<link rel="alternate" type="text/html" href="https://wiki.pokemonrevolution.net/index.php?title=Pok%C3%A9time&amp;diff=11062"/>
		<updated>2018-04-17T08:48:44Z</updated>

		<summary type="html">&lt;p&gt;IAmTheInfected: /* Shoal Cave */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poketime_Clock.png|right|thumb|The local time collocated to the Pokétime during the latter&#039;s night-time phase.]]&lt;br /&gt;
&#039;&#039;&#039;Pokétime&#039;&#039;&#039; is the time-measurement continuum used in [[Pokémon Revolution Online]].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
==Current Pokétime==&lt;br /&gt;
All Pokétimes were last updated on {{#time:r|now}}. [http://prowiki.info/index.php?title=Pokétime&amp;amp;action=purge &amp;lt;span style=&amp;quot;color:{{#var:border}}; font-weight: bold;&amp;quot;&amp;gt;Click here to refresh and update all the Pokéclocks&amp;lt;/span&amp;gt;]&lt;br /&gt;
===Red===&lt;br /&gt;
{{PoketimeClock|Offset=-4 hour -14 minute -57 second}}&lt;br /&gt;
&lt;br /&gt;
===Blue===&lt;br /&gt;
{{PoketimeClock|Offset=-4 hour -21 minute -10 second}}&lt;br /&gt;
&lt;br /&gt;
===Yellow===&lt;br /&gt;
{{PoketimeClock|Offset=-4 hour -24 minute -16 second}}&lt;br /&gt;
&lt;br /&gt;
==Time-passage rate==&lt;br /&gt;
&lt;br /&gt;
Pokétime elapses at a five-times-faster rate than real-world time. While most Pokéminutes will elapse after 10 real-world seconds, there is also a 20-second interval every minute; as such, five Pokéminutes total elapse after a real-world minute, five Pokéhours elapse after one real-world hour, and one Pokéday elapses after five real-world hours. The super-enhanced rate of Pokétime lends players ample time to play through the multiphasic Pokédays, thereby affording them realistic chances to access time-exclusive features, such as Pokémon spawns at various phases of the day, contingent on their spare time throughout the day.&lt;br /&gt;
&lt;br /&gt;
Please note that there isn&#039;t any interweaving correlation between the local time and Pokétime; the former is simply synchronized with the player&#039;s operative device of the game client, whereas the latter is initialized by the server PC&#039;s clock and thus is globalized for all players.&lt;br /&gt;
&lt;br /&gt;
==Thresholds==&lt;br /&gt;
Pokétime encompasses more than just a visual effect; it&#039;s also used as an access- and feature-restrictor for gameplay functions, as delineated below.&lt;br /&gt;
===Phases of the Day===&lt;br /&gt;
&lt;br /&gt;
For Pokémon-spawning mechanics, Pokédays are apportioned with conventional tri-phasic cycle; morning-time spans from 4:00 AM to 10:00 AM, daytime spans from 10:00 AM to 8:00 PM, and night-time is in effect in the intervening time from 8:00 PM to 4:00 AM.&lt;br /&gt;
&lt;br /&gt;
Pokémon-spawn control is the only known Pokétime-time restrictor that concordantly overlaps with all the visual effects of each phase.&lt;br /&gt;
&lt;br /&gt;
===Evolutionary mechanics===&lt;br /&gt;
As it pertains to evolutionary mechanics, there are considerably discrepanct times; daytime spans from 6:00 AM to 6:00 PM, whereas the rest of the hours are doled out to night-time. This equi-bidaily system applies to any phase-specific evolutions; for example, [[Eevee]] will evolve into [[Espeon]] if leveled up with maximal [[Happiness]] between 6:00 AM and 6:00 PM, whereas it&#039;ll evolve into Umbreon between 6:00 PM and 6:00 AM continent of the same conditions.&lt;br /&gt;
&lt;br /&gt;
===Content features===&lt;br /&gt;
====Goldenrod Underground Path====&lt;br /&gt;
In [[Goldenrod Underground Path#Groom Brothers|Goldenrod Underground Path]], Chris and Brad have limited, varying hours of operation; Chris is open during conventional business hours from 9:00 AM to 5:00 PM, whereas Brad supplants his stead from 5:00 PM to 10:00 PM.&lt;br /&gt;
===Shoal Cave===&lt;br /&gt;
The following temporal thresholds exist for each partition of [[Shoal Cave]]:&lt;br /&gt;
*09:00-15:00 - High Tide Entrance Room&lt;br /&gt;
*15:00-21:00 - Low Tide Entrance Room&lt;br /&gt;
*21:00-03:00 - High Tide Entrance Room&lt;br /&gt;
*03:00-09:00 - Low Tide Entrance Room&lt;br /&gt;
[[Category:Gameplay features]]&lt;/div&gt;</summary>
		<author><name>IAmTheInfected</name></author>
	</entry>
</feed>